go see play: be used to have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have fun 1.00
be used to fun 0.96
be motivated by it be fun 0.92
be used to have fun on date 0.86
be used to have good time 0.83
be motivated by you enjoy play 0.83
be used to person that like play 0.80
be motivated by you enjoy theater 0.78
causes enjoy show 0.78
be motivated by you enjoy act 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.78
Plausible(go see play, be used to have fun)
Evidence: 0.55
¬ Salient(go see play, be used to have fun)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.79
Remarkable(go see play, be used to have fun)
Evidence: 0.57
¬ Remarkable(go see play, be used to fun)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.78
Plausible(go see play, be used to have fun)
Evidence: 0.73
¬ Plausible(go see play, be used to fun)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.78
Plausible(go see play, be used to have fun)
Evidence: 0.70
¬ Plausible(go see play, be motivated by it be fun)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.79
Remarkable(go see play, be used to have fun)
Evidence: 0.80
¬ Remarkable(go see play, be motivated by it be fun)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.78
Plausible(go see play, be used to have fun)
Evidence: 0.65
¬ Plausible(go see play, be used to have fun on date)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.79
Remarkable(go see play, be used to have fun)
Evidence: 0.75
¬ Remarkable(go see play, be used to have fun on date)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.39
Typical(go see play, be used to have fun)
Evidence: 0.15
¬ Typical(go see play, be used to person that like play)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.55
Salient(go see play, be used to have fun)
Evidence: 0.55
¬ Salient(go see play, be used to fun)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.55
Salient(go see play, be used to have fun)
Evidence: 0.48
¬ Salient(go see play, be motivated by it be fun)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.39
Typical(go see play, be used to have fun)
Evidence: 0.25
¬ Typical(go see play, be motivated by you enjoy play)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.79
Remarkable(go see play, be used to have fun)
Evidence: 0.81
¬ Remarkable(go see play, be used to have good time)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.79
Remarkable(go see play, be used to have fun)
Evidence: 0.53
¬ Remarkable(go see play, causes enjoy show)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.55
Salient(go see play, be used to have fun)
Evidence: 0.46
¬ Salient(go see play, be used to have fun on date)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.78
Plausible(go see play, be used to have fun)
Evidence: 0.82
¬ Plausible(go see play, be used to have good time)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.79
Remarkable(go see play, be used to have fun)
Evidence: 0.89
¬ Remarkable(go see play, be motivated by you enjoy play)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.78
Plausible(go see play, be used to have fun)
Evidence: 0.59
¬ Plausible(go see play, causes enjoy show)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.78
Plausible(go see play, be used to have fun)
Evidence: 0.85
¬ Plausible(go see play, be motivated by you enjoy play)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.39
Typical(go see play, be used to have fun)
Evidence: 0.33
¬ Typical(go see play, be used to have good time)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.79
Remarkable(go see play, be used to have fun)
Evidence: 0.85
¬ Remarkable(go see play, be used to person that like play)
0.56
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.96
Evidence: 0.39
Typical(go see play, be used to have fun)
Evidence: 0.51
¬ Typical(go see play, be used to fun)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.39
Typical(go see play, be used to have fun)
Evidence: 0.26
¬ Typical(go see play, be motivated by you enjoy act)
0.55
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.92
Evidence: 0.39
Typical(go see play, be used to have fun)
Evidence: 0.48
¬ Typical(go see play, be motivated by it be fun)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.78
Plausible(go see play, be used to have fun)
Evidence: 0.80
¬ Plausible(go see play, be motivated by you enjoy theater)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.79
Remarkable(go see play, be used to have fun)
Evidence: 0.86
¬ Remarkable(go see play, be motivated by you enjoy theater)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.78
Plausible(go see play, be used to have fun)
Evidence: 0.93
¬ Plausible(go see play, be used to person that like play)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.79
Remarkable(go see play, be used to have fun)
Evidence: 0.87
¬ Remarkable(go see play, be motivated by you enjoy act)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.78
Plausible(go see play, be used to have fun)
Evidence: 0.85
¬ Plausible(go see play, be motivated by you enjoy act)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.55
Salient(go see play, be used to have fun)
Evidence: 0.45
¬ Salient(go see play, causes enjoy show)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.39
Typical(go see play, be used to have fun)
Evidence: 0.33
¬ Typical(go see play, be motivated by you enjoy theater)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.55
Salient(go see play, be used to have fun)
Evidence: 0.60
¬ Salient(go see play, be motivated by you enjoy play)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.55
Salient(go see play, be used to have fun)
Evidence: 0.60
¬ Salient(go see play, be used to have good time)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.55
Salient(go see play, be used to have fun)
Evidence: 0.55
¬ Salient(go see play, be motivated by you enjoy theater)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.86
Evidence: 0.39
Typical(go see play, be used to have fun)
Evidence: 0.55
¬ Typical(go see play, be used to have fun on date)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.55
Salient(go see play, be used to have fun)
Evidence: 0.62
¬ Salient(go see play, be motivated by you enjoy act)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.55
Salient(go see play, be used to have fun)
Evidence: 0.70
¬ Salient(go see play, be used to person that like play)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.39
Typical(go see play, be used to have fun)
Evidence: 0.69
¬ Typical(go see play, causes enjoy show)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.55
Salient(go see play, be used to have fun)
Evidence: 0.39
¬ Typical(go see play, be used to have fun)
Evidence: 0.79
¬ Remarkable(go see play, be used to have fun)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.78
Plausible(go see play, be used to have fun)
Evidence: 0.39
¬ Typical(go see play, be used to have fun)