get something: causes you have new thing

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you have new thing 1.00
causes you get something 0.91
causes have something 0.90
be used to fulfil need for that thing 0.89
causes make sure you actually need it 0.89
causes you then have it 0.89
requires know what you want to get 0.88
be used to have something 0.87
causes have it in your hand 0.87
be motivated by you want it 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(get something, causes you have new thing)
Evidence: 0.84
¬ Salient(get something, causes you have new thing)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.99
Plausible(get something, causes you have new thing)
Evidence: 1.00
¬ Plausible(get something, causes you get something)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.05
Typical(get something, causes you have new thing)
Evidence: 0.03
¬ Typical(get something, causes you get something)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.99
Plausible(get something, causes you have new thing)
Evidence: 1.00
¬ Plausible(get something, causes have something)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(get something, causes you have new thing)
Evidence: 0.99
¬ Plausible(get something, be used to fulfil need for that thing)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(get something, causes you have new thing)
Evidence: 0.99
¬ Plausible(get something, causes make sure you actually need it)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(get something, causes you have new thing)
Evidence: 1.00
¬ Plausible(get something, causes you then have it)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(get something, causes you have new thing)
Evidence: 1.00
¬ Plausible(get something, requires know what you want to get)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.05
Typical(get something, causes you have new thing)
Evidence: 0.04
¬ Typical(get something, causes have something)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.99
Plausible(get something, causes you have new thing)
Evidence: 1.00
¬ Plausible(get something, be used to have something)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.05
Typical(get something, causes you have new thing)
Evidence: 0.03
¬ Typical(get something, causes you then have it)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.05
Typical(get something, causes you have new thing)
Evidence: 0.04
¬ Typical(get something, causes make sure you actually need it)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.99
Plausible(get something, causes you have new thing)
Evidence: 0.99
¬ Plausible(get something, causes have it in your hand)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.05
Typical(get something, causes you have new thing)
Evidence: 0.03
¬ Typical(get something, requires know what you want to get)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(get something, causes you have new thing)
Evidence: 0.99
¬ Plausible(get something, be motivated by you want it)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.05
Typical(get something, causes you have new thing)
Evidence: 0.05
¬ Typical(get something, be used to fulfil need for that thing)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.05
Typical(get something, causes you have new thing)
Evidence: 0.03
¬ Typical(get something, be used to have something)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.92
Remarkable(get something, causes you have new thing)
Evidence: 0.93
¬ Remarkable(get something, causes you get something)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Remarkable(get something, causes you have new thing)
Evidence: 0.91
¬ Remarkable(get something, causes have something)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.92
Remarkable(get something, causes you have new thing)
Evidence: 0.94
¬ Remarkable(get something, be used to fulfil need for that thing)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.05
Typical(get something, causes you have new thing)
Evidence: 0.04
¬ Typical(get something, be motivated by you want it)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.05
Typical(get something, causes you have new thing)
Evidence: 0.05
¬ Typical(get something, causes have it in your hand)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.92
Remarkable(get something, causes you have new thing)
Evidence: 0.95
¬ Remarkable(get something, causes make sure you actually need it)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.92
Remarkable(get something, causes you have new thing)
Evidence: 0.94
¬ Remarkable(get something, causes you then have it)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.92
Remarkable(get something, causes you have new thing)
Evidence: 0.94
¬ Remarkable(get something, requires know what you want to get)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.92
Remarkable(get something, causes you have new thing)
Evidence: 0.92
¬ Remarkable(get something, be used to have something)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.92
Remarkable(get something, causes you have new thing)
Evidence: 0.93
¬ Remarkable(get something, causes have it in your hand)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Remarkable(get something, causes you have new thing)
Evidence: 0.94
¬ Remarkable(get something, be motivated by you want it)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.84
Salient(get something, causes you have new thing)
Evidence: 0.80
¬ Salient(get something, be used to fulfil need for that thing)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.84
Salient(get something, causes you have new thing)
Evidence: 0.93
¬ Salient(get something, causes you get something)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.84
Salient(get something, causes you have new thing)
Evidence: 0.85
¬ Salient(get something, causes make sure you actually need it)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.84
Salient(get something, causes you have new thing)
Evidence: 0.93
¬ Salient(get something, causes have something)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.84
Salient(get something, causes you have new thing)
Evidence: 0.85
¬ Salient(get something, requires know what you want to get)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.84
Salient(get something, causes you have new thing)
Evidence: 0.92
¬ Salient(get something, causes you then have it)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.84
Salient(get something, causes you have new thing)
Evidence: 0.85
¬ Salient(get something, causes have it in your hand)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.84
Salient(get something, causes you have new thing)
Evidence: 0.93
¬ Salient(get something, be used to have something)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.84
Salient(get something, causes you have new thing)
Evidence: 0.88
¬ Salient(get something, be motivated by you want it)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.84
Salient(get something, causes you have new thing)
Evidence: 0.05
¬ Typical(get something, causes you have new thing)
Evidence: 0.92
¬ Remarkable(get something, causes you have new thing)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(get something, causes you have new thing)
Evidence: 0.05
¬ Typical(get something, causes you have new thing)