fight enemy: be motivated by hurt them

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by hurt them 1.00
be motivated by they be try to hurt you 0.93
causes someone will get hurt 0.88
causes gettign hurt 0.87
causes you may be hurt or kill 0.87
be motivated by you do not like them 0.84
be motivated by they be wrong 0.82
be motivated by you think they be wrong 0.81
be motivated by protect someone 0.80
be motivated by they will fight you 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.89
Plausible(fight enemy, be motivated by hurt them)
Evidence: 0.54
¬ Salient(fight enemy, be motivated by hurt them)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.25
Typical(fight enemy, be motivated by hurt them)
Evidence: 0.13
¬ Typical(fight enemy, be motivated by they be try to hurt you)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.89
Plausible(fight enemy, be motivated by hurt them)
Evidence: 0.93
¬ Plausible(fight enemy, be motivated by they be try to hurt you)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.89
Plausible(fight enemy, be motivated by hurt them)
Evidence: 0.88
¬ Plausible(fight enemy, causes someone will get hurt)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.25
Typical(fight enemy, be motivated by hurt them)
Evidence: 0.11
¬ Typical(fight enemy, causes you may be hurt or kill)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Plausible(fight enemy, be motivated by hurt them)
Evidence: 0.89
¬ Plausible(fight enemy, causes gettign hurt)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Plausible(fight enemy, be motivated by hurt them)
Evidence: 0.95
¬ Plausible(fight enemy, causes you may be hurt or kill)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.25
Typical(fight enemy, be motivated by hurt them)
Evidence: 0.05
¬ Typical(fight enemy, be motivated by protect someone)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.89
Plausible(fight enemy, be motivated by hurt them)
Evidence: 0.76
¬ Plausible(fight enemy, be motivated by they be wrong)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.25
Typical(fight enemy, be motivated by hurt them)
Evidence: 0.08
¬ Typical(fight enemy, be motivated by they will fight you)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.89
Plausible(fight enemy, be motivated by hurt them)
Evidence: 0.85
¬ Plausible(fight enemy, be motivated by you think they be wrong)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.72
Remarkable(fight enemy, be motivated by hurt them)
Evidence: 0.58
¬ Remarkable(fight enemy, causes gettign hurt)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.25
Typical(fight enemy, be motivated by hurt them)
Evidence: 0.23
¬ Typical(fight enemy, causes someone will get hurt)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.89
Plausible(fight enemy, be motivated by hurt them)
Evidence: 0.99
¬ Plausible(fight enemy, be motivated by protect someone)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.89
Plausible(fight enemy, be motivated by hurt them)
Evidence: 0.96
¬ Plausible(fight enemy, be motivated by they will fight you)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.25
Typical(fight enemy, be motivated by hurt them)
Evidence: 0.27
¬ Typical(fight enemy, causes gettign hurt)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.93
Evidence: 0.72
Remarkable(fight enemy, be motivated by hurt them)
Evidence: 0.90
¬ Remarkable(fight enemy, be motivated by they be try to hurt you)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.72
Remarkable(fight enemy, be motivated by hurt them)
Evidence: 0.81
¬ Remarkable(fight enemy, causes someone will get hurt)
0.57
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.93
Evidence: 0.54
Salient(fight enemy, be motivated by hurt them)
Evidence: 0.62
¬ Salient(fight enemy, be motivated by they be try to hurt you)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.25
Typical(fight enemy, be motivated by hurt them)
Evidence: 0.25
¬ Typical(fight enemy, be motivated by you think they be wrong)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.72
Remarkable(fight enemy, be motivated by hurt them)
Evidence: 0.88
¬ Remarkable(fight enemy, causes you may be hurt or kill)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.72
Remarkable(fight enemy, be motivated by hurt them)
Evidence: 0.72
¬ Remarkable(fight enemy, be motivated by they be wrong)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.54
Salient(fight enemy, be motivated by hurt them)
Evidence: 0.45
¬ Salient(fight enemy, be motivated by they be wrong)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.54
Salient(fight enemy, be motivated by hurt them)
Evidence: 0.58
¬ Salient(fight enemy, causes someone will get hurt)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.54
Salient(fight enemy, be motivated by hurt them)
Evidence: 0.53
¬ Salient(fight enemy, be motivated by you think they be wrong)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.72
Remarkable(fight enemy, be motivated by hurt them)
Evidence: 0.87
¬ Remarkable(fight enemy, be motivated by you think they be wrong)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.72
Remarkable(fight enemy, be motivated by hurt them)
Evidence: 0.91
¬ Remarkable(fight enemy, be motivated by protect someone)
0.50
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.87
Evidence: 0.54
Salient(fight enemy, be motivated by hurt them)
Evidence: 0.71
¬ Salient(fight enemy, causes gettign hurt)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.72
Remarkable(fight enemy, be motivated by hurt them)
Evidence: 0.93
¬ Remarkable(fight enemy, be motivated by they will fight you)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.87
Evidence: 0.54
Salient(fight enemy, be motivated by hurt them)
Evidence: 0.76
¬ Salient(fight enemy, causes you may be hurt or kill)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.25
Typical(fight enemy, be motivated by hurt them)
Evidence: 0.44
¬ Typical(fight enemy, be motivated by they be wrong)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.54
Salient(fight enemy, be motivated by hurt them)
Evidence: 0.72
¬ Salient(fight enemy, be motivated by they will fight you)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.54
Salient(fight enemy, be motivated by hurt them)
Evidence: 0.86
¬ Salient(fight enemy, be motivated by protect someone)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.54
Salient(fight enemy, be motivated by hurt them)
Evidence: 0.25
¬ Typical(fight enemy, be motivated by hurt them)
Evidence: 0.72
¬ Remarkable(fight enemy, be motivated by hurt them)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.89
Plausible(fight enemy, be motivated by hurt them)
Evidence: 0.25
¬ Typical(fight enemy, be motivated by hurt them)