fight enemy: causes person die

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes person die 1.00
causes he die 0.93
causes death 0.80
causes you may be hurt or kill 0.78
causes you lose your life 0.78
causes someone will get hurt 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.85
Plausible(fight enemy, causes person die)
Evidence: 0.48
¬ Salient(fight enemy, causes person die)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.85
Plausible(fight enemy, causes person die)
Evidence: 0.80
¬ Plausible(fight enemy, causes he die)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.48
Salient(fight enemy, causes person die)
Evidence: 0.29
¬ Salient(fight enemy, causes he die)
0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.93
Evidence: 0.34
Remarkable(fight enemy, causes person die)
Evidence: 0.29
¬ Remarkable(fight enemy, causes he die)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.38
Typical(fight enemy, causes person die)
Evidence: 0.11
¬ Typical(fight enemy, causes you may be hurt or kill)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.38
Typical(fight enemy, causes person die)
Evidence: 0.14
¬ Typical(fight enemy, causes you lose your life)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.85
Plausible(fight enemy, causes person die)
Evidence: 0.85
¬ Plausible(fight enemy, causes death)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.85
Plausible(fight enemy, causes person die)
Evidence: 0.95
¬ Plausible(fight enemy, causes you may be hurt or kill)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.85
Plausible(fight enemy, causes person die)
Evidence: 0.95
¬ Plausible(fight enemy, causes you lose your life)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.85
Plausible(fight enemy, causes person die)
Evidence: 0.88
¬ Plausible(fight enemy, causes someone will get hurt)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.38
Typical(fight enemy, causes person die)
Evidence: 0.23
¬ Typical(fight enemy, causes someone will get hurt)
0.55
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.38
Typical(fight enemy, causes person die)
Evidence: 0.50
¬ Typical(fight enemy, causes he die)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.34
Remarkable(fight enemy, causes person die)
Evidence: 0.34
¬ Remarkable(fight enemy, causes death)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.38
Typical(fight enemy, causes person die)
Evidence: 0.38
¬ Typical(fight enemy, causes death)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.48
Salient(fight enemy, causes person die)
Evidence: 0.61
¬ Salient(fight enemy, causes death)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.48
Salient(fight enemy, causes person die)
Evidence: 0.58
¬ Salient(fight enemy, causes someone will get hurt)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.48
Salient(fight enemy, causes person die)
Evidence: 0.63
¬ Salient(fight enemy, causes you lose your life)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.48
Salient(fight enemy, causes person die)
Evidence: 0.76
¬ Salient(fight enemy, causes you may be hurt or kill)
0.33
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.78
Evidence: 0.34
Remarkable(fight enemy, causes person die)
Evidence: 0.77
¬ Remarkable(fight enemy, causes you lose your life)
0.30
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.76
Evidence: 0.34
Remarkable(fight enemy, causes person die)
Evidence: 0.81
¬ Remarkable(fight enemy, causes someone will get hurt)
0.28
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.78
Evidence: 0.34
Remarkable(fight enemy, causes person die)
Evidence: 0.88
¬ Remarkable(fight enemy, causes you may be hurt or kill)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.48
Salient(fight enemy, causes person die)
Evidence: 0.38
¬ Typical(fight enemy, causes person die)
Evidence: 0.34
¬ Remarkable(fight enemy, causes person die)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.85
Plausible(fight enemy, causes person die)
Evidence: 0.38
¬ Typical(fight enemy, causes person die)