get drunk: be used to person with mental problem

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to person with mental problem 1.00
be used to person with emotional problem 0.88
be motivated by forget problem 0.77
be used to forget your problem 0.76
be used to forget problem 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.68
Plausible(get drunk, be used to person with mental problem)
Evidence: 0.11
¬ Salient(get drunk, be used to person with mental problem)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.09
Remarkable(get drunk, be used to person with mental problem)
Evidence: 0.10
¬ Remarkable(get drunk, be used to person with emotional problem)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.88
Typical(get drunk, be used to person with mental problem)
Evidence: 0.79
¬ Typical(get drunk, be used to person with emotional problem)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.11
Salient(get drunk, be used to person with mental problem)
Evidence: 0.15
¬ Salient(get drunk, be used to person with emotional problem)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.88
Typical(get drunk, be used to person with mental problem)
Evidence: 0.41
¬ Typical(get drunk, be motivated by forget problem)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.88
Typical(get drunk, be used to person with mental problem)
Evidence: 0.40
¬ Typical(get drunk, be used to forget your problem)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.88
Typical(get drunk, be used to person with mental problem)
Evidence: 0.48
¬ Typical(get drunk, be used to forget problem)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.68
Plausible(get drunk, be used to person with mental problem)
Evidence: 0.73
¬ Plausible(get drunk, be used to person with emotional problem)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.68
Plausible(get drunk, be used to person with mental problem)
Evidence: 0.79
¬ Plausible(get drunk, be motivated by forget problem)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.68
Plausible(get drunk, be used to person with mental problem)
Evidence: 0.80
¬ Plausible(get drunk, be used to forget problem)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.11
Salient(get drunk, be used to person with mental problem)
Evidence: 0.30
¬ Salient(get drunk, be used to forget your problem)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.68
Plausible(get drunk, be used to person with mental problem)
Evidence: 0.83
¬ Plausible(get drunk, be used to forget your problem)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.11
Salient(get drunk, be used to person with mental problem)
Evidence: 0.31
¬ Salient(get drunk, be used to forget problem)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.11
Salient(get drunk, be used to person with mental problem)
Evidence: 0.40
¬ Salient(get drunk, be motivated by forget problem)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.09
Remarkable(get drunk, be used to person with mental problem)
Evidence: 0.44
¬ Remarkable(get drunk, be used to forget problem)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.76
Evidence: 0.09
Remarkable(get drunk, be used to person with mental problem)
Evidence: 0.64
¬ Remarkable(get drunk, be used to forget your problem)
0.21
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.77
Evidence: 0.09
Remarkable(get drunk, be used to person with mental problem)
Evidence: 0.75
¬ Remarkable(get drunk, be motivated by forget problem)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.11
Salient(get drunk, be used to person with mental problem)
Evidence: 0.88
¬ Typical(get drunk, be used to person with mental problem)
Evidence: 0.09
¬ Remarkable(get drunk, be used to person with mental problem)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.68
Plausible(get drunk, be used to person with mental problem)
Evidence: 0.88
¬ Typical(get drunk, be used to person with mental problem)