goal: be important in sales

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents field goal
Weight: 0.65
, step
Weight: 0.61
, point
Weight: 0.61
, aspect
Weight: 0.60
Siblings target
Weight: 0.62
, survival
Weight: 0.59
, retribution
Weight: 0.59
, fitness
Weight: 0.58
, hat trick
Weight: 0.54

Related properties

Property Similarity
be important in sales 1.00
use internet for marketing sales 0.87
be important in business 0.80
be important to new business 0.80
be important to business 0.79
become growth industry 0.75
be used to price products 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.44
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.80
Plausible(aspect, be important to business)
Evidence: 0.83
¬ Typical(goal, be important in sales)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.69
Plausible(goal, be important in sales)
Evidence: 0.80
¬ Plausible(aspect, be important to business)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.38
¬ Remarkable(goal, be important in sales)
Evidence: 0.54
¬ Remarkable(aspect, be important to business)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.38
¬ Remarkable(goal, be important in sales)
Evidence: 0.13
¬ Remarkable(survival, be important to business)
0.10
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.38
¬ Remarkable(goal, be important in sales)
Evidence: 0.18
¬ Remarkable(survival, be important in business)
0.09
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.38
¬ Remarkable(goal, be important in sales)
Evidence: 0.33
¬ Remarkable(survival, be important to new business)
0.09
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.38
¬ Remarkable(goal, be important in sales)
Evidence: 0.54
¬ Remarkable(target, use internet for marketing sales)
0.09
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.38
¬ Remarkable(goal, be important in sales)
Evidence: 0.23
¬ Remarkable(fitness, become growth industry)
...

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.80
Plausible(aspect, be important to business)
Evidence: 0.38
Remarkable(goal, be important in sales)
Evidence: 0.69
¬ Plausible(goal, be important in sales)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.69
Plausible(goal, be important in sales)
Evidence: 0.13
Remarkable(survival, be important to business)
Evidence: 0.15
¬ Plausible(survival, be important to business)
0.45
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.69
Plausible(goal, be important in sales)
Evidence: 0.54
Remarkable(target, use internet for marketing sales)
Evidence: 0.92
¬ Plausible(target, use internet for marketing sales)
0.45
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.69
Plausible(goal, be important in sales)
Evidence: 0.18
Remarkable(survival, be important in business)
Evidence: 0.27
¬ Plausible(survival, be important in business)
0.44
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.69
Plausible(goal, be important in sales)
Evidence: 0.70
Remarkable(target, be important to business)
Evidence: 0.84
¬ Plausible(target, be important to business)
0.42
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.69
Plausible(goal, be important in sales)
Evidence: 0.39
Remarkable(target, be used to price products)
Evidence: 0.36
¬ Plausible(target, be used to price products)
...

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.69
Plausible(goal, be important in sales)
Evidence: 0.65
¬ Salient(goal, be important in sales)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.83
Typical(goal, be important in sales)
Evidence: 0.71
¬ Typical(goal, be important in business)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.69
Plausible(goal, be important in sales)
Evidence: 0.57
¬ Plausible(goal, be important in business)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.65
Salient(goal, be important in sales)
Evidence: 0.55
¬ Salient(goal, be important in business)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.38
Remarkable(goal, be important in sales)
Evidence: 0.40
¬ Remarkable(goal, be important in business)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.65
Salient(goal, be important in sales)
Evidence: 0.83
¬ Typical(goal, be important in sales)
Evidence: 0.38
¬ Remarkable(goal, be important in sales)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.69
Plausible(goal, be important in sales)
Evidence: 0.83
¬ Typical(goal, be important in sales)

Typicality and Rermarkability incompatibility between a parent and a child

0.27
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.38
¬ Remarkable(goal, be important in sales)
Evidence: 0.86
¬ Typical(aspect, be important to business)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.38
¬ Remarkable(goal, be important in sales)
Evidence: 0.43
¬ Typical(survival, be important to business)
0.09
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.38
¬ Remarkable(goal, be important in sales)
Evidence: 0.52
¬ Typical(survival, be important in business)
0.08
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.38
¬ Remarkable(goal, be important in sales)
Evidence: 0.46
¬ Typical(target, be used to price products)
0.08
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.38
¬ Remarkable(goal, be important in sales)
Evidence: 0.56
¬ Typical(fitness, become growth industry)
0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.87
Evidence: 0.38
¬ Remarkable(goal, be important in sales)
Evidence: 0.97
¬ Typical(target, use internet for marketing sales)
...

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.83
Typical(goal, be important in sales)
Evidence: 0.86
¬ Typical(aspect, be important to business)