hit bottle: be motivated by forget

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by forget 1.00
be used to forget thing 0.91
be motivated by forget your trouble 0.89
be motivated by forget your sorrow 0.84
be motivated by you be mad 0.79
be motivated by break it 0.76
be motivated by it to break 0.76
be motivated by have hard day at work 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.70
Plausible(hit bottle, be motivated by forget)
Evidence: 0.09
¬ Salient(hit bottle, be motivated by forget)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.09
Salient(hit bottle, be motivated by forget)
Evidence: 0.11
¬ Salient(hit bottle, be motivated by forget your trouble)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.09
Salient(hit bottle, be motivated by forget)
Evidence: 0.05
¬ Salient(hit bottle, be motivated by forget your sorrow)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.09
Salient(hit bottle, be motivated by forget)
Evidence: 0.14
¬ Salient(hit bottle, be used to forget thing)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.17
Remarkable(hit bottle, be motivated by forget)
Evidence: 0.17
¬ Remarkable(hit bottle, be used to forget thing)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.17
Remarkable(hit bottle, be motivated by forget)
Evidence: 0.10
¬ Remarkable(hit bottle, be motivated by forget your sorrow)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.73
Typical(hit bottle, be motivated by forget)
Evidence: 0.63
¬ Typical(hit bottle, be used to forget thing)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.73
Typical(hit bottle, be motivated by forget)
Evidence: 0.63
¬ Typical(hit bottle, be motivated by forget your trouble)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.17
Remarkable(hit bottle, be motivated by forget)
Evidence: 0.24
¬ Remarkable(hit bottle, be motivated by forget your trouble)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.70
Plausible(hit bottle, be motivated by forget)
Evidence: 0.75
¬ Plausible(hit bottle, be used to forget thing)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.70
Plausible(hit bottle, be motivated by forget)
Evidence: 0.73
¬ Plausible(hit bottle, be motivated by forget your trouble)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.73
Typical(hit bottle, be motivated by forget)
Evidence: 0.46
¬ Typical(hit bottle, be motivated by you be mad)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.70
Plausible(hit bottle, be motivated by forget)
Evidence: 0.69
¬ Plausible(hit bottle, be motivated by forget your sorrow)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.73
Typical(hit bottle, be motivated by forget)
Evidence: 0.81
¬ Typical(hit bottle, be motivated by forget your sorrow)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.73
Typical(hit bottle, be motivated by forget)
Evidence: 0.61
¬ Typical(hit bottle, be motivated by it to break)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.70
Plausible(hit bottle, be motivated by forget)
Evidence: 0.68
¬ Plausible(hit bottle, be motivated by you be mad)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.73
Typical(hit bottle, be motivated by forget)
Evidence: 0.63
¬ Typical(hit bottle, be motivated by break it)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.70
Plausible(hit bottle, be motivated by forget)
Evidence: 0.58
¬ Plausible(hit bottle, be motivated by break it)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.70
Plausible(hit bottle, be motivated by forget)
Evidence: 0.58
¬ Plausible(hit bottle, be motivated by it to break)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.09
Salient(hit bottle, be motivated by forget)
Evidence: 0.33
¬ Salient(hit bottle, be motivated by break it)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.09
Salient(hit bottle, be motivated by forget)
Evidence: 0.38
¬ Salient(hit bottle, be motivated by it to break)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.09
Salient(hit bottle, be motivated by forget)
Evidence: 0.42
¬ Salient(hit bottle, be motivated by you be mad)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.17
Remarkable(hit bottle, be motivated by forget)
Evidence: 0.67
¬ Remarkable(hit bottle, be motivated by break it)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.17
Remarkable(hit bottle, be motivated by forget)
Evidence: 0.71
¬ Remarkable(hit bottle, be motivated by it to break)
0.21
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.79
Evidence: 0.17
Remarkable(hit bottle, be motivated by forget)
Evidence: 0.83
¬ Remarkable(hit bottle, be motivated by you be mad)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.09
Salient(hit bottle, be motivated by forget)
Evidence: 0.73
¬ Typical(hit bottle, be motivated by forget)
Evidence: 0.17
¬ Remarkable(hit bottle, be motivated by forget)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.70
Plausible(hit bottle, be motivated by forget)
Evidence: 0.73
¬ Typical(hit bottle, be motivated by forget)