go to play: be motivated by you wish to be entertain

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you wish to be entertain 1.00
be motivated by play be entertain 0.88
be used to get entertain 0.87
be motivated by have fun 0.82
be motivated by you enjoy theater 0.82
be motivated by amuse yourself 0.81
be motivated by experience new idea and enjoy yourself 0.80
be motivated by watch those in play 0.80
be motivated by you love perform art 0.80
be motivated by see your child perform 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.83
Plausible(go to play, be motivated by you wish to be entertain)
Evidence: 0.58
¬ Salient(go to play, be motivated by you wish to be entertain)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.87
Remarkable(go to play, be motivated by you wish to be entertain)
Evidence: 0.71
¬ Remarkable(go to play, be used to get entertain)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.87
Remarkable(go to play, be motivated by you wish to be entertain)
Evidence: 0.80
¬ Remarkable(go to play, be motivated by play be entertain)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.27
Typical(go to play, be motivated by you wish to be entertain)
Evidence: 0.16
¬ Typical(go to play, be used to get entertain)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.83
Plausible(go to play, be motivated by you wish to be entertain)
Evidence: 0.80
¬ Plausible(go to play, be motivated by play be entertain)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.87
Remarkable(go to play, be motivated by you wish to be entertain)
Evidence: 0.64
¬ Remarkable(go to play, be motivated by amuse yourself)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.87
Remarkable(go to play, be motivated by you wish to be entertain)
Evidence: 0.85
¬ Remarkable(go to play, be motivated by have fun)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.83
Plausible(go to play, be motivated by you wish to be entertain)
Evidence: 0.95
¬ Plausible(go to play, be used to get entertain)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.87
Remarkable(go to play, be motivated by you wish to be entertain)
Evidence: 0.91
¬ Remarkable(go to play, be motivated by you enjoy theater)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.83
Plausible(go to play, be motivated by you wish to be entertain)
Evidence: 0.75
¬ Plausible(go to play, be motivated by have fun)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.83
Plausible(go to play, be motivated by you wish to be entertain)
Evidence: 0.74
¬ Plausible(go to play, be motivated by amuse yourself)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.87
Remarkable(go to play, be motivated by you wish to be entertain)
Evidence: 0.89
¬ Remarkable(go to play, be motivated by watch those in play)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.87
Remarkable(go to play, be motivated by you wish to be entertain)
Evidence: 0.90
¬ Remarkable(go to play, be motivated by experience new idea and enjoy yourself)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.87
Remarkable(go to play, be motivated by you wish to be entertain)
Evidence: 0.88
¬ Remarkable(go to play, be motivated by you love perform art)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.83
Plausible(go to play, be motivated by you wish to be entertain)
Evidence: 0.84
¬ Plausible(go to play, be motivated by you enjoy theater)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.87
Remarkable(go to play, be motivated by you wish to be entertain)
Evidence: 0.87
¬ Remarkable(go to play, be motivated by see your child perform)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.83
Plausible(go to play, be motivated by you wish to be entertain)
Evidence: 0.81
¬ Plausible(go to play, be motivated by experience new idea and enjoy yourself)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.83
Plausible(go to play, be motivated by you wish to be entertain)
Evidence: 0.81
¬ Plausible(go to play, be motivated by watch those in play)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.83
Plausible(go to play, be motivated by you wish to be entertain)
Evidence: 0.79
¬ Plausible(go to play, be motivated by you love perform art)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.83
Plausible(go to play, be motivated by you wish to be entertain)
Evidence: 0.76
¬ Plausible(go to play, be motivated by see your child perform)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.27
Typical(go to play, be motivated by you wish to be entertain)
Evidence: 0.24
¬ Typical(go to play, be motivated by you enjoy theater)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.58
Salient(go to play, be motivated by you wish to be entertain)
Evidence: 0.59
¬ Salient(go to play, be motivated by play be entertain)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.27
Typical(go to play, be motivated by you wish to be entertain)
Evidence: 0.35
¬ Typical(go to play, be motivated by play be entertain)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.58
Salient(go to play, be motivated by you wish to be entertain)
Evidence: 0.51
¬ Salient(go to play, be motivated by have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.27
Typical(go to play, be motivated by you wish to be entertain)
Evidence: 0.28
¬ Typical(go to play, be motivated by experience new idea and enjoy yourself)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.58
Salient(go to play, be motivated by you wish to be entertain)
Evidence: 0.46
¬ Salient(go to play, be motivated by see your child perform)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.27
Typical(go to play, be motivated by you wish to be entertain)
Evidence: 0.29
¬ Typical(go to play, be motivated by watch those in play)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.58
Salient(go to play, be motivated by you wish to be entertain)
Evidence: 0.51
¬ Salient(go to play, be motivated by experience new idea and enjoy yourself)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.58
Salient(go to play, be motivated by you wish to be entertain)
Evidence: 0.52
¬ Salient(go to play, be motivated by watch those in play)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.58
Salient(go to play, be motivated by you wish to be entertain)
Evidence: 0.56
¬ Salient(go to play, be motivated by you enjoy theater)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.58
Salient(go to play, be motivated by you wish to be entertain)
Evidence: 0.52
¬ Salient(go to play, be motivated by you love perform art)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.58
Salient(go to play, be motivated by you wish to be entertain)
Evidence: 0.56
¬ Salient(go to play, be motivated by amuse yourself)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.27
Typical(go to play, be motivated by you wish to be entertain)
Evidence: 0.32
¬ Typical(go to play, be motivated by you love perform art)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.27
Typical(go to play, be motivated by you wish to be entertain)
Evidence: 0.38
¬ Typical(go to play, be motivated by have fun)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.27
Typical(go to play, be motivated by you wish to be entertain)
Evidence: 0.36
¬ Typical(go to play, be motivated by see your child perform)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.87
Evidence: 0.58
Salient(go to play, be motivated by you wish to be entertain)
Evidence: 0.81
¬ Salient(go to play, be used to get entertain)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.27
Typical(go to play, be motivated by you wish to be entertain)
Evidence: 0.47
¬ Typical(go to play, be motivated by amuse yourself)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.58
Salient(go to play, be motivated by you wish to be entertain)
Evidence: 0.27
¬ Typical(go to play, be motivated by you wish to be entertain)
Evidence: 0.87
¬ Remarkable(go to play, be motivated by you wish to be entertain)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.83
Plausible(go to play, be motivated by you wish to be entertain)
Evidence: 0.27
¬ Typical(go to play, be motivated by you wish to be entertain)