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go to baseball game
:
causes enjoyment
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes enjoyment
1.00
causes have fun
0.78
causes boredom
0.75
causes excitement
0.75
be used to experience thrill
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.23
Rule weight:
0.28
Evidence weight:
0.82
Similarity weight:
1.00
Evidence:
0.65
Plausible(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.52
¬ Salient(
go to baseball game
,
causes enjoyment
)
Similarity expansion
0.63
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.75
Evidence:
0.52
Salient(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.06
¬ Salient(
go to baseball game
,
causes boredom
)
0.62
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.75
Evidence:
0.51
Remarkable(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.06
¬ Remarkable(
go to baseball game
,
causes boredom
)
0.56
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.78
Evidence:
0.62
Typical(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.41
¬ Typical(
go to baseball game
,
causes have fun
)
0.53
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.75
Evidence:
0.65
Plausible(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.51
¬ Plausible(
go to baseball game
,
causes excitement
)
0.52
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.75
Evidence:
0.51
Remarkable(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.40
¬ Remarkable(
go to baseball game
,
causes excitement
)
0.51
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.75
Evidence:
0.52
Salient(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.41
¬ Salient(
go to baseball game
,
causes excitement
)
0.51
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.78
Evidence:
0.52
Salient(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.49
¬ Salient(
go to baseball game
,
causes have fun
)
0.51
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.75
Evidence:
0.65
Plausible(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.61
¬ Plausible(
go to baseball game
,
causes boredom
)
0.50
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.78
Evidence:
0.65
Plausible(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.73
¬ Plausible(
go to baseball game
,
causes have fun
)
0.49
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.75
Evidence:
0.65
Plausible(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.66
¬ Plausible(
go to baseball game
,
be used to experience thrill
)
0.49
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.75
Evidence:
0.51
Remarkable(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.48
¬ Remarkable(
go to baseball game
,
be used to experience thrill
)
0.49
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.75
Evidence:
0.62
Typical(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.63
¬ Typical(
go to baseball game
,
be used to experience thrill
)
0.48
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.75
Evidence:
0.52
Salient(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.51
¬ Salient(
go to baseball game
,
be used to experience thrill
)
0.45
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.75
Evidence:
0.62
Typical(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.80
¬ Typical(
go to baseball game
,
causes excitement
)
0.41
Rule weight:
0.85
Evidence weight:
0.64
Similarity weight:
0.75
Evidence:
0.62
Typical(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.95
¬ Typical(
go to baseball game
,
causes boredom
)
0.39
Rule weight:
0.85
Evidence weight:
0.59
Similarity weight:
0.78
Evidence:
0.51
Remarkable(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.85
¬ Remarkable(
go to baseball game
,
causes have fun
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.85
Similarity weight:
1.00
Evidence:
0.52
Salient(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.62
¬ Typical(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.51
¬ Remarkable(
go to baseball game
,
causes enjoyment
)
Typical implies Plausible
0.37
Rule weight:
0.48
Evidence weight:
0.78
Similarity weight:
1.00
Evidence:
0.65
Plausible(
go to baseball game
,
causes enjoyment
)
⋁
Evidence:
0.62
¬ Typical(
go to baseball game
,
causes enjoyment
)