go to market: requires money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires money 1.00
requires have money 0.96
requires get money 0.95
requires bring money 0.88
causes spend money 0.84
requires bring cash 0.80
requires be 0.78
requires get money out of atm 0.76
be used to cash check 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.85
Plausible(go to market, requires money)
Evidence: 0.67
¬ Salient(go to market, requires money)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.33
Typical(go to market, requires money)
Evidence: 0.09
¬ Typical(go to market, requires get money)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.96
Evidence: 0.85
Plausible(go to market, requires money)
Evidence: 0.89
¬ Plausible(go to market, requires have money)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.85
Plausible(go to market, requires money)
Evidence: 0.96
¬ Plausible(go to market, requires get money)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.33
Typical(go to market, requires money)
Evidence: 0.24
¬ Typical(go to market, requires have money)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.85
Plausible(go to market, requires money)
Evidence: 0.88
¬ Plausible(go to market, requires bring money)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.85
Plausible(go to market, requires money)
Evidence: 0.72
¬ Plausible(go to market, causes spend money)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.67
Salient(go to market, requires money)
Evidence: 0.69
¬ Salient(go to market, requires have money)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.33
Typical(go to market, requires money)
Evidence: 0.26
¬ Typical(go to market, requires bring money)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.67
Salient(go to market, requires money)
Evidence: 0.76
¬ Salient(go to market, requires get money)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.85
Plausible(go to market, requires money)
Evidence: 0.84
¬ Plausible(go to market, requires bring cash)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.96
Evidence: 0.67
Remarkable(go to market, requires money)
Evidence: 0.83
¬ Remarkable(go to market, requires have money)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.67
Salient(go to market, requires money)
Evidence: 0.55
¬ Salient(go to market, causes spend money)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.67
Salient(go to market, requires money)
Evidence: 0.66
¬ Salient(go to market, requires bring money)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.67
Remarkable(go to market, requires money)
Evidence: 0.57
¬ Remarkable(go to market, causes spend money)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.85
Plausible(go to market, requires money)
Evidence: 0.94
¬ Plausible(go to market, requires be)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.33
Typical(go to market, requires money)
Evidence: 0.21
¬ Typical(go to market, requires be)
0.57
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.95
Evidence: 0.67
Remarkable(go to market, requires money)
Evidence: 0.92
¬ Remarkable(go to market, requires get money)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.67
Remarkable(go to market, requires money)
Evidence: 0.54
¬ Remarkable(go to market, requires bring cash)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.67
Remarkable(go to market, requires money)
Evidence: 0.47
¬ Remarkable(go to market, requires be)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.67
Remarkable(go to market, requires money)
Evidence: 0.80
¬ Remarkable(go to market, requires bring money)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.67
Salient(go to market, requires money)
Evidence: 0.64
¬ Salient(go to market, requires bring cash)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.33
Typical(go to market, requires money)
Evidence: 0.37
¬ Typical(go to market, requires bring cash)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.67
Salient(go to market, requires money)
Evidence: 0.82
¬ Salient(go to market, requires be)
0.45
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.84
Evidence: 0.33
Typical(go to market, requires money)
Evidence: 0.55
¬ Typical(go to market, causes spend money)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.67
Salient(go to market, requires money)
Evidence: 0.33
¬ Typical(go to market, requires money)
Evidence: 0.67
¬ Remarkable(go to market, requires money)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.85
Plausible(go to market, requires money)
Evidence: 0.33
¬ Typical(go to market, requires money)