missile: be at war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents ballistic missile
Weight: 0.84
, weapon
Weight: 0.69
, rocket
Weight: 0.60
, item
Weight: 0.58
Siblings nuclear weapon
Weight: 0.73
, projectile
Weight: 0.60
, spear
Weight: 0.60
, torpedo
Weight: 0.49
, terrier
Weight: 0.46

Related properties

Property Similarity
be at war 1.00
be a part of war 0.96
be used to fight in war 0.91
be need to survive war 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.34
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.91
Evidence: 0.21
Plausible(weapon, be used to fight in war)
Evidence: 0.56
¬ Typical(missile, be at war)
0.33
Rule weight: 0.66
Evidence weight: 0.51
Similarity weight: 0.96
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.56
¬ Typical(missile, be at war)
0.28
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.18
Plausible(weapon, be need to survive war)
Evidence: 0.56
¬ Typical(missile, be at war)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.13
Plausible(missile, be at war)
Evidence: 0.13
¬ Plausible(weapon, be a part of war)
0.07
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.13
Plausible(missile, be at war)
Evidence: 0.21
¬ Plausible(weapon, be used to fight in war)
0.06
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.13
Plausible(missile, be at war)
Evidence: 0.18
¬ Plausible(weapon, be need to survive war)

Remarkability exclusitivity betweem a parent and a child

0.48
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.24
¬ Remarkable(missile, be at war)
Evidence: 0.56
¬ Remarkable(weapon, be a part of war)
0.45
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.24
¬ Remarkable(missile, be at war)
Evidence: 0.59
¬ Remarkable(weapon, be used to fight in war)
0.41
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.24
¬ Remarkable(missile, be at war)
Evidence: 0.37
¬ Remarkable(weapon, be need to survive war)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.24
Remarkable(missile, be at war)
Evidence: 0.13
¬ Plausible(missile, be at war)
0.35
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.21
Plausible(weapon, be used to fight in war)
Evidence: 0.24
Remarkable(missile, be at war)
Evidence: 0.13
¬ Plausible(missile, be at war)
0.30
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.18
Plausible(weapon, be need to survive war)
Evidence: 0.24
Remarkable(missile, be at war)
Evidence: 0.13
¬ Plausible(missile, be at war)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.13
Plausible(missile, be at war)
Evidence: 0.31
¬ Salient(missile, be at war)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.31
Salient(missile, be at war)
Evidence: 0.56
¬ Typical(missile, be at war)
Evidence: 0.24
¬ Remarkable(missile, be at war)

Typical implies Plausible

0.25
Rule weight: 0.48
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.13
Plausible(missile, be at war)
Evidence: 0.56
¬ Typical(missile, be at war)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.24
¬ Remarkable(missile, be at war)
Evidence: 0.57
¬ Typical(weapon, be a part of war)
0.41
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.24
¬ Remarkable(missile, be at war)
Evidence: 0.47
¬ Typical(weapon, be used to fight in war)
0.35
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.24
¬ Remarkable(missile, be at war)
Evidence: 0.58
¬ Typical(weapon, be need to survive war)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.56
Typical(missile, be at war)
Evidence: 0.57
¬ Typical(weapon, be a part of war)
0.35
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.56
Typical(missile, be at war)
Evidence: 0.47
¬ Typical(weapon, be used to fight in war)
0.28
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.56
Typical(missile, be at war)
Evidence: 0.58
¬ Typical(weapon, be need to survive war)