go to play: be used to learn about play

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to learn about play 1.00
be used to learn 0.90
be used to learn something about human nature 0.84
causes see play 0.84
be motivated by watch those in play 0.81
requires decide what to play 0.80
requires go to play house 0.79
be motivated by see your child perform 0.78
be motivated by you love perform art 0.78
be used to see person perform 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.71
Plausible(go to play, be used to learn about play)
Evidence: 0.45
¬ Salient(go to play, be used to learn about play)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.76
Remarkable(go to play, be used to learn about play)
Evidence: 0.42
¬ Remarkable(go to play, be used to learn)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.48
Typical(go to play, be used to learn about play)
Evidence: 0.14
¬ Typical(go to play, causes see play)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.71
Plausible(go to play, be used to learn about play)
Evidence: 0.56
¬ Plausible(go to play, be used to learn)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.48
Typical(go to play, be used to learn about play)
Evidence: 0.10
¬ Typical(go to play, requires decide what to play)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.76
Remarkable(go to play, be used to learn about play)
Evidence: 0.61
¬ Remarkable(go to play, be used to learn something about human nature)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.45
Salient(go to play, be used to learn about play)
Evidence: 0.38
¬ Salient(go to play, be used to learn)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.48
Typical(go to play, be used to learn about play)
Evidence: 0.29
¬ Typical(go to play, be motivated by watch those in play)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.48
Typical(go to play, be used to learn about play)
Evidence: 0.41
¬ Typical(go to play, be used to learn something about human nature)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.76
Remarkable(go to play, be used to learn about play)
Evidence: 0.87
¬ Remarkable(go to play, causes see play)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.71
Plausible(go to play, be used to learn about play)
Evidence: 0.80
¬ Plausible(go to play, be used to learn something about human nature)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.76
Remarkable(go to play, be used to learn about play)
Evidence: 0.76
¬ Remarkable(go to play, requires decide what to play)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.48
Typical(go to play, be used to learn about play)
Evidence: 0.34
¬ Typical(go to play, requires go to play house)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.48
Typical(go to play, be used to learn about play)
Evidence: 0.32
¬ Typical(go to play, be motivated by you love perform art)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.76
Remarkable(go to play, be used to learn about play)
Evidence: 0.77
¬ Remarkable(go to play, requires go to play house)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.48
Typical(go to play, be used to learn about play)
Evidence: 0.36
¬ Typical(go to play, be motivated by see your child perform)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.76
Remarkable(go to play, be used to learn about play)
Evidence: 0.89
¬ Remarkable(go to play, be motivated by watch those in play)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.45
Salient(go to play, be used to learn about play)
Evidence: 0.35
¬ Salient(go to play, requires go to play house)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.76
Remarkable(go to play, be used to learn about play)
Evidence: 0.77
¬ Remarkable(go to play, be used to see person perform)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.48
Typical(go to play, be used to learn about play)
Evidence: 0.38
¬ Typical(go to play, be used to see person perform)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.71
Plausible(go to play, be used to learn about play)
Evidence: 0.81
¬ Plausible(go to play, be motivated by watch those in play)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.76
Remarkable(go to play, be used to learn about play)
Evidence: 0.87
¬ Remarkable(go to play, be motivated by see your child perform)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.71
Plausible(go to play, be used to learn about play)
Evidence: 0.93
¬ Plausible(go to play, causes see play)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.71
Plausible(go to play, be used to learn about play)
Evidence: 0.76
¬ Plausible(go to play, be motivated by see your child perform)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.76
Remarkable(go to play, be used to learn about play)
Evidence: 0.88
¬ Remarkable(go to play, be motivated by you love perform art)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.71
Plausible(go to play, be used to learn about play)
Evidence: 0.83
¬ Plausible(go to play, requires go to play house)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.71
Plausible(go to play, be used to learn about play)
Evidence: 0.79
¬ Plausible(go to play, be motivated by you love perform art)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.71
Plausible(go to play, be used to learn about play)
Evidence: 0.79
¬ Plausible(go to play, be used to see person perform)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.45
Salient(go to play, be used to learn about play)
Evidence: 0.46
¬ Salient(go to play, be motivated by see your child perform)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.45
Salient(go to play, be used to learn about play)
Evidence: 0.52
¬ Salient(go to play, be motivated by watch those in play)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.45
Salient(go to play, be used to learn about play)
Evidence: 0.47
¬ Salient(go to play, be used to see person perform)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.71
Plausible(go to play, be used to learn about play)
Evidence: 0.97
¬ Plausible(go to play, requires decide what to play)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.84
Evidence: 0.45
Salient(go to play, be used to learn about play)
Evidence: 0.60
¬ Salient(go to play, be used to learn something about human nature)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.45
Salient(go to play, be used to learn about play)
Evidence: 0.52
¬ Salient(go to play, be motivated by you love perform art)
0.47
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.90
Evidence: 0.48
Typical(go to play, be used to learn about play)
Evidence: 0.75
¬ Typical(go to play, be used to learn)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.84
Evidence: 0.45
Salient(go to play, be used to learn about play)
Evidence: 0.73
¬ Salient(go to play, causes see play)
0.39
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.80
Evidence: 0.45
Salient(go to play, be used to learn about play)
Evidence: 0.77
¬ Salient(go to play, requires decide what to play)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.45
Salient(go to play, be used to learn about play)
Evidence: 0.48
¬ Typical(go to play, be used to learn about play)
Evidence: 0.76
¬ Remarkable(go to play, be used to learn about play)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.71
Plausible(go to play, be used to learn about play)
Evidence: 0.48
¬ Typical(go to play, be used to learn about play)