fight enemy: be motivated by they be try to hurt you

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by they be try to hurt you 1.00
be motivated by hurt them 0.93
be motivated by you do not like them 0.91
causes someone will get hurt 0.89
be motivated by you think they be wrong 0.89
causes you may be hurt or kill 0.89
be motivated by they will fight you 0.87
be motivated by they be wrong 0.86
causes gettign hurt 0.85
requires check if you can win 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.93
Plausible(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.62
¬ Salient(fight enemy, be motivated by they be try to hurt you)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.93
Plausible(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.89
¬ Plausible(fight enemy, be motivated by hurt them)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.90
Remarkable(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.72
¬ Remarkable(fight enemy, be motivated by hurt them)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.93
Plausible(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.88
¬ Plausible(fight enemy, causes someone will get hurt)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.93
Plausible(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.85
¬ Plausible(fight enemy, be motivated by you think they be wrong)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.93
Plausible(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.95
¬ Plausible(fight enemy, causes you may be hurt or kill)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.90
Remarkable(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.81
¬ Remarkable(fight enemy, causes someone will get hurt)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.93
Plausible(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.76
¬ Plausible(fight enemy, be motivated by they be wrong)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.93
Plausible(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.96
¬ Plausible(fight enemy, be motivated by they will fight you)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.90
Remarkable(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.87
¬ Remarkable(fight enemy, be motivated by you think they be wrong)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.13
Typical(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.08
¬ Typical(fight enemy, be motivated by they will fight you)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.90
Remarkable(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.88
¬ Remarkable(fight enemy, causes you may be hurt or kill)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.13
Typical(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.11
¬ Typical(fight enemy, causes you may be hurt or kill)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.90
Remarkable(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.72
¬ Remarkable(fight enemy, be motivated by they be wrong)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.90
Remarkable(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.58
¬ Remarkable(fight enemy, causes gettign hurt)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.93
Plausible(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.89
¬ Plausible(fight enemy, causes gettign hurt)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.90
Remarkable(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.93
¬ Remarkable(fight enemy, be motivated by they will fight you)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.62
Salient(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.54
¬ Salient(fight enemy, be motivated by hurt them)
0.62
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.93
Evidence: 0.13
Typical(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.25
¬ Typical(fight enemy, be motivated by hurt them)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.62
Salient(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.45
¬ Salient(fight enemy, be motivated by they be wrong)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.62
Salient(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.53
¬ Salient(fight enemy, be motivated by you think they be wrong)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.13
Typical(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.23
¬ Typical(fight enemy, causes someone will get hurt)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.62
Salient(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.58
¬ Salient(fight enemy, causes someone will get hurt)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.13
Typical(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.25
¬ Typical(fight enemy, be motivated by you think they be wrong)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.13
Typical(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.27
¬ Typical(fight enemy, causes gettign hurt)
0.54
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.89
Evidence: 0.62
Salient(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.76
¬ Salient(fight enemy, causes you may be hurt or kill)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.62
Salient(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.72
¬ Salient(fight enemy, be motivated by they will fight you)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.62
Salient(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.71
¬ Salient(fight enemy, causes gettign hurt)
0.45
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.86
Evidence: 0.13
Typical(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.44
¬ Typical(fight enemy, be motivated by they be wrong)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.62
Salient(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.13
¬ Typical(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.90
¬ Remarkable(fight enemy, be motivated by they be try to hurt you)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.93
Plausible(fight enemy, be motivated by they be try to hurt you)
Evidence: 0.13
¬ Typical(fight enemy, be motivated by they be try to hurt you)