fight enemy: causes you may be hurt or kill

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you may be hurt or kill 1.00
causes someone will get hurt 0.92
be motivated by they be try to hurt you 0.89
causes gettign hurt 0.87
be motivated by hurt them 0.87
be used to kill them 0.84
be motivated by you do not like them 0.84
causes you lose your life 0.82
be motivated by they will fight you 0.80
causes they begin to hate you 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(fight enemy, causes you may be hurt or kill)
Evidence: 0.76
¬ Salient(fight enemy, causes you may be hurt or kill)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.95
Plausible(fight enemy, causes you may be hurt or kill)
Evidence: 0.88
¬ Plausible(fight enemy, causes someone will get hurt)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.95
Plausible(fight enemy, causes you may be hurt or kill)
Evidence: 0.93
¬ Plausible(fight enemy, be motivated by they be try to hurt you)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.95
Plausible(fight enemy, causes you may be hurt or kill)
Evidence: 0.89
¬ Plausible(fight enemy, causes gettign hurt)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.95
Plausible(fight enemy, causes you may be hurt or kill)
Evidence: 0.89
¬ Plausible(fight enemy, be motivated by hurt them)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.88
Remarkable(fight enemy, causes you may be hurt or kill)
Evidence: 0.81
¬ Remarkable(fight enemy, causes someone will get hurt)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.88
Remarkable(fight enemy, causes you may be hurt or kill)
Evidence: 0.58
¬ Remarkable(fight enemy, causes gettign hurt)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.76
Salient(fight enemy, causes you may be hurt or kill)
Evidence: 0.58
¬ Salient(fight enemy, causes someone will get hurt)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.88
Remarkable(fight enemy, causes you may be hurt or kill)
Evidence: 0.72
¬ Remarkable(fight enemy, be motivated by hurt them)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.88
Remarkable(fight enemy, causes you may be hurt or kill)
Evidence: 0.90
¬ Remarkable(fight enemy, be motivated by they be try to hurt you)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.11
Typical(fight enemy, causes you may be hurt or kill)
Evidence: 0.13
¬ Typical(fight enemy, be motivated by they be try to hurt you)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.95
Plausible(fight enemy, causes you may be hurt or kill)
Evidence: 0.95
¬ Plausible(fight enemy, causes you lose your life)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.76
Salient(fight enemy, causes you may be hurt or kill)
Evidence: 0.15
¬ Salient(fight enemy, causes they begin to hate you)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.95
Plausible(fight enemy, causes you may be hurt or kill)
Evidence: 0.76
¬ Plausible(fight enemy, causes they begin to hate you)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.88
Remarkable(fight enemy, causes you may be hurt or kill)
Evidence: 0.31
¬ Remarkable(fight enemy, causes they begin to hate you)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.95
Plausible(fight enemy, causes you may be hurt or kill)
Evidence: 0.96
¬ Plausible(fight enemy, be motivated by they will fight you)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.76
Salient(fight enemy, causes you may be hurt or kill)
Evidence: 0.62
¬ Salient(fight enemy, be motivated by they be try to hurt you)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.76
Salient(fight enemy, causes you may be hurt or kill)
Evidence: 0.54
¬ Salient(fight enemy, be motivated by hurt them)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.11
Typical(fight enemy, causes you may be hurt or kill)
Evidence: 0.08
¬ Typical(fight enemy, be motivated by they will fight you)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.88
Remarkable(fight enemy, causes you may be hurt or kill)
Evidence: 0.77
¬ Remarkable(fight enemy, causes you lose your life)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.92
Evidence: 0.11
Typical(fight enemy, causes you may be hurt or kill)
Evidence: 0.23
¬ Typical(fight enemy, causes someone will get hurt)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.11
Typical(fight enemy, causes you may be hurt or kill)
Evidence: 0.14
¬ Typical(fight enemy, causes you lose your life)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.76
Salient(fight enemy, causes you may be hurt or kill)
Evidence: 0.71
¬ Salient(fight enemy, causes gettign hurt)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.88
Remarkable(fight enemy, causes you may be hurt or kill)
Evidence: 0.93
¬ Remarkable(fight enemy, be motivated by they will fight you)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.76
Salient(fight enemy, causes you may be hurt or kill)
Evidence: 0.63
¬ Salient(fight enemy, causes you lose your life)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.11
Typical(fight enemy, causes you may be hurt or kill)
Evidence: 0.25
¬ Typical(fight enemy, be motivated by hurt them)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.76
Salient(fight enemy, causes you may be hurt or kill)
Evidence: 0.72
¬ Salient(fight enemy, be motivated by they will fight you)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.11
Typical(fight enemy, causes you may be hurt or kill)
Evidence: 0.27
¬ Typical(fight enemy, causes gettign hurt)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.11
Typical(fight enemy, causes you may be hurt or kill)
Evidence: 0.56
¬ Typical(fight enemy, causes they begin to hate you)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.76
Salient(fight enemy, causes you may be hurt or kill)
Evidence: 0.11
¬ Typical(fight enemy, causes you may be hurt or kill)
Evidence: 0.88
¬ Remarkable(fight enemy, causes you may be hurt or kill)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(fight enemy, causes you may be hurt or kill)
Evidence: 0.11
¬ Typical(fight enemy, causes you may be hurt or kill)