get wet: requires turn on water

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires turn on water 1.00
requires go in water 0.89
requires get into water 0.88
requires water 0.87
causes have water on you 0.87
requires find some water 0.86
requires pour water on your body 0.85
requires jump or get push into water 0.83
requires jump into water 0.83
requires enough water 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(get wet, requires turn on water)
Evidence: 0.69
¬ Salient(get wet, requires turn on water)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.08
Typical(get wet, requires turn on water)
Evidence: 0.03
¬ Typical(get wet, requires go in water)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Plausible(get wet, requires turn on water)
Evidence: 1.00
¬ Plausible(get wet, requires go in water)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.08
Typical(get wet, requires turn on water)
Evidence: 0.03
¬ Typical(get wet, requires get into water)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.96
Plausible(get wet, requires turn on water)
Evidence: 0.99
¬ Plausible(get wet, requires get into water)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Plausible(get wet, requires turn on water)
Evidence: 0.99
¬ Plausible(get wet, requires water)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.08
Typical(get wet, requires turn on water)
Evidence: 0.04
¬ Typical(get wet, requires water)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Plausible(get wet, requires turn on water)
Evidence: 0.98
¬ Plausible(get wet, requires find some water)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.93
Remarkable(get wet, requires turn on water)
Evidence: 0.96
¬ Remarkable(get wet, requires go in water)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.08
Typical(get wet, requires turn on water)
Evidence: 0.05
¬ Typical(get wet, requires find some water)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.96
Plausible(get wet, requires turn on water)
Evidence: 0.92
¬ Plausible(get wet, requires pour water on your body)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.93
Remarkable(get wet, requires turn on water)
Evidence: 0.95
¬ Remarkable(get wet, requires get into water)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.93
Remarkable(get wet, requires turn on water)
Evidence: 0.89
¬ Remarkable(get wet, requires water)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Plausible(get wet, requires turn on water)
Evidence: 0.91
¬ Plausible(get wet, requires jump or get push into water)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Plausible(get wet, requires turn on water)
Evidence: 0.92
¬ Plausible(get wet, requires jump into water)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.93
Remarkable(get wet, requires turn on water)
Evidence: 0.93
¬ Remarkable(get wet, requires find some water)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.93
Remarkable(get wet, requires turn on water)
Evidence: 0.93
¬ Remarkable(get wet, requires pour water on your body)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.93
Remarkable(get wet, requires turn on water)
Evidence: 0.87
¬ Remarkable(get wet, requires jump or get push into water)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.93
Remarkable(get wet, requires turn on water)
Evidence: 0.88
¬ Remarkable(get wet, requires jump into water)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.69
Salient(get wet, requires turn on water)
Evidence: 0.25
¬ Salient(get wet, requires jump or get push into water)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.08
Typical(get wet, requires turn on water)
Evidence: 0.13
¬ Typical(get wet, requires pour water on your body)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.69
Salient(get wet, requires turn on water)
Evidence: 0.45
¬ Salient(get wet, requires pour water on your body)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.08
Typical(get wet, requires turn on water)
Evidence: 0.15
¬ Typical(get wet, requires jump into water)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.08
Typical(get wet, requires turn on water)
Evidence: 0.19
¬ Typical(get wet, requires jump or get push into water)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.69
Salient(get wet, requires turn on water)
Evidence: 0.66
¬ Salient(get wet, requires jump into water)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.69
Salient(get wet, requires turn on water)
Evidence: 0.91
¬ Salient(get wet, requires go in water)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.69
Salient(get wet, requires turn on water)
Evidence: 0.88
¬ Salient(get wet, requires get into water)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.69
Salient(get wet, requires turn on water)
Evidence: 0.85
¬ Salient(get wet, requires find some water)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.69
Salient(get wet, requires turn on water)
Evidence: 0.91
¬ Salient(get wet, requires water)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.69
Salient(get wet, requires turn on water)
Evidence: 0.08
¬ Typical(get wet, requires turn on water)
Evidence: 0.93
¬ Remarkable(get wet, requires turn on water)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.96
Plausible(get wet, requires turn on water)
Evidence: 0.08
¬ Typical(get wet, requires turn on water)