grind floor: be defined as first floor in build

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be defined as first floor in build 1.00
be at build 0.79
be used to enter build without climb stair 0.79
be at any build 0.79
be at office build 0.77
be used to enter build 0.76
be used to leave build 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.33
Plausible(grind floor, be defined as first floor in build)
Evidence: 0.35
¬ Salient(grind floor, be defined as first floor in build)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.35
Salient(grind floor, be defined as first floor in build)
Evidence: 0.01
¬ Salient(grind floor, be used to enter build without climb stair)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.75
Remarkable(grind floor, be defined as first floor in build)
Evidence: 0.07
¬ Remarkable(grind floor, be used to enter build without climb stair)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.75
Typical(grind floor, be defined as first floor in build)
Evidence: 0.27
¬ Typical(grind floor, be at build)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.75
Typical(grind floor, be defined as first floor in build)
Evidence: 0.26
¬ Typical(grind floor, be at any build)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.75
Remarkable(grind floor, be defined as first floor in build)
Evidence: 0.22
¬ Remarkable(grind floor, be at office build)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.35
Salient(grind floor, be defined as first floor in build)
Evidence: 0.09
¬ Salient(grind floor, be at office build)
0.56
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.75
Remarkable(grind floor, be defined as first floor in build)
Evidence: 0.47
¬ Remarkable(grind floor, be used to leave build)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.75
Remarkable(grind floor, be defined as first floor in build)
Evidence: 0.65
¬ Remarkable(grind floor, be at build)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.75
Remarkable(grind floor, be defined as first floor in build)
Evidence: 0.65
¬ Remarkable(grind floor, be at any build)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.75
Typical(grind floor, be defined as first floor in build)
Evidence: 0.54
¬ Typical(grind floor, be used to enter build)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.75
Typical(grind floor, be defined as first floor in build)
Evidence: 0.52
¬ Typical(grind floor, be used to leave build)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.75
Typical(grind floor, be defined as first floor in build)
Evidence: 0.73
¬ Typical(grind floor, be used to enter build without climb stair)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.75
Remarkable(grind floor, be defined as first floor in build)
Evidence: 0.63
¬ Remarkable(grind floor, be used to enter build)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.35
Salient(grind floor, be defined as first floor in build)
Evidence: 0.25
¬ Salient(grind floor, be used to leave build)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.75
Typical(grind floor, be defined as first floor in build)
Evidence: 0.76
¬ Typical(grind floor, be at office build)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.35
Salient(grind floor, be defined as first floor in build)
Evidence: 0.34
¬ Salient(grind floor, be used to enter build)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.35
Salient(grind floor, be defined as first floor in build)
Evidence: 0.57
¬ Salient(grind floor, be at build)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.33
Plausible(grind floor, be defined as first floor in build)
Evidence: 0.55
¬ Plausible(grind floor, be at office build)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.35
Salient(grind floor, be defined as first floor in build)
Evidence: 0.59
¬ Salient(grind floor, be at any build)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.33
Plausible(grind floor, be defined as first floor in build)
Evidence: 0.59
¬ Plausible(grind floor, be used to enter build)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.33
Plausible(grind floor, be defined as first floor in build)
Evidence: 0.70
¬ Plausible(grind floor, be used to enter build without climb stair)
0.35
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.75
Evidence: 0.33
Plausible(grind floor, be defined as first floor in build)
Evidence: 0.67
¬ Plausible(grind floor, be used to leave build)
0.29
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.79
Evidence: 0.33
Plausible(grind floor, be defined as first floor in build)
Evidence: 0.84
¬ Plausible(grind floor, be at build)
0.29
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.79
Evidence: 0.33
Plausible(grind floor, be defined as first floor in build)
Evidence: 0.85
¬ Plausible(grind floor, be at any build)

Typical and Remarkable implies Salient

0.09
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.35
Salient(grind floor, be defined as first floor in build)
Evidence: 0.75
¬ Typical(grind floor, be defined as first floor in build)
Evidence: 0.75
¬ Remarkable(grind floor, be defined as first floor in build)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.33
Plausible(grind floor, be defined as first floor in build)
Evidence: 0.75
¬ Typical(grind floor, be defined as first floor in build)