mode: be easier than modes

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents condition
Weight: 0.60
, concept
Weight: 0.60
, factor
Weight: 0.58
, setting
Weight: 0.58
Siblings arcade
Weight: 0.65
, survival
Weight: 0.62
, default
Weight: 0.61
, cbc
Weight: 0.57
, overlay
Weight: 0.55

Related properties

Property Similarity
be easier than modes 1.00
be easier than competitive modes 0.96
is modes 0.92
is modes becoming 0.88
is colorblind modes 0.84
be mode 0.83
is colorblind modes becoming 0.83
be mode pvp 0.81
be settings hard on android 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.83
Plausible(setting, be settings hard on android)
Evidence: 0.49
¬ Typical(mode, be easier than modes)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.53
Similarity weight: 0.75
Evidence: 0.43
Plausible(mode, be easier than modes)
Evidence: 0.83
¬ Plausible(setting, be settings hard on android)

Remarkability exclusitivity betweem a parent and a child

0.32
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.57
¬ Remarkable(setting, be settings hard on android)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.37
¬ Remarkable(survival, be mode pvp)
0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.53
¬ Remarkable(survival, be mode)
0.07
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.74
¬ Remarkable(default, is colorblind modes)
0.07
Rule weight: 0.13
Evidence weight: 0.63
Similarity weight: 0.83
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.78
¬ Remarkable(default, is colorblind modes becoming)
0.07
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.92
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.95
¬ Remarkable(default, is modes)
0.07
Rule weight: 0.13
Evidence weight: 0.57
Similarity weight: 0.88
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.90
¬ Remarkable(default, is modes becoming)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.83
Plausible(setting, be settings hard on android)
Evidence: 0.47
Remarkable(mode, be easier than modes)
Evidence: 0.43
¬ Plausible(mode, be easier than modes)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.43
Plausible(mode, be easier than modes)
Evidence: 0.95
Remarkable(default, is modes)
Evidence: 0.22
¬ Plausible(default, is modes)
0.52
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.43
Plausible(mode, be easier than modes)
Evidence: 0.90
Remarkable(default, is modes becoming)
Evidence: 0.24
¬ Plausible(default, is modes becoming)
0.48
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.43
Plausible(mode, be easier than modes)
Evidence: 0.53
Remarkable(survival, be mode)
Evidence: 0.12
¬ Plausible(survival, be mode)
0.48
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.43
Plausible(mode, be easier than modes)
Evidence: 0.74
Remarkable(default, is colorblind modes)
Evidence: 0.35
¬ Plausible(default, is colorblind modes)
0.48
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.43
Plausible(mode, be easier than modes)
Evidence: 0.78
Remarkable(default, is colorblind modes becoming)
Evidence: 0.31
¬ Plausible(default, is colorblind modes becoming)
0.43
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.43
Plausible(mode, be easier than modes)
Evidence: 0.37
Remarkable(survival, be mode pvp)
Evidence: 0.33
¬ Plausible(survival, be mode pvp)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.43
Plausible(mode, be easier than modes)
Evidence: 0.41
¬ Salient(mode, be easier than modes)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.47
Remarkable(mode, be easier than modes)
Evidence: 0.41
¬ Remarkable(mode, be easier than competitive modes)
0.57
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.96
Evidence: 0.41
Salient(mode, be easier than modes)
Evidence: 0.52
¬ Salient(mode, be easier than competitive modes)
0.56
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.96
Evidence: 0.43
Plausible(mode, be easier than modes)
Evidence: 0.56
¬ Plausible(mode, be easier than competitive modes)
0.54
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.96
Evidence: 0.49
Typical(mode, be easier than modes)
Evidence: 0.67
¬ Typical(mode, be easier than competitive modes)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.41
Salient(mode, be easier than modes)
Evidence: 0.49
¬ Typical(mode, be easier than modes)
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.43
Plausible(mode, be easier than modes)
Evidence: 0.49
¬ Typical(mode, be easier than modes)

Typicality and Rermarkability incompatibility between a parent and a child

0.23
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.87
¬ Typical(setting, be settings hard on android)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.04
¬ Typical(default, is modes)
0.12
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.06
¬ Typical(default, is modes becoming)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.09
¬ Typical(survival, be mode)
0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.18
¬ Typical(default, is colorblind modes becoming)
0.10
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.25
¬ Typical(default, is colorblind modes)
0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.47
¬ Remarkable(mode, be easier than modes)
Evidence: 0.41
¬ Typical(survival, be mode pvp)

Typicality inheritance from parent to child

0.20
Rule weight: 0.48
Evidence weight: 0.55
Similarity weight: 0.75
Evidence: 0.49
Typical(mode, be easier than modes)
Evidence: 0.87
¬ Typical(setting, be settings hard on android)