grocery shop: requires have money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires have money 1.00
requires get some money 0.93
requires take money with you 0.89
requires bring some money 0.88
requires bring money 0.88
requires make sure you have enough money 0.86
requires earn money 0.83
requires put money in your pocket 0.83
be motivated by have enough food 0.78
requires know your current need 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.90
Plausible(grocery shop, requires have money)
Evidence: 0.71
¬ Salient(grocery shop, requires have money)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.90
Plausible(grocery shop, requires have money)
Evidence: 0.85
¬ Plausible(grocery shop, requires get some money)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.21
Typical(grocery shop, requires have money)
Evidence: 0.09
¬ Typical(grocery shop, requires take money with you)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.90
Plausible(grocery shop, requires have money)
Evidence: 0.81
¬ Plausible(grocery shop, requires bring some money)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.90
Plausible(grocery shop, requires have money)
Evidence: 0.96
¬ Plausible(grocery shop, requires take money with you)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.90
Plausible(grocery shop, requires have money)
Evidence: 0.84
¬ Plausible(grocery shop, requires bring money)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.90
Plausible(grocery shop, requires have money)
Evidence: 0.87
¬ Plausible(grocery shop, requires make sure you have enough money)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.90
Plausible(grocery shop, requires have money)
Evidence: 0.71
¬ Plausible(grocery shop, requires earn money)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.71
Salient(grocery shop, requires have money)
Evidence: 0.63
¬ Salient(grocery shop, requires get some money)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.71
Salient(grocery shop, requires have money)
Evidence: 0.27
¬ Salient(grocery shop, requires put money in your pocket)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Plausible(grocery shop, requires have money)
Evidence: 0.86
¬ Plausible(grocery shop, requires put money in your pocket)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.75
Remarkable(grocery shop, requires have money)
Evidence: 0.37
¬ Remarkable(grocery shop, requires put money in your pocket)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.75
Remarkable(grocery shop, requires have money)
Evidence: 0.80
¬ Remarkable(grocery shop, requires get some money)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.71
Salient(grocery shop, requires have money)
Evidence: 0.57
¬ Salient(grocery shop, requires bring some money)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.21
Typical(grocery shop, requires have money)
Evidence: 0.26
¬ Typical(grocery shop, requires get some money)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.21
Typical(grocery shop, requires have money)
Evidence: 0.08
¬ Typical(grocery shop, requires know your current need)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.71
Salient(grocery shop, requires have money)
Evidence: 0.61
¬ Salient(grocery shop, requires bring money)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.75
Remarkable(grocery shop, requires have money)
Evidence: 0.74
¬ Remarkable(grocery shop, requires bring some money)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.75
Remarkable(grocery shop, requires have money)
Evidence: 0.73
¬ Remarkable(grocery shop, requires bring money)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.71
Salient(grocery shop, requires have money)
Evidence: 0.49
¬ Salient(grocery shop, requires earn money)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.21
Typical(grocery shop, requires have money)
Evidence: 0.22
¬ Typical(grocery shop, requires make sure you have enough money)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.90
Plausible(grocery shop, requires have money)
Evidence: 0.90
¬ Plausible(grocery shop, be motivated by have enough food)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.75
Remarkable(grocery shop, requires have money)
Evidence: 0.85
¬ Remarkable(grocery shop, requires take money with you)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.71
Salient(grocery shop, requires have money)
Evidence: 0.65
¬ Salient(grocery shop, requires make sure you have enough money)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.90
Plausible(grocery shop, requires have money)
Evidence: 0.97
¬ Plausible(grocery shop, requires know your current need)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.75
Remarkable(grocery shop, requires have money)
Evidence: 0.64
¬ Remarkable(grocery shop, requires earn money)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.71
Salient(grocery shop, requires have money)
Evidence: 0.78
¬ Salient(grocery shop, requires take money with you)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.75
Remarkable(grocery shop, requires have money)
Evidence: 0.85
¬ Remarkable(grocery shop, requires make sure you have enough money)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.21
Typical(grocery shop, requires have money)
Evidence: 0.30
¬ Typical(grocery shop, requires bring money)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.21
Typical(grocery shop, requires have money)
Evidence: 0.19
¬ Typical(grocery shop, be motivated by have enough food)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.21
Typical(grocery shop, requires have money)
Evidence: 0.34
¬ Typical(grocery shop, requires bring some money)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.71
Salient(grocery shop, requires have money)
Evidence: 0.70
¬ Salient(grocery shop, be motivated by have enough food)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.75
Remarkable(grocery shop, requires have money)
Evidence: 0.82
¬ Remarkable(grocery shop, be motivated by have enough food)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.75
Remarkable(grocery shop, requires have money)
Evidence: 0.85
¬ Remarkable(grocery shop, requires know your current need)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.21
Typical(grocery shop, requires have money)
Evidence: 0.36
¬ Typical(grocery shop, requires put money in your pocket)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.71
Salient(grocery shop, requires have money)
Evidence: 0.84
¬ Salient(grocery shop, requires know your current need)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.21
Typical(grocery shop, requires have money)
Evidence: 0.49
¬ Typical(grocery shop, requires earn money)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.71
Salient(grocery shop, requires have money)
Evidence: 0.21
¬ Typical(grocery shop, requires have money)
Evidence: 0.75
¬ Remarkable(grocery shop, requires have money)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.90
Plausible(grocery shop, requires have money)
Evidence: 0.21
¬ Typical(grocery shop, requires have money)