go fish: be used to get food

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get food 1.00
be motivated by you need food 0.88
be used to get something to eat 0.85
requires go to where water be 0.79
be motivated by eat 0.78
requires go to water 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Plausible(go fish, be used to get food)
Evidence: 0.88
¬ Salient(go fish, be used to get food)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.98
Plausible(go fish, be used to get food)
Evidence: 0.97
¬ Plausible(go fish, be motivated by you need food)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.98
Plausible(go fish, be used to get food)
Evidence: 1.00
¬ Plausible(go fish, be used to get something to eat)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.07
Typical(go fish, be used to get food)
Evidence: 0.03
¬ Typical(go fish, be used to get something to eat)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.07
Typical(go fish, be used to get food)
Evidence: 0.08
¬ Typical(go fish, be motivated by you need food)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.88
Salient(go fish, be used to get food)
Evidence: 0.82
¬ Salient(go fish, be motivated by you need food)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(go fish, be used to get food)
Evidence: 0.99
¬ Plausible(go fish, requires go to where water be)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.98
Plausible(go fish, be used to get food)
Evidence: 0.96
¬ Plausible(go fish, be motivated by eat)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.98
Plausible(go fish, be used to get food)
Evidence: 0.97
¬ Plausible(go fish, requires go to water)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.88
Salient(go fish, be used to get food)
Evidence: 0.92
¬ Salient(go fish, be used to get something to eat)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.07
Typical(go fish, be used to get food)
Evidence: 0.05
¬ Typical(go fish, requires go to where water be)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.82
Remarkable(go fish, be used to get food)
Evidence: 0.90
¬ Remarkable(go fish, be motivated by you need food)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.07
Typical(go fish, be used to get food)
Evidence: 0.10
¬ Typical(go fish, be motivated by eat)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.88
Salient(go fish, be used to get food)
Evidence: 0.75
¬ Salient(go fish, requires go to water)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.88
Salient(go fish, be used to get food)
Evidence: 0.79
¬ Salient(go fish, be motivated by eat)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.82
Remarkable(go fish, be used to get food)
Evidence: 0.94
¬ Remarkable(go fish, be used to get something to eat)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.88
Salient(go fish, be used to get food)
Evidence: 0.87
¬ Salient(go fish, requires go to where water be)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.07
Typical(go fish, be used to get food)
Evidence: 0.11
¬ Typical(go fish, requires go to water)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.82
Remarkable(go fish, be used to get food)
Evidence: 0.78
¬ Remarkable(go fish, requires go to water)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.82
Remarkable(go fish, be used to get food)
Evidence: 0.89
¬ Remarkable(go fish, requires go to where water be)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.82
Remarkable(go fish, be used to get food)
Evidence: 0.87
¬ Remarkable(go fish, be motivated by eat)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.88
Salient(go fish, be used to get food)
Evidence: 0.07
¬ Typical(go fish, be used to get food)
Evidence: 0.82
¬ Remarkable(go fish, be used to get food)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(go fish, be used to get food)
Evidence: 0.07
¬ Typical(go fish, be used to get food)