fight enemy: causes you shoot gun at them

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you shoot gun at them 1.00
requires get gun 0.91
requires have gun 0.89
requires gun 0.88
requires buy gun 0.88
requires get some weapon 0.81
requires get weapon 0.80
be used to kill them 0.79
requires use weapon 0.77
requires weapon 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.74
Plausible(fight enemy, causes you shoot gun at them)
Evidence: 0.27
¬ Salient(fight enemy, causes you shoot gun at them)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.50
Typical(fight enemy, causes you shoot gun at them)
Evidence: 0.09
¬ Typical(fight enemy, requires get some weapon)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.50
Typical(fight enemy, causes you shoot gun at them)
Evidence: 0.13
¬ Typical(fight enemy, requires get weapon)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.50
Typical(fight enemy, causes you shoot gun at them)
Evidence: 0.33
¬ Typical(fight enemy, requires gun)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.50
Typical(fight enemy, causes you shoot gun at them)
Evidence: 0.10
¬ Typical(fight enemy, requires use weapon)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.74
Plausible(fight enemy, causes you shoot gun at them)
Evidence: 0.76
¬ Plausible(fight enemy, requires get gun)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.50
Typical(fight enemy, causes you shoot gun at them)
Evidence: 0.37
¬ Typical(fight enemy, requires have gun)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.50
Typical(fight enemy, causes you shoot gun at them)
Evidence: 0.13
¬ Typical(fight enemy, requires weapon)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.74
Plausible(fight enemy, causes you shoot gun at them)
Evidence: 0.75
¬ Plausible(fight enemy, requires buy gun)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.50
Typical(fight enemy, causes you shoot gun at them)
Evidence: 0.45
¬ Typical(fight enemy, requires get gun)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.74
Plausible(fight enemy, causes you shoot gun at them)
Evidence: 0.82
¬ Plausible(fight enemy, requires have gun)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.74
Plausible(fight enemy, causes you shoot gun at them)
Evidence: 0.85
¬ Plausible(fight enemy, requires gun)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.54
Remarkable(fight enemy, causes you shoot gun at them)
Evidence: 0.48
¬ Remarkable(fight enemy, requires buy gun)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.50
Typical(fight enemy, causes you shoot gun at them)
Evidence: 0.49
¬ Typical(fight enemy, requires buy gun)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.54
Remarkable(fight enemy, causes you shoot gun at them)
Evidence: 0.55
¬ Remarkable(fight enemy, requires gun)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.91
Evidence: 0.54
Remarkable(fight enemy, causes you shoot gun at them)
Evidence: 0.60
¬ Remarkable(fight enemy, requires get gun)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.89
Evidence: 0.54
Remarkable(fight enemy, causes you shoot gun at them)
Evidence: 0.59
¬ Remarkable(fight enemy, requires have gun)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.27
Salient(fight enemy, causes you shoot gun at them)
Evidence: 0.38
¬ Salient(fight enemy, requires buy gun)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.74
Plausible(fight enemy, causes you shoot gun at them)
Evidence: 0.97
¬ Plausible(fight enemy, requires get some weapon)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.74
Plausible(fight enemy, causes you shoot gun at them)
Evidence: 0.95
¬ Plausible(fight enemy, requires get weapon)
0.50
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.91
Evidence: 0.27
Salient(fight enemy, causes you shoot gun at them)
Evidence: 0.49
¬ Salient(fight enemy, requires get gun)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.74
Plausible(fight enemy, causes you shoot gun at them)
Evidence: 0.96
¬ Plausible(fight enemy, requires weapon)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.74
Plausible(fight enemy, causes you shoot gun at them)
Evidence: 0.97
¬ Plausible(fight enemy, requires use weapon)
0.46
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.89
Evidence: 0.27
Salient(fight enemy, causes you shoot gun at them)
Evidence: 0.54
¬ Salient(fight enemy, requires have gun)
0.45
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.88
Evidence: 0.27
Salient(fight enemy, causes you shoot gun at them)
Evidence: 0.56
¬ Salient(fight enemy, requires gun)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.54
Remarkable(fight enemy, causes you shoot gun at them)
Evidence: 0.70
¬ Remarkable(fight enemy, requires weapon)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.54
Remarkable(fight enemy, causes you shoot gun at them)
Evidence: 0.71
¬ Remarkable(fight enemy, requires use weapon)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.54
Remarkable(fight enemy, causes you shoot gun at them)
Evidence: 0.81
¬ Remarkable(fight enemy, requires get weapon)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.54
Remarkable(fight enemy, causes you shoot gun at them)
Evidence: 0.85
¬ Remarkable(fight enemy, requires get some weapon)
0.28
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.80
Evidence: 0.27
Salient(fight enemy, causes you shoot gun at them)
Evidence: 0.81
¬ Salient(fight enemy, requires get weapon)
0.27
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.81
Evidence: 0.27
Salient(fight enemy, causes you shoot gun at them)
Evidence: 0.83
¬ Salient(fight enemy, requires get some weapon)
0.26
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.77
Evidence: 0.27
Salient(fight enemy, causes you shoot gun at them)
Evidence: 0.83
¬ Salient(fight enemy, requires weapon)
0.24
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.77
Evidence: 0.27
Salient(fight enemy, causes you shoot gun at them)
Evidence: 0.87
¬ Salient(fight enemy, requires use weapon)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.27
Salient(fight enemy, causes you shoot gun at them)
Evidence: 0.50
¬ Typical(fight enemy, causes you shoot gun at them)
Evidence: 0.54
¬ Remarkable(fight enemy, causes you shoot gun at them)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.74
Plausible(fight enemy, causes you shoot gun at them)
Evidence: 0.50
¬ Typical(fight enemy, causes you shoot gun at them)