grocery shop: requires earn money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires earn money 1.00
requires get some money 0.84
requires have money 0.83
requires bring money 0.82
requires take money with you 0.82
requires bring some money 0.80
requires put money in your pocket 0.79
requires make sure you have enough money 0.76
requires decide what to buy 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.71
Plausible(grocery shop, requires earn money)
Evidence: 0.49
¬ Salient(grocery shop, requires earn money)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.49
Typical(grocery shop, requires earn money)
Evidence: 0.09
¬ Typical(grocery shop, requires take money with you)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.49
Typical(grocery shop, requires earn money)
Evidence: 0.21
¬ Typical(grocery shop, requires have money)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.49
Typical(grocery shop, requires earn money)
Evidence: 0.26
¬ Typical(grocery shop, requires get some money)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.49
Typical(grocery shop, requires earn money)
Evidence: 0.30
¬ Typical(grocery shop, requires bring money)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.64
Remarkable(grocery shop, requires earn money)
Evidence: 0.37
¬ Remarkable(grocery shop, requires put money in your pocket)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.49
Salient(grocery shop, requires earn money)
Evidence: 0.27
¬ Salient(grocery shop, requires put money in your pocket)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.49
Typical(grocery shop, requires earn money)
Evidence: 0.22
¬ Typical(grocery shop, requires make sure you have enough money)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.49
Typical(grocery shop, requires earn money)
Evidence: 0.21
¬ Typical(grocery shop, requires decide what to buy)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.49
Typical(grocery shop, requires earn money)
Evidence: 0.34
¬ Typical(grocery shop, requires bring some money)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.49
Typical(grocery shop, requires earn money)
Evidence: 0.36
¬ Typical(grocery shop, requires put money in your pocket)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.71
Plausible(grocery shop, requires earn money)
Evidence: 0.85
¬ Plausible(grocery shop, requires get some money)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.71
Plausible(grocery shop, requires earn money)
Evidence: 0.84
¬ Plausible(grocery shop, requires bring money)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.71
Plausible(grocery shop, requires earn money)
Evidence: 0.90
¬ Plausible(grocery shop, requires have money)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.71
Plausible(grocery shop, requires earn money)
Evidence: 0.81
¬ Plausible(grocery shop, requires bring some money)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.64
Remarkable(grocery shop, requires earn money)
Evidence: 0.75
¬ Remarkable(grocery shop, requires have money)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.64
Remarkable(grocery shop, requires earn money)
Evidence: 0.73
¬ Remarkable(grocery shop, requires bring money)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.64
Remarkable(grocery shop, requires earn money)
Evidence: 0.80
¬ Remarkable(grocery shop, requires get some money)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.71
Plausible(grocery shop, requires earn money)
Evidence: 0.86
¬ Plausible(grocery shop, requires put money in your pocket)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.64
Remarkable(grocery shop, requires earn money)
Evidence: 0.74
¬ Remarkable(grocery shop, requires bring some money)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.71
Plausible(grocery shop, requires earn money)
Evidence: 0.96
¬ Plausible(grocery shop, requires take money with you)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.71
Plausible(grocery shop, requires earn money)
Evidence: 0.87
¬ Plausible(grocery shop, requires make sure you have enough money)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.49
Salient(grocery shop, requires earn money)
Evidence: 0.63
¬ Salient(grocery shop, requires get some money)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.64
Remarkable(grocery shop, requires earn money)
Evidence: 0.85
¬ Remarkable(grocery shop, requires take money with you)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.49
Salient(grocery shop, requires earn money)
Evidence: 0.57
¬ Salient(grocery shop, requires bring some money)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.49
Salient(grocery shop, requires earn money)
Evidence: 0.61
¬ Salient(grocery shop, requires bring money)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.71
Plausible(grocery shop, requires earn money)
Evidence: 0.90
¬ Plausible(grocery shop, requires decide what to buy)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.64
Remarkable(grocery shop, requires earn money)
Evidence: 0.74
¬ Remarkable(grocery shop, requires decide what to buy)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.64
Remarkable(grocery shop, requires earn money)
Evidence: 0.85
¬ Remarkable(grocery shop, requires make sure you have enough money)
0.45
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.83
Evidence: 0.49
Salient(grocery shop, requires earn money)
Evidence: 0.71
¬ Salient(grocery shop, requires have money)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.49
Salient(grocery shop, requires earn money)
Evidence: 0.65
¬ Salient(grocery shop, requires make sure you have enough money)
0.42
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.82
Evidence: 0.49
Salient(grocery shop, requires earn money)
Evidence: 0.78
¬ Salient(grocery shop, requires take money with you)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.49
Salient(grocery shop, requires earn money)
Evidence: 0.72
¬ Salient(grocery shop, requires decide what to buy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.49
Salient(grocery shop, requires earn money)
Evidence: 0.49
¬ Typical(grocery shop, requires earn money)
Evidence: 0.64
¬ Remarkable(grocery shop, requires earn money)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.71
Plausible(grocery shop, requires earn money)
Evidence: 0.49
¬ Typical(grocery shop, requires earn money)