fight war: requires buy weapon

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires buy weapon 1.00
requires use weapon 0.95
requires get weapon 0.95
requires weapon 0.95
requires have weapon 0.95
requires produce weapon 0.93
requires buy some gun 0.86
requires carry gun 0.83
requires get some badass weapon 0.82
requires gun 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.82
Plausible(fight war, requires buy weapon)
Evidence: 0.60
¬ Salient(fight war, requires buy weapon)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.32
Typical(fight war, requires buy weapon)
Evidence: 0.10
¬ Typical(fight war, requires use weapon)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.32
Typical(fight war, requires buy weapon)
Evidence: 0.11
¬ Typical(fight war, requires have weapon)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.32
Typical(fight war, requires buy weapon)
Evidence: 0.14
¬ Typical(fight war, requires weapon)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.32
Typical(fight war, requires buy weapon)
Evidence: 0.21
¬ Typical(fight war, requires get weapon)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.82
Plausible(fight war, requires buy weapon)
Evidence: 0.87
¬ Plausible(fight war, requires get weapon)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.82
Plausible(fight war, requires buy weapon)
Evidence: 0.97
¬ Plausible(fight war, requires use weapon)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.82
Plausible(fight war, requires buy weapon)
Evidence: 0.94
¬ Plausible(fight war, requires weapon)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.82
Plausible(fight war, requires buy weapon)
Evidence: 0.96
¬ Plausible(fight war, requires have weapon)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.82
Plausible(fight war, requires buy weapon)
Evidence: 0.88
¬ Plausible(fight war, requires produce weapon)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.32
Typical(fight war, requires buy weapon)
Evidence: 0.24
¬ Typical(fight war, requires produce weapon)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.74
Remarkable(fight war, requires buy weapon)
Evidence: 0.77
¬ Remarkable(fight war, requires use weapon)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.60
Salient(fight war, requires buy weapon)
Evidence: 0.29
¬ Salient(fight war, requires buy some gun)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.74
Remarkable(fight war, requires buy weapon)
Evidence: 0.75
¬ Remarkable(fight war, requires weapon)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.93
Evidence: 0.74
Remarkable(fight war, requires buy weapon)
Evidence: 0.72
¬ Remarkable(fight war, requires produce weapon)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.74
Remarkable(fight war, requires buy weapon)
Evidence: 0.48
¬ Remarkable(fight war, requires buy some gun)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.74
Remarkable(fight war, requires buy weapon)
Evidence: 0.79
¬ Remarkable(fight war, requires have weapon)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.74
Remarkable(fight war, requires buy weapon)
Evidence: 0.82
¬ Remarkable(fight war, requires get weapon)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.82
Plausible(fight war, requires buy weapon)
Evidence: 0.76
¬ Plausible(fight war, requires buy some gun)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.82
Plausible(fight war, requires buy weapon)
Evidence: 0.76
¬ Plausible(fight war, requires get some badass weapon)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.95
Evidence: 0.60
Salient(fight war, requires buy weapon)
Evidence: 0.70
¬ Salient(fight war, requires get weapon)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.74
Remarkable(fight war, requires buy weapon)
Evidence: 0.68
¬ Remarkable(fight war, requires get some badass weapon)
0.57
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.60
Salient(fight war, requires buy weapon)
Evidence: 0.70
¬ Salient(fight war, requires produce weapon)
0.55
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.95
Evidence: 0.60
Salient(fight war, requires buy weapon)
Evidence: 0.81
¬ Salient(fight war, requires weapon)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.60
Salient(fight war, requires buy weapon)
Evidence: 0.58
¬ Salient(fight war, requires get some badass weapon)
0.54
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.95
Evidence: 0.60
Salient(fight war, requires buy weapon)
Evidence: 0.85
¬ Salient(fight war, requires have weapon)
0.54
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.95
Evidence: 0.60
Salient(fight war, requires buy weapon)
Evidence: 0.86
¬ Salient(fight war, requires use weapon)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.32
Typical(fight war, requires buy weapon)
Evidence: 0.40
¬ Typical(fight war, requires get some badass weapon)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.86
Evidence: 0.32
Typical(fight war, requires buy weapon)
Evidence: 0.48
¬ Typical(fight war, requires buy some gun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.60
Salient(fight war, requires buy weapon)
Evidence: 0.32
¬ Typical(fight war, requires buy weapon)
Evidence: 0.74
¬ Remarkable(fight war, requires buy weapon)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.82
Plausible(fight war, requires buy weapon)
Evidence: 0.32
¬ Typical(fight war, requires buy weapon)