get wet: requires pour water over your head

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires pour water over your head 1.00
requires pour water on your body 0.93
requires turn on water 0.82
requires go in water 0.82
requires get into water 0.81
requires jump or get push into water 0.80
requires jump into water 0.79
causes have water on you 0.79
requires jump in some water 0.78
requires find some water 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.86
Plausible(get wet, requires pour water over your head)
Evidence: 0.13
¬ Salient(get wet, requires pour water over your head)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.35
Typical(get wet, requires pour water over your head)
Evidence: 0.13
¬ Typical(get wet, requires pour water on your body)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.86
Plausible(get wet, requires pour water over your head)
Evidence: 0.92
¬ Plausible(get wet, requires pour water on your body)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.35
Typical(get wet, requires pour water over your head)
Evidence: 0.03
¬ Typical(get wet, requires go in water)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.35
Typical(get wet, requires pour water over your head)
Evidence: 0.03
¬ Typical(get wet, requires get into water)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.35
Typical(get wet, requires pour water over your head)
Evidence: 0.08
¬ Typical(get wet, requires turn on water)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.35
Typical(get wet, requires pour water over your head)
Evidence: 0.05
¬ Typical(get wet, requires find some water)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.35
Typical(get wet, requires pour water over your head)
Evidence: 0.15
¬ Typical(get wet, requires jump into water)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.86
Plausible(get wet, requires pour water over your head)
Evidence: 0.96
¬ Plausible(get wet, requires turn on water)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.86
Plausible(get wet, requires pour water over your head)
Evidence: 1.00
¬ Plausible(get wet, requires go in water)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.35
Typical(get wet, requires pour water over your head)
Evidence: 0.19
¬ Typical(get wet, requires jump or get push into water)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.86
Plausible(get wet, requires pour water over your head)
Evidence: 0.91
¬ Plausible(get wet, requires jump or get push into water)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.86
Plausible(get wet, requires pour water over your head)
Evidence: 0.99
¬ Plausible(get wet, requires get into water)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.86
Plausible(get wet, requires pour water over your head)
Evidence: 0.92
¬ Plausible(get wet, requires jump into water)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.86
Plausible(get wet, requires pour water over your head)
Evidence: 0.88
¬ Plausible(get wet, requires jump in some water)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.35
Typical(get wet, requires pour water over your head)
Evidence: 0.20
¬ Typical(get wet, requires jump in some water)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.86
Plausible(get wet, requires pour water over your head)
Evidence: 0.98
¬ Plausible(get wet, requires find some water)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.13
Salient(get wet, requires pour water over your head)
Evidence: 0.25
¬ Salient(get wet, requires jump or get push into water)
0.48
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.93
Evidence: 0.13
Salient(get wet, requires pour water over your head)
Evidence: 0.45
¬ Salient(get wet, requires pour water on your body)
0.45
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.93
Evidence: 0.53
Remarkable(get wet, requires pour water over your head)
Evidence: 0.93
¬ Remarkable(get wet, requires pour water on your body)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.53
Remarkable(get wet, requires pour water over your head)
Evidence: 0.87
¬ Remarkable(get wet, requires jump or get push into water)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.53
Remarkable(get wet, requires pour water over your head)
Evidence: 0.88
¬ Remarkable(get wet, requires jump into water)
0.40
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.82
Evidence: 0.53
Remarkable(get wet, requires pour water over your head)
Evidence: 0.93
¬ Remarkable(get wet, requires turn on water)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.53
Remarkable(get wet, requires pour water over your head)
Evidence: 0.88
¬ Remarkable(get wet, requires jump in some water)
0.39
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.53
Remarkable(get wet, requires pour water over your head)
Evidence: 0.96
¬ Remarkable(get wet, requires go in water)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.81
Evidence: 0.53
Remarkable(get wet, requires pour water over your head)
Evidence: 0.95
¬ Remarkable(get wet, requires get into water)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.53
Remarkable(get wet, requires pour water over your head)
Evidence: 0.93
¬ Remarkable(get wet, requires find some water)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.13
Salient(get wet, requires pour water over your head)
Evidence: 0.58
¬ Salient(get wet, requires jump in some water)
0.29
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.79
Evidence: 0.13
Salient(get wet, requires pour water over your head)
Evidence: 0.66
¬ Salient(get wet, requires jump into water)
0.28
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.82
Evidence: 0.13
Salient(get wet, requires pour water over your head)
Evidence: 0.69
¬ Salient(get wet, requires turn on water)
0.18
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.78
Evidence: 0.13
Salient(get wet, requires pour water over your head)
Evidence: 0.85
¬ Salient(get wet, requires find some water)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.81
Evidence: 0.13
Salient(get wet, requires pour water over your head)
Evidence: 0.88
¬ Salient(get wet, requires get into water)
0.15
Rule weight: 0.85
Evidence weight: 0.21
Similarity weight: 0.82
Evidence: 0.13
Salient(get wet, requires pour water over your head)
Evidence: 0.91
¬ Salient(get wet, requires go in water)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.13
Salient(get wet, requires pour water over your head)
Evidence: 0.35
¬ Typical(get wet, requires pour water over your head)
Evidence: 0.53
¬ Remarkable(get wet, requires pour water over your head)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.86
Plausible(get wet, requires pour water over your head)
Evidence: 0.35
¬ Typical(get wet, requires pour water over your head)