loneliness: have thing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents feeling
Weight: 0.69
, problem
Weight: 0.65
, topic
Weight: 0.61
, emotion
Weight: 0.60
, theme
Weight: 0.58
Siblings despair
Weight: 0.37
, sadness
Weight: 0.36
, melancholy
Weight: 0.36
, happiness
Weight: 0.35
, boredom
Weight: 0.35

Related properties

Property Similarity
have thing 1.00
is thing 0.97
is good thing 0.94
is bad thing 0.93
be most important thing in life 0.88
be worst thing in world 0.82
do have them 0.79
be more important than reason 0.79
be answer to everything 0.78
be way go 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.64
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.97
Evidence: 0.21
Plausible(feeling, is thing)
Evidence: 0.00
¬ Typical(loneliness, have thing)
0.62
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 0.39
Plausible(emotion, is good thing)
Evidence: 0.00
¬ Typical(loneliness, have thing)
0.62
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 0.35
Plausible(feeling, is bad thing)
Evidence: 0.00
¬ Typical(loneliness, have thing)
0.52
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.22
Plausible(emotion, do have them)
Evidence: 0.00
¬ Typical(loneliness, have thing)
0.52
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.45
Plausible(emotion, be more important than reason)
Evidence: 0.00
¬ Typical(loneliness, have thing)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.97
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.21
¬ Plausible(feeling, is thing)
0.06
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.35
¬ Plausible(feeling, is bad thing)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.22
¬ Plausible(emotion, do have them)
0.06
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.94
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.39
¬ Plausible(emotion, is good thing)
0.04
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.45
¬ Plausible(emotion, be more important than reason)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.94
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.35
¬ Remarkable(emotion, is good thing)
0.24
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.93
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.55
¬ Remarkable(feeling, is bad thing)
0.16
Rule weight: 0.58
Evidence weight: 0.36
Similarity weight: 0.79
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.64
¬ Remarkable(emotion, do have them)
0.11
Rule weight: 0.58
Evidence weight: 0.23
Similarity weight: 0.79
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.77
¬ Remarkable(emotion, be more important than reason)
0.03
Rule weight: 0.58
Evidence weight: 0.05
Similarity weight: 0.97
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.95
¬ Remarkable(feeling, is thing)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.05
¬ Remarkable(sadness, is good thing)
0.11
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.08
¬ Remarkable(boredom, is good thing)
0.10
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.04
¬ Remarkable(boredom, be answer to everything)
0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.24
¬ Remarkable(happiness, be way go)
0.01
Rule weight: 0.13
Evidence weight: 0.05
Similarity weight: 0.94
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.95
¬ Remarkable(happiness, is good thing)
0.01
Rule weight: 0.13
Evidence weight: 0.05
Similarity weight: 0.88
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.95
¬ Remarkable(happiness, be most important thing in life)
0.01
Rule weight: 0.13
Evidence weight: 0.04
Similarity weight: 0.97
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.97
¬ Remarkable(boredom, is thing)
0.00
Rule weight: 0.13
Evidence weight: 0.04
Similarity weight: 0.97
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.97
¬ Remarkable(sadness, is thing)

Remarkability from parent implausibility

0.41
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.97
Evidence: 0.21
Plausible(feeling, is thing)
Evidence: 0.99
Remarkable(loneliness, have thing)
Evidence: 0.13
¬ Plausible(loneliness, have thing)
0.39
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 0.39
Plausible(emotion, is good thing)
Evidence: 0.99
Remarkable(loneliness, have thing)
Evidence: 0.13
¬ Plausible(loneliness, have thing)
0.39
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 0.35
Plausible(feeling, is bad thing)
Evidence: 0.99
Remarkable(loneliness, have thing)
Evidence: 0.13
¬ Plausible(loneliness, have thing)
0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.22
Plausible(emotion, do have them)
Evidence: 0.99
Remarkable(loneliness, have thing)
Evidence: 0.13
¬ Plausible(loneliness, have thing)
0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.45
Plausible(emotion, be more important than reason)
Evidence: 0.99
Remarkable(loneliness, have thing)
Evidence: 0.13
¬ Plausible(loneliness, have thing)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.97
Remarkable(boredom, is thing)
Evidence: 0.17
¬ Plausible(boredom, is thing)
0.58
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.97
Remarkable(sadness, is thing)
Evidence: 0.19
¬ Plausible(sadness, is thing)
0.56
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.95
Remarkable(happiness, is good thing)
Evidence: 0.28
¬ Plausible(happiness, is good thing)
0.55
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.05
Remarkable(sadness, is good thing)
Evidence: 0.02
¬ Plausible(sadness, is good thing)
0.55
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.08
Remarkable(boredom, is good thing)
Evidence: 0.03
¬ Plausible(boredom, is good thing)
0.52
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.95
Remarkable(happiness, be most important thing in life)
Evidence: 0.33
¬ Plausible(happiness, be most important thing in life)
0.46
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.04
Remarkable(boredom, be answer to everything)
Evidence: 0.03
¬ Plausible(boredom, be answer to everything)
0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.24
Remarkable(happiness, be way go)
Evidence: 0.06
¬ Plausible(happiness, be way go)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.43
¬ Salient(loneliness, have thing)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.99
Remarkable(loneliness, have thing)
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.00
Typical(loneliness, have thing)
Evidence: 0.01
¬ Typical(loneliness, is thing)
0.71
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.97
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.17
¬ Plausible(loneliness, is thing)
0.70
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.99
Remarkable(loneliness, have thing)
Evidence: 0.45
¬ Remarkable(loneliness, be worst thing in world)
0.61
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.97
Evidence: 0.43
Salient(loneliness, have thing)
Evidence: 0.47
¬ Salient(loneliness, is thing)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.43
Salient(loneliness, have thing)
Evidence: 0.67
¬ Salient(loneliness, be worst thing in world)
0.30
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.82
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.66
¬ Plausible(loneliness, be worst thing in world)
0.16
Rule weight: 0.85
Evidence weight: 0.23
Similarity weight: 0.82
Evidence: 0.00
Typical(loneliness, have thing)
Evidence: 0.77
¬ Typical(loneliness, be worst thing in world)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.43
Salient(loneliness, have thing)
Evidence: 0.00
¬ Typical(loneliness, have thing)
Evidence: 0.99
¬ Remarkable(loneliness, have thing)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.13
Plausible(loneliness, have thing)
Evidence: 0.00
¬ Typical(loneliness, have thing)

Typicality and Rermarkability incompatibility between a parent and a child

0.48
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.04
¬ Typical(feeling, is thing)
0.33
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.19
¬ Typical(emotion, do have them)
0.29
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.93
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.38
¬ Typical(feeling, is bad thing)
0.24
Rule weight: 0.51
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.40
¬ Typical(emotion, be more important than reason)
0.22
Rule weight: 0.51
Evidence weight: 0.47
Similarity weight: 0.94
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.54
¬ Typical(emotion, is good thing)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.02
¬ Typical(boredom, is thing)
0.13
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.02
¬ Typical(sadness, is thing)
0.12
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.08
¬ Typical(happiness, is good thing)
0.11
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.94
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.15
¬ Typical(sadness, is good thing)
0.11
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.11
¬ Typical(happiness, be most important thing in life)
0.10
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.17
¬ Typical(boredom, is good thing)
0.09
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.10
¬ Typical(happiness, be way go)
0.09
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
Evidence: 0.18
¬ Typical(boredom, be answer to everything)

Typicality inheritance from parent to child

0.45
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.00
Typical(loneliness, have thing)
Evidence: 0.04
¬ Typical(feeling, is thing)
0.31
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.00
Typical(loneliness, have thing)
Evidence: 0.19
¬ Typical(emotion, do have them)
0.28
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 0.93
Evidence: 0.00
Typical(loneliness, have thing)
Evidence: 0.38
¬ Typical(feeling, is bad thing)
0.23
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.00
Typical(loneliness, have thing)
Evidence: 0.40
¬ Typical(emotion, be more important than reason)
0.21
Rule weight: 0.48
Evidence weight: 0.47
Similarity weight: 0.94
Evidence: 0.00
Typical(loneliness, have thing)
Evidence: 0.54
¬ Typical(emotion, is good thing)