grocery shop: requires know your current need

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires know your current need 1.00
requires make sure you have enough money 0.86
be motivated by you need food 0.85
requires take money with you 0.85
be motivated by you need grocery 0.82
requires decide what to buy 0.81
requires get some money 0.80
be motivated by need product 0.78
be motivated by you neede food 0.78
requires put money in your pocket 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(grocery shop, requires know your current need)
Evidence: 0.84
¬ Salient(grocery shop, requires know your current need)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.97
Plausible(grocery shop, requires know your current need)
Evidence: 0.87
¬ Plausible(grocery shop, requires make sure you have enough money)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.97
Plausible(grocery shop, requires know your current need)
Evidence: 0.96
¬ Plausible(grocery shop, requires take money with you)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.97
Plausible(grocery shop, requires know your current need)
Evidence: 0.98
¬ Plausible(grocery shop, be motivated by you need food)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.08
Typical(grocery shop, requires know your current need)
Evidence: 0.06
¬ Typical(grocery shop, be motivated by you need food)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.97
Plausible(grocery shop, requires know your current need)
Evidence: 0.99
¬ Plausible(grocery shop, be motivated by you need grocery)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.97
Plausible(grocery shop, requires know your current need)
Evidence: 0.90
¬ Plausible(grocery shop, requires decide what to buy)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.08
Typical(grocery shop, requires know your current need)
Evidence: 0.05
¬ Typical(grocery shop, be motivated by you need grocery)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.97
Plausible(grocery shop, requires know your current need)
Evidence: 0.85
¬ Plausible(grocery shop, requires get some money)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.08
Typical(grocery shop, requires know your current need)
Evidence: 0.09
¬ Typical(grocery shop, requires take money with you)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.84
Salient(grocery shop, requires know your current need)
Evidence: 0.65
¬ Salient(grocery shop, requires make sure you have enough money)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.97
Plausible(grocery shop, requires know your current need)
Evidence: 0.88
¬ Plausible(grocery shop, be motivated by need product)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.97
Plausible(grocery shop, requires know your current need)
Evidence: 0.93
¬ Plausible(grocery shop, be motivated by you neede food)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.97
Plausible(grocery shop, requires know your current need)
Evidence: 0.86
¬ Plausible(grocery shop, requires put money in your pocket)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.85
Remarkable(grocery shop, requires know your current need)
Evidence: 0.85
¬ Remarkable(grocery shop, requires make sure you have enough money)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.84
Salient(grocery shop, requires know your current need)
Evidence: 0.27
¬ Salient(grocery shop, requires put money in your pocket)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.85
Remarkable(grocery shop, requires know your current need)
Evidence: 0.85
¬ Remarkable(grocery shop, requires take money with you)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.84
Salient(grocery shop, requires know your current need)
Evidence: 0.78
¬ Salient(grocery shop, requires take money with you)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.85
Remarkable(grocery shop, requires know your current need)
Evidence: 0.88
¬ Remarkable(grocery shop, be motivated by you need food)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.85
Remarkable(grocery shop, requires know your current need)
Evidence: 0.37
¬ Remarkable(grocery shop, requires put money in your pocket)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.84
Salient(grocery shop, requires know your current need)
Evidence: 0.88
¬ Salient(grocery shop, be motivated by you need food)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.84
Salient(grocery shop, requires know your current need)
Evidence: 0.63
¬ Salient(grocery shop, requires get some money)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.85
Remarkable(grocery shop, requires know your current need)
Evidence: 0.74
¬ Remarkable(grocery shop, requires decide what to buy)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.84
Salient(grocery shop, requires know your current need)
Evidence: 0.72
¬ Salient(grocery shop, requires decide what to buy)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.85
Remarkable(grocery shop, requires know your current need)
Evidence: 0.92
¬ Remarkable(grocery shop, be motivated by you need grocery)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.85
Remarkable(grocery shop, requires know your current need)
Evidence: 0.67
¬ Remarkable(grocery shop, be motivated by need product)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.85
Remarkable(grocery shop, requires know your current need)
Evidence: 0.80
¬ Remarkable(grocery shop, requires get some money)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.84
Salient(grocery shop, requires know your current need)
Evidence: 0.88
¬ Salient(grocery shop, be motivated by you need grocery)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.84
Salient(grocery shop, requires know your current need)
Evidence: 0.72
¬ Salient(grocery shop, be motivated by need product)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.85
Remarkable(grocery shop, requires know your current need)
Evidence: 0.78
¬ Remarkable(grocery shop, be motivated by you neede food)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.84
Salient(grocery shop, requires know your current need)
Evidence: 0.78
¬ Salient(grocery shop, be motivated by you neede food)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.08
Typical(grocery shop, requires know your current need)
Evidence: 0.22
¬ Typical(grocery shop, requires make sure you have enough money)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.08
Typical(grocery shop, requires know your current need)
Evidence: 0.15
¬ Typical(grocery shop, be motivated by you neede food)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.08
Typical(grocery shop, requires know your current need)
Evidence: 0.21
¬ Typical(grocery shop, requires decide what to buy)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.08
Typical(grocery shop, requires know your current need)
Evidence: 0.26
¬ Typical(grocery shop, requires get some money)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.08
Typical(grocery shop, requires know your current need)
Evidence: 0.26
¬ Typical(grocery shop, be motivated by need product)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.08
Typical(grocery shop, requires know your current need)
Evidence: 0.36
¬ Typical(grocery shop, requires put money in your pocket)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.84
Salient(grocery shop, requires know your current need)
Evidence: 0.08
¬ Typical(grocery shop, requires know your current need)
Evidence: 0.85
¬ Remarkable(grocery shop, requires know your current need)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(grocery shop, requires know your current need)
Evidence: 0.08
¬ Typical(grocery shop, requires know your current need)