go into coma: requires smash your head against something

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires smash your head against something 1.00
requires hit your head 0.86
requires hit your head very hard 0.85
requires get hit in head 0.84
requires hit yourself in head 0.84
requires hit your head with brick 0.80
requires fall on your head 0.80
requires bump your head 0.80
requires ram your head into various thing 0.78
requires bang on head 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.88
Plausible(go into coma, requires smash your head against something)
Evidence: 0.59
¬ Salient(go into coma, requires smash your head against something)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.88
Plausible(go into coma, requires smash your head against something)
Evidence: 0.83
¬ Plausible(go into coma, requires hit your head very hard)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.25
Typical(go into coma, requires smash your head against something)
Evidence: 0.15
¬ Typical(go into coma, requires hit your head)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.88
Plausible(go into coma, requires smash your head against something)
Evidence: 0.93
¬ Plausible(go into coma, requires hit your head)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.88
Plausible(go into coma, requires smash your head against something)
Evidence: 0.78
¬ Plausible(go into coma, requires get hit in head)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.88
Plausible(go into coma, requires smash your head against something)
Evidence: 0.83
¬ Plausible(go into coma, requires hit yourself in head)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.59
Salient(go into coma, requires smash your head against something)
Evidence: 0.26
¬ Salient(go into coma, requires get hit in head)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.88
Plausible(go into coma, requires smash your head against something)
Evidence: 0.75
¬ Plausible(go into coma, requires hit your head with brick)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.59
Salient(go into coma, requires smash your head against something)
Evidence: 0.38
¬ Salient(go into coma, requires hit your head very hard)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.88
Plausible(go into coma, requires smash your head against something)
Evidence: 0.81
¬ Plausible(go into coma, requires bump your head)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.88
Plausible(go into coma, requires smash your head against something)
Evidence: 0.67
¬ Plausible(go into coma, requires bang on head)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.88
Plausible(go into coma, requires smash your head against something)
Evidence: 0.92
¬ Plausible(go into coma, requires fall on your head)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.88
Plausible(go into coma, requires smash your head against something)
Evidence: 0.78
¬ Plausible(go into coma, requires ram your head into various thing)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.69
Remarkable(go into coma, requires smash your head against something)
Evidence: 0.33
¬ Remarkable(go into coma, requires bang on head)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.59
Salient(go into coma, requires smash your head against something)
Evidence: 0.26
¬ Salient(go into coma, requires bang on head)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.25
Typical(go into coma, requires smash your head against something)
Evidence: 0.17
¬ Typical(go into coma, requires fall on your head)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.69
Remarkable(go into coma, requires smash your head against something)
Evidence: 0.58
¬ Remarkable(go into coma, requires get hit in head)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.59
Salient(go into coma, requires smash your head against something)
Evidence: 0.47
¬ Salient(go into coma, requires hit yourself in head)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.59
Salient(go into coma, requires smash your head against something)
Evidence: 0.39
¬ Salient(go into coma, requires hit your head with brick)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.59
Salient(go into coma, requires smash your head against something)
Evidence: 0.39
¬ Salient(go into coma, requires bump your head)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.69
Remarkable(go into coma, requires smash your head against something)
Evidence: 0.47
¬ Remarkable(go into coma, requires ram your head into various thing)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.69
Remarkable(go into coma, requires smash your head against something)
Evidence: 0.53
¬ Remarkable(go into coma, requires hit your head with brick)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.69
Remarkable(go into coma, requires smash your head against something)
Evidence: 0.55
¬ Remarkable(go into coma, requires bump your head)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.25
Typical(go into coma, requires smash your head against something)
Evidence: 0.30
¬ Typical(go into coma, requires hit your head very hard)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.59
Salient(go into coma, requires smash your head against something)
Evidence: 0.38
¬ Salient(go into coma, requires ram your head into various thing)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.69
Remarkable(go into coma, requires smash your head against something)
Evidence: 0.78
¬ Remarkable(go into coma, requires hit your head)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.25
Typical(go into coma, requires smash your head against something)
Evidence: 0.30
¬ Typical(go into coma, requires hit yourself in head)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.69
Remarkable(go into coma, requires smash your head against something)
Evidence: 0.79
¬ Remarkable(go into coma, requires hit your head very hard)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.69
Remarkable(go into coma, requires smash your head against something)
Evidence: 0.76
¬ Remarkable(go into coma, requires hit yourself in head)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.69
Remarkable(go into coma, requires smash your head against something)
Evidence: 0.80
¬ Remarkable(go into coma, requires fall on your head)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.59
Salient(go into coma, requires smash your head against something)
Evidence: 0.74
¬ Salient(go into coma, requires hit your head)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.25
Typical(go into coma, requires smash your head against something)
Evidence: 0.37
¬ Typical(go into coma, requires bump your head)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.25
Typical(go into coma, requires smash your head against something)
Evidence: 0.42
¬ Typical(go into coma, requires get hit in head)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.59
Salient(go into coma, requires smash your head against something)
Evidence: 0.70
¬ Salient(go into coma, requires fall on your head)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.25
Typical(go into coma, requires smash your head against something)
Evidence: 0.43
¬ Typical(go into coma, requires ram your head into various thing)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.25
Typical(go into coma, requires smash your head against something)
Evidence: 0.45
¬ Typical(go into coma, requires hit your head with brick)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.25
Typical(go into coma, requires smash your head against something)
Evidence: 0.57
¬ Typical(go into coma, requires bang on head)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.59
Salient(go into coma, requires smash your head against something)
Evidence: 0.25
¬ Typical(go into coma, requires smash your head against something)
Evidence: 0.69
¬ Remarkable(go into coma, requires smash your head against something)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.88
Plausible(go into coma, requires smash your head against something)
Evidence: 0.25
¬ Typical(go into coma, requires smash your head against something)