magnet: be defined as anything that attract

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents item
Weight: 0.60
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Weight: 0.58
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Weight: 0.58
, magnetic field
Weight: 0.58
, program
Weight: 0.58
Siblings attraction
Weight: 0.33
, cathode ray tube
Weight: 0.32
, hypodermic needle
Weight: 0.32
, electronic device
Weight: 0.32
, magnetic tape
Weight: 0.31

Related properties

Property Similarity
be defined as anything that attract 1.00
be defined as something that attract 0.97
be motivated by computer to do something 0.77
be motivated by create result 0.75
requires be aware of intend result 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.91
Plausible(program, requires be aware of intend result)
Evidence: 0.25
¬ Typical(magnet, be defined as anything that attract)
0.46
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.25
¬ Typical(magnet, be defined as anything that attract)
0.44
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.51
Plausible(program, be motivated by create result)
Evidence: 0.25
¬ Typical(magnet, be defined as anything that attract)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.45
Plausible(magnet, be defined as anything that attract)
Evidence: 0.51
¬ Plausible(program, be motivated by create result)
0.05
Rule weight: 0.09
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.45
Plausible(magnet, be defined as anything that attract)
Evidence: 0.58
¬ Plausible(program, be motivated by computer to do something)
0.03
Rule weight: 0.09
Evidence weight: 0.49
Similarity weight: 0.75
Evidence: 0.45
Plausible(magnet, be defined as anything that attract)
Evidence: 0.91
¬ Plausible(program, requires be aware of intend result)

Remarkability exclusitivity betweem a parent and a child

0.29
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.61
¬ Remarkable(magnet, be defined as anything that attract)
Evidence: 0.53
¬ Remarkable(program, requires be aware of intend result)
0.24
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.75
Evidence: 0.61
¬ Remarkable(magnet, be defined as anything that attract)
Evidence: 0.75
¬ Remarkable(program, be motivated by create result)
0.20
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(magnet, be defined as anything that attract)
Evidence: 0.92
¬ Remarkable(program, be motivated by computer to do something)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.91
Plausible(program, requires be aware of intend result)
Evidence: 0.61
Remarkable(magnet, be defined as anything that attract)
Evidence: 0.45
¬ Plausible(magnet, be defined as anything that attract)
0.30
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.61
Remarkable(magnet, be defined as anything that attract)
Evidence: 0.45
¬ Plausible(magnet, be defined as anything that attract)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.51
Plausible(program, be motivated by create result)
Evidence: 0.61
Remarkable(magnet, be defined as anything that attract)
Evidence: 0.45
¬ Plausible(magnet, be defined as anything that attract)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.45
Plausible(magnet, be defined as anything that attract)
Evidence: 0.81
¬ Salient(magnet, be defined as anything that attract)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.97
Evidence: 0.25
Typical(magnet, be defined as anything that attract)
Evidence: 0.13
¬ Typical(magnet, be defined as something that attract)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.97
Evidence: 0.81
Salient(magnet, be defined as anything that attract)
Evidence: 0.92
¬ Salient(magnet, be defined as something that attract)
0.60
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.97
Evidence: 0.61
Remarkable(magnet, be defined as anything that attract)
Evidence: 0.72
¬ Remarkable(magnet, be defined as something that attract)
0.51
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.97
Evidence: 0.45
Plausible(magnet, be defined as anything that attract)
Evidence: 0.70
¬ Plausible(magnet, be defined as something that attract)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.81
Salient(magnet, be defined as anything that attract)
Evidence: 0.25
¬ Typical(magnet, be defined as anything that attract)
Evidence: 0.61
¬ Remarkable(magnet, be defined as anything that attract)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.45
Plausible(magnet, be defined as anything that attract)
Evidence: 0.25
¬ Typical(magnet, be defined as anything that attract)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(magnet, be defined as anything that attract)
Evidence: 0.13
¬ Typical(program, be motivated by computer to do something)
0.33
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.61
¬ Remarkable(magnet, be defined as anything that attract)
Evidence: 0.21
¬ Typical(program, requires be aware of intend result)
0.33
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.61
¬ Remarkable(magnet, be defined as anything that attract)
Evidence: 0.23
¬ Typical(program, be motivated by create result)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.25
Typical(magnet, be defined as anything that attract)
Evidence: 0.13
¬ Typical(program, be motivated by computer to do something)
0.31
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.25
Typical(magnet, be defined as anything that attract)
Evidence: 0.21
¬ Typical(program, requires be aware of intend result)
0.30
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.25
Typical(magnet, be defined as anything that attract)
Evidence: 0.23
¬ Typical(program, be motivated by create result)