grind floor: be at office build

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be at office build 1.00
be at build 0.87
be used to leave build 0.81
be at any build 0.81
be used to enter build 0.78
be defined as first floor in build 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.55
Plausible(grind floor, be at office build)
Evidence: 0.09
¬ Salient(grind floor, be at office build)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.76
Typical(grind floor, be at office build)
Evidence: 0.27
¬ Typical(grind floor, be at build)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.76
Typical(grind floor, be at office build)
Evidence: 0.26
¬ Typical(grind floor, be at any build)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.76
Typical(grind floor, be at office build)
Evidence: 0.52
¬ Typical(grind floor, be used to leave build)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.76
Typical(grind floor, be at office build)
Evidence: 0.54
¬ Typical(grind floor, be used to enter build)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.55
Plausible(grind floor, be at office build)
Evidence: 0.33
¬ Plausible(grind floor, be defined as first floor in build)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.76
Typical(grind floor, be at office build)
Evidence: 0.75
¬ Typical(grind floor, be defined as first floor in build)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.09
Salient(grind floor, be at office build)
Evidence: 0.25
¬ Salient(grind floor, be used to leave build)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.55
Plausible(grind floor, be at office build)
Evidence: 0.59
¬ Plausible(grind floor, be used to enter build)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.55
Plausible(grind floor, be at office build)
Evidence: 0.67
¬ Plausible(grind floor, be used to leave build)
0.46
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.87
Evidence: 0.55
Plausible(grind floor, be at office build)
Evidence: 0.84
¬ Plausible(grind floor, be at build)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.09
Salient(grind floor, be at office build)
Evidence: 0.34
¬ Salient(grind floor, be used to enter build)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.09
Salient(grind floor, be at office build)
Evidence: 0.35
¬ Salient(grind floor, be defined as first floor in build)
0.44
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.22
Remarkable(grind floor, be at office build)
Evidence: 0.47
¬ Remarkable(grind floor, be used to leave build)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.55
Plausible(grind floor, be at office build)
Evidence: 0.85
¬ Plausible(grind floor, be at any build)
0.36
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.87
Evidence: 0.22
Remarkable(grind floor, be at office build)
Evidence: 0.65
¬ Remarkable(grind floor, be at build)
0.36
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.87
Evidence: 0.09
Salient(grind floor, be at office build)
Evidence: 0.57
¬ Salient(grind floor, be at build)
0.34
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.81
Evidence: 0.22
Remarkable(grind floor, be at office build)
Evidence: 0.65
¬ Remarkable(grind floor, be at any build)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.22
Remarkable(grind floor, be at office build)
Evidence: 0.63
¬ Remarkable(grind floor, be used to enter build)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.81
Evidence: 0.09
Salient(grind floor, be at office build)
Evidence: 0.59
¬ Salient(grind floor, be at any build)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.77
Evidence: 0.22
Remarkable(grind floor, be at office build)
Evidence: 0.75
¬ Remarkable(grind floor, be defined as first floor in build)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.09
Salient(grind floor, be at office build)
Evidence: 0.76
¬ Typical(grind floor, be at office build)
Evidence: 0.22
¬ Remarkable(grind floor, be at office build)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.55
Plausible(grind floor, be at office build)
Evidence: 0.76
¬ Typical(grind floor, be at office build)