grocery shop: requires make sure you have enough money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires make sure you have enough money 1.00
requires get some money 0.89
requires take money with you 0.88
be motivated by have enough food 0.87
requires have money 0.86
requires know your current need 0.86
requires bring some money 0.84
be motivated by you need food 0.84
requires put money in your pocket 0.83
requires bring money 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.87
Plausible(grocery shop, requires make sure you have enough money)
Evidence: 0.65
¬ Salient(grocery shop, requires make sure you have enough money)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.22
Typical(grocery shop, requires make sure you have enough money)
Evidence: 0.09
¬ Typical(grocery shop, requires take money with you)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.22
Typical(grocery shop, requires make sure you have enough money)
Evidence: 0.08
¬ Typical(grocery shop, requires know your current need)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.22
Typical(grocery shop, requires make sure you have enough money)
Evidence: 0.06
¬ Typical(grocery shop, be motivated by you need food)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.87
Plausible(grocery shop, requires make sure you have enough money)
Evidence: 0.85
¬ Plausible(grocery shop, requires get some money)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.85
Remarkable(grocery shop, requires make sure you have enough money)
Evidence: 0.37
¬ Remarkable(grocery shop, requires put money in your pocket)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.85
Remarkable(grocery shop, requires make sure you have enough money)
Evidence: 0.80
¬ Remarkable(grocery shop, requires get some money)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.85
Remarkable(grocery shop, requires make sure you have enough money)
Evidence: 0.85
¬ Remarkable(grocery shop, requires take money with you)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.87
Plausible(grocery shop, requires make sure you have enough money)
Evidence: 0.90
¬ Plausible(grocery shop, be motivated by have enough food)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.87
Plausible(grocery shop, requires make sure you have enough money)
Evidence: 0.96
¬ Plausible(grocery shop, requires take money with you)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.85
Remarkable(grocery shop, requires make sure you have enough money)
Evidence: 0.82
¬ Remarkable(grocery shop, be motivated by have enough food)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.85
Remarkable(grocery shop, requires make sure you have enough money)
Evidence: 0.75
¬ Remarkable(grocery shop, requires have money)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.87
Plausible(grocery shop, requires make sure you have enough money)
Evidence: 0.90
¬ Plausible(grocery shop, requires have money)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.65
Salient(grocery shop, requires make sure you have enough money)
Evidence: 0.27
¬ Salient(grocery shop, requires put money in your pocket)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.85
Remarkable(grocery shop, requires make sure you have enough money)
Evidence: 0.85
¬ Remarkable(grocery shop, requires know your current need)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.87
Plausible(grocery shop, requires make sure you have enough money)
Evidence: 0.81
¬ Plausible(grocery shop, requires bring some money)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.85
Remarkable(grocery shop, requires make sure you have enough money)
Evidence: 0.74
¬ Remarkable(grocery shop, requires bring some money)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.87
Plausible(grocery shop, requires make sure you have enough money)
Evidence: 0.97
¬ Plausible(grocery shop, requires know your current need)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.22
Typical(grocery shop, requires make sure you have enough money)
Evidence: 0.19
¬ Typical(grocery shop, be motivated by have enough food)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.87
Plausible(grocery shop, requires make sure you have enough money)
Evidence: 0.86
¬ Plausible(grocery shop, requires put money in your pocket)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.85
Remarkable(grocery shop, requires make sure you have enough money)
Evidence: 0.88
¬ Remarkable(grocery shop, be motivated by you need food)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.87
Plausible(grocery shop, requires make sure you have enough money)
Evidence: 0.98
¬ Plausible(grocery shop, be motivated by you need food)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.22
Typical(grocery shop, requires make sure you have enough money)
Evidence: 0.21
¬ Typical(grocery shop, requires have money)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.85
Remarkable(grocery shop, requires make sure you have enough money)
Evidence: 0.73
¬ Remarkable(grocery shop, requires bring money)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.87
Plausible(grocery shop, requires make sure you have enough money)
Evidence: 0.84
¬ Plausible(grocery shop, requires bring money)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.22
Typical(grocery shop, requires make sure you have enough money)
Evidence: 0.26
¬ Typical(grocery shop, requires get some money)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.65
Salient(grocery shop, requires make sure you have enough money)
Evidence: 0.63
¬ Salient(grocery shop, requires get some money)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.65
Salient(grocery shop, requires make sure you have enough money)
Evidence: 0.57
¬ Salient(grocery shop, requires bring some money)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.65
Salient(grocery shop, requires make sure you have enough money)
Evidence: 0.70
¬ Salient(grocery shop, be motivated by have enough food)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.65
Salient(grocery shop, requires make sure you have enough money)
Evidence: 0.71
¬ Salient(grocery shop, requires have money)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.88
Evidence: 0.65
Salient(grocery shop, requires make sure you have enough money)
Evidence: 0.78
¬ Salient(grocery shop, requires take money with you)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.65
Salient(grocery shop, requires make sure you have enough money)
Evidence: 0.61
¬ Salient(grocery shop, requires bring money)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.22
Typical(grocery shop, requires make sure you have enough money)
Evidence: 0.30
¬ Typical(grocery shop, requires bring money)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.22
Typical(grocery shop, requires make sure you have enough money)
Evidence: 0.34
¬ Typical(grocery shop, requires bring some money)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.65
Salient(grocery shop, requires make sure you have enough money)
Evidence: 0.84
¬ Salient(grocery shop, requires know your current need)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.22
Typical(grocery shop, requires make sure you have enough money)
Evidence: 0.36
¬ Typical(grocery shop, requires put money in your pocket)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.65
Salient(grocery shop, requires make sure you have enough money)
Evidence: 0.88
¬ Salient(grocery shop, be motivated by you need food)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.65
Salient(grocery shop, requires make sure you have enough money)
Evidence: 0.22
¬ Typical(grocery shop, requires make sure you have enough money)
Evidence: 0.85
¬ Remarkable(grocery shop, requires make sure you have enough money)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.87
Plausible(grocery shop, requires make sure you have enough money)
Evidence: 0.22
¬ Typical(grocery shop, requires make sure you have enough money)