grocery shop: requires put money in your pocket

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires put money in your pocket 1.00
requires take money with you 0.87
requires get some money 0.85
requires make sure you have enough money 0.83
requires bring money 0.83
requires have money 0.83
requires bring some money 0.83
requires check your cupboard 0.80
requires earn money 0.79
requires know your current need 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.86
Plausible(grocery shop, requires put money in your pocket)
Evidence: 0.27
¬ Salient(grocery shop, requires put money in your pocket)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.36
Typical(grocery shop, requires put money in your pocket)
Evidence: 0.09
¬ Typical(grocery shop, requires take money with you)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.37
Remarkable(grocery shop, requires put money in your pocket)
Evidence: 0.05
¬ Remarkable(grocery shop, requires check your cupboard)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.27
Salient(grocery shop, requires put money in your pocket)
Evidence: 0.05
¬ Salient(grocery shop, requires check your cupboard)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.86
Plausible(grocery shop, requires put money in your pocket)
Evidence: 0.96
¬ Plausible(grocery shop, requires take money with you)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.86
Plausible(grocery shop, requires put money in your pocket)
Evidence: 0.85
¬ Plausible(grocery shop, requires get some money)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.36
Typical(grocery shop, requires put money in your pocket)
Evidence: 0.08
¬ Typical(grocery shop, requires know your current need)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.86
Plausible(grocery shop, requires put money in your pocket)
Evidence: 0.81
¬ Plausible(grocery shop, requires bring some money)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.86
Plausible(grocery shop, requires put money in your pocket)
Evidence: 0.84
¬ Plausible(grocery shop, requires bring money)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.86
Plausible(grocery shop, requires put money in your pocket)
Evidence: 0.87
¬ Plausible(grocery shop, requires make sure you have enough money)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.86
Plausible(grocery shop, requires put money in your pocket)
Evidence: 0.90
¬ Plausible(grocery shop, requires have money)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.86
Plausible(grocery shop, requires put money in your pocket)
Evidence: 0.74
¬ Plausible(grocery shop, requires check your cupboard)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.36
Typical(grocery shop, requires put money in your pocket)
Evidence: 0.21
¬ Typical(grocery shop, requires have money)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.36
Typical(grocery shop, requires put money in your pocket)
Evidence: 0.22
¬ Typical(grocery shop, requires make sure you have enough money)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.86
Plausible(grocery shop, requires put money in your pocket)
Evidence: 0.71
¬ Plausible(grocery shop, requires earn money)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.36
Typical(grocery shop, requires put money in your pocket)
Evidence: 0.26
¬ Typical(grocery shop, requires get some money)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.36
Typical(grocery shop, requires put money in your pocket)
Evidence: 0.30
¬ Typical(grocery shop, requires bring money)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.86
Plausible(grocery shop, requires put money in your pocket)
Evidence: 0.97
¬ Plausible(grocery shop, requires know your current need)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.36
Typical(grocery shop, requires put money in your pocket)
Evidence: 0.34
¬ Typical(grocery shop, requires bring some money)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.36
Typical(grocery shop, requires put money in your pocket)
Evidence: 0.49
¬ Typical(grocery shop, requires earn money)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.27
Salient(grocery shop, requires put money in your pocket)
Evidence: 0.49
¬ Salient(grocery shop, requires earn money)
0.41
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.83
Evidence: 0.27
Salient(grocery shop, requires put money in your pocket)
Evidence: 0.57
¬ Salient(grocery shop, requires bring some money)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.37
Remarkable(grocery shop, requires put money in your pocket)
Evidence: 0.64
¬ Remarkable(grocery shop, requires earn money)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.83
Evidence: 0.27
Salient(grocery shop, requires put money in your pocket)
Evidence: 0.61
¬ Salient(grocery shop, requires bring money)
0.39
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.85
Evidence: 0.27
Salient(grocery shop, requires put money in your pocket)
Evidence: 0.63
¬ Salient(grocery shop, requires get some money)
0.38
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.83
Evidence: 0.37
Remarkable(grocery shop, requires put money in your pocket)
Evidence: 0.73
¬ Remarkable(grocery shop, requires bring money)
0.38
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.83
Evidence: 0.37
Remarkable(grocery shop, requires put money in your pocket)
Evidence: 0.74
¬ Remarkable(grocery shop, requires bring some money)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.83
Evidence: 0.27
Salient(grocery shop, requires put money in your pocket)
Evidence: 0.65
¬ Salient(grocery shop, requires make sure you have enough money)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.83
Evidence: 0.37
Remarkable(grocery shop, requires put money in your pocket)
Evidence: 0.75
¬ Remarkable(grocery shop, requires have money)
0.36
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.85
Evidence: 0.37
Remarkable(grocery shop, requires put money in your pocket)
Evidence: 0.80
¬ Remarkable(grocery shop, requires get some money)
0.35
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.87
Evidence: 0.37
Remarkable(grocery shop, requires put money in your pocket)
Evidence: 0.85
¬ Remarkable(grocery shop, requires take money with you)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.36
Typical(grocery shop, requires put money in your pocket)
Evidence: 0.79
¬ Typical(grocery shop, requires check your cupboard)
0.34
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.83
Evidence: 0.27
Salient(grocery shop, requires put money in your pocket)
Evidence: 0.71
¬ Salient(grocery shop, requires have money)
0.33
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.83
Evidence: 0.37
Remarkable(grocery shop, requires put money in your pocket)
Evidence: 0.85
¬ Remarkable(grocery shop, requires make sure you have enough money)
0.32
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.87
Evidence: 0.27
Salient(grocery shop, requires put money in your pocket)
Evidence: 0.78
¬ Salient(grocery shop, requires take money with you)
0.31
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.78
Evidence: 0.37
Remarkable(grocery shop, requires put money in your pocket)
Evidence: 0.85
¬ Remarkable(grocery shop, requires know your current need)
0.26
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.78
Evidence: 0.27
Salient(grocery shop, requires put money in your pocket)
Evidence: 0.84
¬ Salient(grocery shop, requires know your current need)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.27
Salient(grocery shop, requires put money in your pocket)
Evidence: 0.36
¬ Typical(grocery shop, requires put money in your pocket)
Evidence: 0.37
¬ Remarkable(grocery shop, requires put money in your pocket)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.86
Plausible(grocery shop, requires put money in your pocket)
Evidence: 0.36
¬ Typical(grocery shop, requires put money in your pocket)