fun: be enjoyable

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents magazine
Weight: 0.60
, thing
Weight: 0.59
, element
Weight: 0.57
, emotion
Weight: 0.55
, shame
Weight: 0.54
Siblings everyone
Weight: 0.63
, laugh
Weight: 0.54
, nice
Weight: 0.35
, stuff
Weight: 0.34
, think
Weight: 0.33

Related properties

Property Similarity
be enjoyable 1.00
be very enjoyable 0.97
be defined as same as enjoyable 0.88
be useless but still enjoyable 0.85
be fun 0.85
be pleasant 0.84
be used to fun 0.84
requires watch something funny 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.57
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.21
Plausible(emotion, be very enjoyable)
Evidence: 0.15
¬ Typical(fun, be enjoyable)
0.54
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.73
Plausible(emotion, be pleasant)
Evidence: 0.15
¬ Typical(fun, be enjoyable)
0.54
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.73
Plausible(emotion, be pleasant)
Evidence: 0.15
¬ Typical(fun, be enjoyable)
0.51
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.15
¬ Typical(fun, be enjoyable)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.97
Evidence: 0.70
Plausible(fun, be enjoyable)
Evidence: 0.21
¬ Plausible(emotion, be very enjoyable)
0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.70
Plausible(fun, be enjoyable)
Evidence: 0.30
¬ Plausible(thing, be useless but still enjoyable)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.70
Plausible(fun, be enjoyable)
Evidence: 0.73
¬ Plausible(emotion, be pleasant)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.70
Plausible(fun, be enjoyable)
Evidence: 0.73
¬ Plausible(emotion, be pleasant)

Remarkability exclusitivity betweem a parent and a child

0.50
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.14
¬ Remarkable(emotion, be very enjoyable)
0.45
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.10
¬ Remarkable(emotion, be pleasant)
0.45
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.11
¬ Remarkable(emotion, be pleasant)
0.36
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.41
¬ Remarkable(thing, be useless but still enjoyable)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.31
¬ Remarkable(think, be used to fun)
0.06
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.85
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.72
¬ Remarkable(laugh, be fun)
0.05
Rule weight: 0.13
Evidence weight: 0.47
Similarity weight: 0.75
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.80
¬ Remarkable(laugh, requires watch something funny)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.73
Plausible(emotion, be pleasant)
Evidence: 0.66
Remarkable(fun, be enjoyable)
Evidence: 0.70
¬ Plausible(fun, be enjoyable)
0.33
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.73
Plausible(emotion, be pleasant)
Evidence: 0.66
Remarkable(fun, be enjoyable)
Evidence: 0.70
¬ Plausible(fun, be enjoyable)
0.33
Rule weight: 0.42
Evidence weight: 0.81
Similarity weight: 0.97
Evidence: 0.21
Plausible(emotion, be very enjoyable)
Evidence: 0.66
Remarkable(fun, be enjoyable)
Evidence: 0.70
¬ Plausible(fun, be enjoyable)
0.30
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.66
Remarkable(fun, be enjoyable)
Evidence: 0.70
¬ Plausible(fun, be enjoyable)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.70
Plausible(fun, be enjoyable)
Evidence: 0.31
Remarkable(think, be used to fun)
Evidence: 0.12
¬ Plausible(think, be used to fun)
0.48
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.70
Plausible(fun, be enjoyable)
Evidence: 0.72
Remarkable(laugh, be fun)
Evidence: 0.56
¬ Plausible(laugh, be fun)
0.44
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.70
Plausible(fun, be enjoyable)
Evidence: 0.80
Remarkable(laugh, requires watch something funny)
Evidence: 0.37
¬ Plausible(laugh, requires watch something funny)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.70
Plausible(fun, be enjoyable)
Evidence: 0.89
¬ Salient(fun, be enjoyable)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.89
Salient(fun, be enjoyable)
Evidence: 0.89
¬ Salient(fun, be defined as same as enjoyable)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.15
Typical(fun, be enjoyable)
Evidence: 0.15
¬ Typical(fun, be defined as same as enjoyable)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.70
Plausible(fun, be enjoyable)
Evidence: 0.69
¬ Plausible(fun, be defined as same as enjoyable)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.66
Remarkable(fun, be enjoyable)
Evidence: 0.68
¬ Remarkable(fun, be defined as same as enjoyable)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.89
Salient(fun, be enjoyable)
Evidence: 0.15
¬ Typical(fun, be enjoyable)
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.70
Plausible(fun, be enjoyable)
Evidence: 0.15
¬ Typical(fun, be enjoyable)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)
0.28
Rule weight: 0.51
Evidence weight: 0.57
Similarity weight: 0.97
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.65
¬ Typical(emotion, be very enjoyable)
0.24
Rule weight: 0.51
Evidence weight: 0.57
Similarity weight: 0.84
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.65
¬ Typical(emotion, be pleasant)
0.24
Rule weight: 0.51
Evidence weight: 0.57
Similarity weight: 0.84
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.65
¬ Typical(emotion, be pleasant)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.21
¬ Typical(laugh, be fun)
0.08
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.26
¬ Typical(laugh, requires watch something funny)
0.05
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 0.84
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
Evidence: 0.81
¬ Typical(think, be used to fun)

Typicality inheritance from parent to child

0.27
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.15
Typical(fun, be enjoyable)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)
0.21
Rule weight: 0.48
Evidence weight: 0.45
Similarity weight: 0.97
Evidence: 0.15
Typical(fun, be enjoyable)
Evidence: 0.65
¬ Typical(emotion, be very enjoyable)
0.18
Rule weight: 0.48
Evidence weight: 0.45
Similarity weight: 0.84
Evidence: 0.15
Typical(fun, be enjoyable)
Evidence: 0.65
¬ Typical(emotion, be pleasant)
0.18
Rule weight: 0.48
Evidence weight: 0.45
Similarity weight: 0.84
Evidence: 0.15
Typical(fun, be enjoyable)
Evidence: 0.65
¬ Typical(emotion, be pleasant)