go to play: be motivated by watch those in play

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by watch those in play 1.00
causes see play 0.85
be motivated by have fun 0.83
be motivated by play be entertain 0.83
be motivated by see someone act 0.82
be motivated by see your child perform 0.81
be used to learn about play 0.81
be motivated by you wish to be entertain 0.80
be used to watch friend act 0.80
requires go to play house 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.81
Plausible(go to play, be motivated by watch those in play)
Evidence: 0.52
¬ Salient(go to play, be motivated by watch those in play)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.89
Remarkable(go to play, be motivated by watch those in play)
Evidence: 0.87
¬ Remarkable(go to play, causes see play)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.29
Typical(go to play, be motivated by watch those in play)
Evidence: 0.14
¬ Typical(go to play, causes see play)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.89
Remarkable(go to play, be motivated by watch those in play)
Evidence: 0.80
¬ Remarkable(go to play, be motivated by play be entertain)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.89
Remarkable(go to play, be motivated by watch those in play)
Evidence: 0.85
¬ Remarkable(go to play, be motivated by have fun)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.89
Remarkable(go to play, be motivated by watch those in play)
Evidence: 0.57
¬ Remarkable(go to play, be used to watch friend act)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.89
Remarkable(go to play, be motivated by watch those in play)
Evidence: 0.85
¬ Remarkable(go to play, be motivated by see someone act)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.89
Remarkable(go to play, be motivated by watch those in play)
Evidence: 0.76
¬ Remarkable(go to play, be used to learn about play)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.89
Remarkable(go to play, be motivated by watch those in play)
Evidence: 0.87
¬ Remarkable(go to play, be motivated by see your child perform)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.89
Remarkable(go to play, be motivated by watch those in play)
Evidence: 0.87
¬ Remarkable(go to play, be motivated by you wish to be entertain)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.89
Remarkable(go to play, be motivated by watch those in play)
Evidence: 0.77
¬ Remarkable(go to play, requires go to play house)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.81
Plausible(go to play, be motivated by watch those in play)
Evidence: 0.57
¬ Plausible(go to play, be used to watch friend act)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.81
Plausible(go to play, be motivated by watch those in play)
Evidence: 0.75
¬ Plausible(go to play, be motivated by have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.81
Plausible(go to play, be motivated by watch those in play)
Evidence: 0.80
¬ Plausible(go to play, be motivated by play be entertain)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.81
Plausible(go to play, be motivated by watch those in play)
Evidence: 0.71
¬ Plausible(go to play, be used to learn about play)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.81
Plausible(go to play, be motivated by watch those in play)
Evidence: 0.93
¬ Plausible(go to play, causes see play)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.81
Plausible(go to play, be motivated by watch those in play)
Evidence: 0.76
¬ Plausible(go to play, be motivated by see your child perform)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.81
Plausible(go to play, be motivated by watch those in play)
Evidence: 0.84
¬ Plausible(go to play, be motivated by see someone act)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.81
Plausible(go to play, be motivated by watch those in play)
Evidence: 0.83
¬ Plausible(go to play, be motivated by you wish to be entertain)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.81
Plausible(go to play, be motivated by watch those in play)
Evidence: 0.83
¬ Plausible(go to play, requires go to play house)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.52
Salient(go to play, be motivated by watch those in play)
Evidence: 0.36
¬ Salient(go to play, be used to watch friend act)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.29
Typical(go to play, be motivated by watch those in play)
Evidence: 0.28
¬ Typical(go to play, be motivated by see someone act)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.52
Salient(go to play, be motivated by watch those in play)
Evidence: 0.35
¬ Salient(go to play, requires go to play house)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.29
Typical(go to play, be motivated by watch those in play)
Evidence: 0.27
¬ Typical(go to play, be motivated by you wish to be entertain)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.52
Salient(go to play, be motivated by watch those in play)
Evidence: 0.45
¬ Salient(go to play, be used to learn about play)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.52
Salient(go to play, be motivated by watch those in play)
Evidence: 0.46
¬ Salient(go to play, be motivated by see your child perform)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.52
Salient(go to play, be motivated by watch those in play)
Evidence: 0.51
¬ Salient(go to play, be motivated by have fun)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.29
Typical(go to play, be motivated by watch those in play)
Evidence: 0.35
¬ Typical(go to play, be motivated by play be entertain)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.29
Typical(go to play, be motivated by watch those in play)
Evidence: 0.38
¬ Typical(go to play, be motivated by have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.29
Typical(go to play, be motivated by watch those in play)
Evidence: 0.36
¬ Typical(go to play, be motivated by see your child perform)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.29
Typical(go to play, be motivated by watch those in play)
Evidence: 0.34
¬ Typical(go to play, requires go to play house)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.52
Salient(go to play, be motivated by watch those in play)
Evidence: 0.59
¬ Salient(go to play, be motivated by play be entertain)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.52
Salient(go to play, be motivated by watch those in play)
Evidence: 0.60
¬ Salient(go to play, be motivated by see someone act)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.52
Salient(go to play, be motivated by watch those in play)
Evidence: 0.58
¬ Salient(go to play, be motivated by you wish to be entertain)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.52
Salient(go to play, be motivated by watch those in play)
Evidence: 0.73
¬ Salient(go to play, causes see play)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.29
Typical(go to play, be motivated by watch those in play)
Evidence: 0.48
¬ Typical(go to play, be used to learn about play)
0.35
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.80
Evidence: 0.29
Typical(go to play, be motivated by watch those in play)
Evidence: 0.69
¬ Typical(go to play, be used to watch friend act)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.52
Salient(go to play, be motivated by watch those in play)
Evidence: 0.29
¬ Typical(go to play, be motivated by watch those in play)
Evidence: 0.89
¬ Remarkable(go to play, be motivated by watch those in play)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.81
Plausible(go to play, be motivated by watch those in play)
Evidence: 0.29
¬ Typical(go to play, be motivated by watch those in play)