go fish: be motivated by you need food

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you need food 1.00
be used to get food 0.88
be motivated by you need to relax 0.88
be motivated by you do not like computer 0.85
be motivated by eat 0.84
be used to get something to eat 0.82
be motivated by you like be away from city 0.80
be motivated by have some time alone 0.79
be motivated by it fun 0.78
requires go to where water be 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(go fish, be motivated by you need food)
Evidence: 0.82
¬ Salient(go fish, be motivated by you need food)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Plausible(go fish, be motivated by you need food)
Evidence: 0.98
¬ Plausible(go fish, be used to get food)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.97
Plausible(go fish, be motivated by you need food)
Evidence: 0.89
¬ Plausible(go fish, be motivated by you need to relax)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.82
Salient(go fish, be motivated by you need food)
Evidence: 0.05
¬ Salient(go fish, be motivated by you do not like computer)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.97
Plausible(go fish, be motivated by you need food)
Evidence: 0.91
¬ Plausible(go fish, be motivated by you do not like computer)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.97
Plausible(go fish, be motivated by you need food)
Evidence: 0.96
¬ Plausible(go fish, be motivated by eat)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.08
Typical(go fish, be motivated by you need food)
Evidence: 0.07
¬ Typical(go fish, be used to get food)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.90
Remarkable(go fish, be motivated by you need food)
Evidence: 0.27
¬ Remarkable(go fish, be motivated by you do not like computer)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.90
Remarkable(go fish, be motivated by you need food)
Evidence: 0.82
¬ Remarkable(go fish, be used to get food)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.97
Plausible(go fish, be motivated by you need food)
Evidence: 1.00
¬ Plausible(go fish, be used to get something to eat)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.90
Remarkable(go fish, be motivated by you need food)
Evidence: 0.88
¬ Remarkable(go fish, be motivated by you need to relax)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.08
Typical(go fish, be motivated by you need food)
Evidence: 0.03
¬ Typical(go fish, be used to get something to eat)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.97
Plausible(go fish, be motivated by you need food)
Evidence: 0.83
¬ Plausible(go fish, be motivated by you like be away from city)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.82
Salient(go fish, be motivated by you need food)
Evidence: 0.63
¬ Salient(go fish, be motivated by you need to relax)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.82
Salient(go fish, be motivated by you need food)
Evidence: 0.21
¬ Salient(go fish, be motivated by you like be away from city)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.90
Remarkable(go fish, be motivated by you need food)
Evidence: 0.87
¬ Remarkable(go fish, be motivated by eat)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.08
Typical(go fish, be motivated by you need food)
Evidence: 0.10
¬ Typical(go fish, be motivated by eat)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.90
Remarkable(go fish, be motivated by you need food)
Evidence: 0.40
¬ Remarkable(go fish, be motivated by you like be away from city)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.97
Plausible(go fish, be motivated by you need food)
Evidence: 0.99
¬ Plausible(go fish, requires go to where water be)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.08
Typical(go fish, be motivated by you need food)
Evidence: 0.05
¬ Typical(go fish, requires go to where water be)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.82
Salient(go fish, be motivated by you need food)
Evidence: 0.88
¬ Salient(go fish, be used to get food)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.90
Remarkable(go fish, be motivated by you need food)
Evidence: 0.94
¬ Remarkable(go fish, be used to get something to eat)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.82
Salient(go fish, be motivated by you need food)
Evidence: 0.79
¬ Salient(go fish, be motivated by eat)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.08
Typical(go fish, be motivated by you need food)
Evidence: 0.20
¬ Typical(go fish, be motivated by you need to relax)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.90
Remarkable(go fish, be motivated by you need food)
Evidence: 0.89
¬ Remarkable(go fish, requires go to where water be)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.82
Salient(go fish, be motivated by you need food)
Evidence: 0.92
¬ Salient(go fish, be used to get something to eat)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.82
Salient(go fish, be motivated by you need food)
Evidence: 0.87
¬ Salient(go fish, requires go to where water be)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.08
Typical(go fish, be motivated by you need food)
Evidence: 0.33
¬ Typical(go fish, be motivated by you do not like computer)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.08
Typical(go fish, be motivated by you need food)
Evidence: 0.45
¬ Typical(go fish, be motivated by you like be away from city)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.82
Salient(go fish, be motivated by you need food)
Evidence: 0.08
¬ Typical(go fish, be motivated by you need food)
Evidence: 0.90
¬ Remarkable(go fish, be motivated by you need food)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(go fish, be motivated by you need food)
Evidence: 0.08
¬ Typical(go fish, be motivated by you need food)