go to market: causes get stuff

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes get stuff 1.00
be used to get some good 0.81
causes that you 0.79
requires get money 0.79
be motivated by you do not have any food at home 0.76
requires get in your car 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.94
Plausible(go to market, causes get stuff)
Evidence: 0.77
¬ Salient(go to market, causes get stuff)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.94
Plausible(go to market, causes get stuff)
Evidence: 0.83
¬ Plausible(go to market, be used to get some good)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.77
Salient(go to market, causes get stuff)
Evidence: 0.06
¬ Salient(go to market, be motivated by you do not have any food at home)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.94
Plausible(go to market, causes get stuff)
Evidence: 0.87
¬ Plausible(go to market, causes that you)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.77
Salient(go to market, causes get stuff)
Evidence: 0.09
¬ Salient(go to market, requires get in your car)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.94
Plausible(go to market, causes get stuff)
Evidence: 0.96
¬ Plausible(go to market, requires get money)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.17
Typical(go to market, causes get stuff)
Evidence: 0.09
¬ Typical(go to market, requires get money)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.94
Plausible(go to market, causes get stuff)
Evidence: 0.91
¬ Plausible(go to market, requires get in your car)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.94
Plausible(go to market, causes get stuff)
Evidence: 0.95
¬ Plausible(go to market, be motivated by you do not have any food at home)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.81
Remarkable(go to market, causes get stuff)
Evidence: 0.36
¬ Remarkable(go to market, requires get in your car)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.77
Salient(go to market, causes get stuff)
Evidence: 0.59
¬ Salient(go to market, be used to get some good)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.81
Remarkable(go to market, causes get stuff)
Evidence: 0.44
¬ Remarkable(go to market, be motivated by you do not have any food at home)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.77
Salient(go to market, causes get stuff)
Evidence: 0.64
¬ Salient(go to market, causes that you)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.81
Remarkable(go to market, causes get stuff)
Evidence: 0.85
¬ Remarkable(go to market, be used to get some good)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.81
Remarkable(go to market, causes get stuff)
Evidence: 0.82
¬ Remarkable(go to market, causes that you)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.77
Salient(go to market, causes get stuff)
Evidence: 0.76
¬ Salient(go to market, requires get money)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.81
Remarkable(go to market, causes get stuff)
Evidence: 0.92
¬ Remarkable(go to market, requires get money)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.17
Typical(go to market, causes get stuff)
Evidence: 0.26
¬ Typical(go to market, causes that you)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.17
Typical(go to market, causes get stuff)
Evidence: 0.24
¬ Typical(go to market, be motivated by you do not have any food at home)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.17
Typical(go to market, causes get stuff)
Evidence: 0.30
¬ Typical(go to market, be used to get some good)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.17
Typical(go to market, causes get stuff)
Evidence: 0.32
¬ Typical(go to market, requires get in your car)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.77
Salient(go to market, causes get stuff)
Evidence: 0.17
¬ Typical(go to market, causes get stuff)
Evidence: 0.81
¬ Remarkable(go to market, causes get stuff)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.94
Plausible(go to market, causes get stuff)
Evidence: 0.17
¬ Typical(go to market, causes get stuff)