loneliness: is thing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents feeling
Weight: 0.69
, problem
Weight: 0.65
, topic
Weight: 0.61
, emotion
Weight: 0.60
, theme
Weight: 0.58
Siblings despair
Weight: 0.37
, sadness
Weight: 0.36
, melancholy
Weight: 0.36
, happiness
Weight: 0.35
, boredom
Weight: 0.35

Related properties

Property Similarity
is thing 1.00
have thing 0.97
is good thing 0.95
is bad thing 0.94
be most important thing in life 0.88
be worst thing in world 0.81
be more important than reason 0.77
be answer to everything 0.77
be way go 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.66
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.21
Plausible(feeling, is thing)
Evidence: 0.01
¬ Typical(loneliness, is thing)
0.63
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 0.39
Plausible(emotion, is good thing)
Evidence: 0.01
¬ Typical(loneliness, is thing)
0.62
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 0.35
Plausible(feeling, is bad thing)
Evidence: 0.01
¬ Typical(loneliness, is thing)
0.51
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.45
Plausible(emotion, be more important than reason)
Evidence: 0.01
¬ Typical(loneliness, is thing)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.21
¬ Plausible(feeling, is thing)
0.06
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.94
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.35
¬ Plausible(feeling, is bad thing)
0.06
Rule weight: 0.09
Evidence weight: 0.68
Similarity weight: 0.95
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.39
¬ Plausible(emotion, is good thing)
0.05
Rule weight: 0.09
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.45
¬ Plausible(emotion, be more important than reason)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.95
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.35
¬ Remarkable(emotion, is good thing)
0.25
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.94
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.55
¬ Remarkable(feeling, is bad thing)
0.11
Rule weight: 0.58
Evidence weight: 0.24
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.77
¬ Remarkable(emotion, be more important than reason)
0.03
Rule weight: 0.58
Evidence weight: 0.06
Similarity weight: 1.00
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.95
¬ Remarkable(feeling, is thing)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.05
¬ Remarkable(sadness, is good thing)
0.12
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.08
¬ Remarkable(boredom, is good thing)
0.10
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.04
¬ Remarkable(boredom, be answer to everything)
0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.24
¬ Remarkable(happiness, be way go)
0.01
Rule weight: 0.13
Evidence weight: 0.06
Similarity weight: 0.95
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.95
¬ Remarkable(happiness, is good thing)
0.01
Rule weight: 0.13
Evidence weight: 0.06
Similarity weight: 0.88
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.95
¬ Remarkable(happiness, be most important thing in life)
0.01
Rule weight: 0.13
Evidence weight: 0.05
Similarity weight: 1.00
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.97
¬ Remarkable(boredom, is thing)
0.01
Rule weight: 0.13
Evidence weight: 0.04
Similarity weight: 1.00
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.97
¬ Remarkable(sadness, is thing)

Remarkability from parent implausibility

0.42
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.21
Plausible(feeling, is thing)
Evidence: 0.99
Remarkable(loneliness, is thing)
Evidence: 0.17
¬ Plausible(loneliness, is thing)
0.40
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 0.39
Plausible(emotion, is good thing)
Evidence: 0.99
Remarkable(loneliness, is thing)
Evidence: 0.17
¬ Plausible(loneliness, is thing)
0.39
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 0.35
Plausible(feeling, is bad thing)
Evidence: 0.99
Remarkable(loneliness, is thing)
Evidence: 0.17
¬ Plausible(loneliness, is thing)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.45
Plausible(emotion, be more important than reason)
Evidence: 0.99
Remarkable(loneliness, is thing)
Evidence: 0.17
¬ Plausible(loneliness, is thing)

Remarkability from sibling implausibility

0.60
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.97
Remarkable(boredom, is thing)
Evidence: 0.17
¬ Plausible(boredom, is thing)
0.60
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.97
Remarkable(sadness, is thing)
Evidence: 0.19
¬ Plausible(sadness, is thing)
0.57
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.95
Remarkable(happiness, is good thing)
Evidence: 0.28
¬ Plausible(happiness, is good thing)
0.56
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.05
Remarkable(sadness, is good thing)
Evidence: 0.02
¬ Plausible(sadness, is good thing)
0.56
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.08
Remarkable(boredom, is good thing)
Evidence: 0.03
¬ Plausible(boredom, is good thing)
0.52
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.95
Remarkable(happiness, be most important thing in life)
Evidence: 0.33
¬ Plausible(happiness, be most important thing in life)
0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.04
Remarkable(boredom, be answer to everything)
Evidence: 0.03
¬ Plausible(boredom, be answer to everything)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.24
Remarkable(happiness, be way go)
Evidence: 0.06
¬ Plausible(happiness, be way go)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.47
¬ Salient(loneliness, is thing)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.97
Evidence: 0.01
Typical(loneliness, is thing)
Evidence: 0.00
¬ Typical(loneliness, have thing)
0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.99
Remarkable(loneliness, is thing)
Evidence: 0.99
¬ Remarkable(loneliness, have thing)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.97
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.13
¬ Plausible(loneliness, have thing)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.99
Remarkable(loneliness, is thing)
Evidence: 0.45
¬ Remarkable(loneliness, be worst thing in world)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.97
Evidence: 0.47
Salient(loneliness, is thing)
Evidence: 0.43
¬ Salient(loneliness, have thing)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.47
Salient(loneliness, is thing)
Evidence: 0.67
¬ Salient(loneliness, be worst thing in world)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.81
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.66
¬ Plausible(loneliness, be worst thing in world)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.81
Evidence: 0.01
Typical(loneliness, is thing)
Evidence: 0.77
¬ Typical(loneliness, be worst thing in world)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.47
Salient(loneliness, is thing)
Evidence: 0.01
¬ Typical(loneliness, is thing)
Evidence: 0.99
¬ Remarkable(loneliness, is thing)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.17
Plausible(loneliness, is thing)
Evidence: 0.01
¬ Typical(loneliness, is thing)

Typicality and Rermarkability incompatibility between a parent and a child

0.49
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.04
¬ Typical(feeling, is thing)
0.30
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.94
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.38
¬ Typical(feeling, is bad thing)
0.24
Rule weight: 0.51
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.40
¬ Typical(emotion, be more important than reason)
0.23
Rule weight: 0.51
Evidence weight: 0.47
Similarity weight: 0.95
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.54
¬ Typical(emotion, is good thing)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.02
¬ Typical(boredom, is thing)
0.13
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.02
¬ Typical(sadness, is thing)
0.12
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.08
¬ Typical(happiness, is good thing)
0.11
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.15
¬ Typical(sadness, is good thing)
0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.17
¬ Typical(boredom, is good thing)
0.11
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.11
¬ Typical(happiness, be most important thing in life)
0.09
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.10
¬ Typical(happiness, be way go)
0.09
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
Evidence: 0.18
¬ Typical(boredom, be answer to everything)

Typicality inheritance from parent to child

0.47
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.01
Typical(loneliness, is thing)
Evidence: 0.04
¬ Typical(feeling, is thing)
0.28
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 0.94
Evidence: 0.01
Typical(loneliness, is thing)
Evidence: 0.38
¬ Typical(feeling, is bad thing)
0.22
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.01
Typical(loneliness, is thing)
Evidence: 0.40
¬ Typical(emotion, be more important than reason)
0.22
Rule weight: 0.48
Evidence weight: 0.47
Similarity weight: 0.95
Evidence: 0.01
Typical(loneliness, is thing)
Evidence: 0.54
¬ Typical(emotion, is good thing)