go for drive: requires get in car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get in car 1.00
requires get in your car 0.96
requires have car 0.95
requires car 0.95
requires first have car 0.92
requires turn on car 0.91
requires buy car 0.90
requires find your car key 0.86
requires have enough gas in car 0.85
be motivated by go somewhere else in your car 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(go for drive, requires get in car)
Evidence: 0.82
¬ Salient(go for drive, requires get in car)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.99
Plausible(go for drive, requires get in car)
Evidence: 0.99
¬ Plausible(go for drive, requires get in your car)
0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.99
Plausible(go for drive, requires get in car)
Evidence: 0.99
¬ Plausible(go for drive, requires have car)
0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.99
Plausible(go for drive, requires get in car)
Evidence: 0.98
¬ Plausible(go for drive, requires car)
0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.04
Typical(go for drive, requires get in car)
Evidence: 0.06
¬ Typical(go for drive, requires get in your car)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.99
Plausible(go for drive, requires get in car)
Evidence: 0.95
¬ Plausible(go for drive, requires first have car)
0.77
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.93
Remarkable(go for drive, requires get in car)
Evidence: 0.91
¬ Remarkable(go for drive, requires get in your car)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.04
Typical(go for drive, requires get in car)
Evidence: 0.05
¬ Typical(go for drive, requires have car)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.99
Plausible(go for drive, requires get in car)
Evidence: 0.99
¬ Plausible(go for drive, requires turn on car)
0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.93
Remarkable(go for drive, requires get in car)
Evidence: 0.89
¬ Remarkable(go for drive, requires have car)
0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.93
Remarkable(go for drive, requires get in car)
Evidence: 0.85
¬ Remarkable(go for drive, requires car)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.82
Salient(go for drive, requires get in car)
Evidence: 0.42
¬ Salient(go for drive, requires get in your car)
0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.04
Typical(go for drive, requires get in car)
Evidence: 0.07
¬ Typical(go for drive, requires car)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.93
Remarkable(go for drive, requires get in car)
Evidence: 0.86
¬ Remarkable(go for drive, requires first have car)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.04
Typical(go for drive, requires get in car)
Evidence: 0.05
¬ Typical(go for drive, requires turn on car)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.93
Remarkable(go for drive, requires get in car)
Evidence: 0.88
¬ Remarkable(go for drive, requires turn on car)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.99
Plausible(go for drive, requires get in car)
Evidence: 0.93
¬ Plausible(go for drive, be motivated by go somewhere else in your car)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.82
Salient(go for drive, requires get in car)
Evidence: 0.86
¬ Salient(go for drive, requires car)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.04
Typical(go for drive, requires get in car)
Evidence: 0.13
¬ Typical(go for drive, requires first have car)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.82
Salient(go for drive, requires get in car)
Evidence: 0.90
¬ Salient(go for drive, requires have car)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.82
Salient(go for drive, requires get in car)
Evidence: 0.74
¬ Salient(go for drive, requires first have car)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.93
Remarkable(go for drive, requires get in car)
Evidence: 0.95
¬ Remarkable(go for drive, be motivated by go somewhere else in your car)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.82
Salient(go for drive, requires get in car)
Evidence: 0.86
¬ Salient(go for drive, requires turn on car)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.04
Typical(go for drive, requires get in car)
Evidence: 0.10
¬ Typical(go for drive, be motivated by go somewhere else in your car)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.82
Salient(go for drive, requires get in car)
Evidence: 0.62
¬ Salient(go for drive, be motivated by go somewhere else in your car)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.82
Salient(go for drive, requires get in car)
Evidence: 0.04
¬ Typical(go for drive, requires get in car)
Evidence: 0.93
¬ Remarkable(go for drive, requires get in car)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(go for drive, requires get in car)
Evidence: 0.04
¬ Typical(go for drive, requires get in car)