get drunk: be motivated by forget problem

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by forget problem 1.00
be used to forget problem 0.97
be used to forget your problem 0.95
be motivated by forget something 0.92
be used to forget bad thing 0.88
be motivated by forget your day 0.87
be motivated by temporarily forget event 0.81
be used to person with emotional problem 0.80
be motivated by you do not know your limit 0.79
be used to person with mental problem 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.79
Plausible(get drunk, be motivated by forget problem)
Evidence: 0.40
¬ Salient(get drunk, be motivated by forget problem)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.75
Remarkable(get drunk, be motivated by forget problem)
Evidence: 0.44
¬ Remarkable(get drunk, be used to forget problem)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.41
Typical(get drunk, be motivated by forget problem)
Evidence: 0.11
¬ Typical(get drunk, be motivated by forget something)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.41
Typical(get drunk, be motivated by forget problem)
Evidence: 0.12
¬ Typical(get drunk, be used to forget bad thing)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.79
Plausible(get drunk, be motivated by forget problem)
Evidence: 0.80
¬ Plausible(get drunk, be used to forget problem)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.75
Remarkable(get drunk, be motivated by forget problem)
Evidence: 0.64
¬ Remarkable(get drunk, be used to forget your problem)
0.68
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.97
Evidence: 0.40
Salient(get drunk, be motivated by forget problem)
Evidence: 0.31
¬ Salient(get drunk, be used to forget problem)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.79
Plausible(get drunk, be motivated by forget problem)
Evidence: 0.83
¬ Plausible(get drunk, be used to forget your problem)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.40
Salient(get drunk, be motivated by forget problem)
Evidence: 0.30
¬ Salient(get drunk, be used to forget your problem)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.75
Remarkable(get drunk, be motivated by forget problem)
Evidence: 0.10
¬ Remarkable(get drunk, be used to person with emotional problem)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.75
Remarkable(get drunk, be motivated by forget problem)
Evidence: 0.09
¬ Remarkable(get drunk, be used to person with mental problem)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.41
Typical(get drunk, be motivated by forget problem)
Evidence: 0.10
¬ Typical(get drunk, be motivated by you do not know your limit)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.79
Plausible(get drunk, be motivated by forget problem)
Evidence: 0.95
¬ Plausible(get drunk, be motivated by forget something)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.95
Evidence: 0.41
Typical(get drunk, be motivated by forget problem)
Evidence: 0.40
¬ Typical(get drunk, be used to forget your problem)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.40
Salient(get drunk, be motivated by forget problem)
Evidence: 0.15
¬ Salient(get drunk, be used to person with emotional problem)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.41
Typical(get drunk, be motivated by forget problem)
Evidence: 0.28
¬ Typical(get drunk, be motivated by forget your day)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.40
Salient(get drunk, be motivated by forget problem)
Evidence: 0.11
¬ Salient(get drunk, be used to person with mental problem)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.79
Plausible(get drunk, be motivated by forget problem)
Evidence: 0.85
¬ Plausible(get drunk, be motivated by forget your day)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.79
Plausible(get drunk, be motivated by forget problem)
Evidence: 0.95
¬ Plausible(get drunk, be used to forget bad thing)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.75
Remarkable(get drunk, be motivated by forget problem)
Evidence: 0.91
¬ Remarkable(get drunk, be motivated by forget something)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.79
Plausible(get drunk, be motivated by forget problem)
Evidence: 0.67
¬ Plausible(get drunk, be motivated by temporarily forget event)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.97
Evidence: 0.41
Typical(get drunk, be motivated by forget problem)
Evidence: 0.48
¬ Typical(get drunk, be used to forget problem)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.75
Remarkable(get drunk, be motivated by forget problem)
Evidence: 0.58
¬ Remarkable(get drunk, be motivated by temporarily forget event)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.75
Remarkable(get drunk, be motivated by forget problem)
Evidence: 0.90
¬ Remarkable(get drunk, be used to forget bad thing)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.75
Remarkable(get drunk, be motivated by forget problem)
Evidence: 0.85
¬ Remarkable(get drunk, be motivated by forget your day)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.79
Plausible(get drunk, be motivated by forget problem)
Evidence: 0.73
¬ Plausible(get drunk, be used to person with emotional problem)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.79
Plausible(get drunk, be motivated by forget problem)
Evidence: 0.68
¬ Plausible(get drunk, be used to person with mental problem)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.79
Plausible(get drunk, be motivated by forget problem)
Evidence: 0.95
¬ Plausible(get drunk, be motivated by you do not know your limit)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.40
Salient(get drunk, be motivated by forget problem)
Evidence: 0.49
¬ Salient(get drunk, be motivated by forget your day)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.40
Salient(get drunk, be motivated by forget problem)
Evidence: 0.41
¬ Salient(get drunk, be motivated by temporarily forget event)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.75
Remarkable(get drunk, be motivated by forget problem)
Evidence: 0.94
¬ Remarkable(get drunk, be motivated by you do not know your limit)
0.46
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.88
Evidence: 0.40
Salient(get drunk, be motivated by forget problem)
Evidence: 0.66
¬ Salient(get drunk, be used to forget bad thing)
0.45
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.92
Evidence: 0.40
Salient(get drunk, be motivated by forget problem)
Evidence: 0.71
¬ Salient(get drunk, be motivated by forget something)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.41
Typical(get drunk, be motivated by forget problem)
Evidence: 0.62
¬ Typical(get drunk, be motivated by temporarily forget event)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.40
Salient(get drunk, be motivated by forget problem)
Evidence: 0.61
¬ Salient(get drunk, be motivated by you do not know your limit)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.41
Typical(get drunk, be motivated by forget problem)
Evidence: 0.79
¬ Typical(get drunk, be used to person with emotional problem)
0.32
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.41
Typical(get drunk, be motivated by forget problem)
Evidence: 0.88
¬ Typical(get drunk, be used to person with mental problem)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.40
Salient(get drunk, be motivated by forget problem)
Evidence: 0.41
¬ Typical(get drunk, be motivated by forget problem)
Evidence: 0.75
¬ Remarkable(get drunk, be motivated by forget problem)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.79
Plausible(get drunk, be motivated by forget problem)
Evidence: 0.41
¬ Typical(get drunk, be motivated by forget problem)