perform: requires be where you can perform

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Weight: 0.27
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, bus stop
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, meet
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Related properties

Property Similarity
requires be where you can perform 1.00
requires do what be ask of you 0.84
be motivated by you enjoy do it 0.83
be at you 0.83
requires learn how 0.80
be play with yourself or someone else 0.80
be used to help other person enjoy themselves 0.80
requires learn to act 0.80
require person to play 0.80
causes do your best 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.56
Plausible(anything, be at you)
Evidence: 0.06
¬ Typical(perform, requires be where you can perform)
0.51
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.06
¬ Typical(perform, requires be where you can perform)
0.50
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.20
Plausible(game, require person to play)
Evidence: 0.06
¬ Typical(perform, requires be where you can perform)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.88
Plausible(perform, requires be where you can perform)
Evidence: 0.11
¬ Plausible(game, be play with yourself or someone else)
0.07
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.88
Plausible(perform, requires be where you can perform)
Evidence: 0.20
¬ Plausible(game, require person to play)
0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.88
Plausible(perform, requires be where you can perform)
Evidence: 0.56
¬ Plausible(anything, be at you)

Remarkability exclusitivity betweem a parent and a child

0.27
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.83
Evidence: 0.85
¬ Remarkable(perform, requires be where you can perform)
Evidence: 0.50
¬ Remarkable(anything, be at you)
0.23
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.85
¬ Remarkable(perform, requires be where you can perform)
Evidence: 0.59
¬ Remarkable(game, require person to play)
0.18
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 0.80
Evidence: 0.85
¬ Remarkable(perform, requires be where you can perform)
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.56
Plausible(anything, be at you)
Evidence: 0.85
Remarkable(perform, requires be where you can perform)
Evidence: 0.88
¬ Plausible(perform, requires be where you can perform)
0.30
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.20
Plausible(game, require person to play)
Evidence: 0.85
Remarkable(perform, requires be where you can perform)
Evidence: 0.88
¬ Plausible(perform, requires be where you can perform)
0.30
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.85
Remarkable(perform, requires be where you can perform)
Evidence: 0.88
¬ Plausible(perform, requires be where you can perform)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.88
Plausible(perform, requires be where you can perform)
Evidence: 0.94
¬ Salient(perform, requires be where you can perform)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.94
Salient(perform, requires be where you can perform)
Evidence: 0.80
¬ Salient(perform, requires do what be ask of you)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.94
Salient(perform, requires be where you can perform)
Evidence: 0.74
¬ Salient(perform, be motivated by you enjoy do it)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.88
Plausible(perform, requires be where you can perform)
Evidence: 0.49
¬ Plausible(perform, be motivated by you enjoy do it)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.88
Plausible(perform, requires be where you can perform)
Evidence: 0.64
¬ Plausible(perform, requires do what be ask of you)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.88
Plausible(perform, requires be where you can perform)
Evidence: 0.22
¬ Plausible(perform, causes do your best)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.88
Plausible(perform, requires be where you can perform)
Evidence: 0.35
¬ Plausible(perform, requires learn how)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.94
Salient(perform, requires be where you can perform)
Evidence: 0.66
¬ Salient(perform, be used to help other person enjoy themselves)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.94
Salient(perform, requires be where you can perform)
Evidence: 0.79
¬ Salient(perform, requires learn how)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.88
Plausible(perform, requires be where you can perform)
Evidence: 0.35
¬ Plausible(perform, be used to help other person enjoy themselves)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.88
Plausible(perform, requires be where you can perform)
Evidence: 0.35
¬ Plausible(perform, requires learn to act)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.94
Salient(perform, requires be where you can perform)
Evidence: 0.70
¬ Salient(perform, causes do your best)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.94
Salient(perform, requires be where you can perform)
Evidence: 0.79
¬ Salient(perform, requires learn to act)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.85
Remarkable(perform, requires be where you can perform)
Evidence: 0.86
¬ Remarkable(perform, requires do what be ask of you)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.85
Remarkable(perform, requires be where you can perform)
Evidence: 0.87
¬ Remarkable(perform, be motivated by you enjoy do it)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.85
Remarkable(perform, requires be where you can perform)
Evidence: 0.69
¬ Remarkable(perform, requires learn how)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.06
Typical(perform, requires be where you can perform)
Evidence: 0.15
¬ Typical(perform, requires do what be ask of you)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.85
Remarkable(perform, requires be where you can perform)
Evidence: 0.70
¬ Remarkable(perform, be used to help other person enjoy themselves)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.85
Remarkable(perform, requires be where you can perform)
Evidence: 0.75
¬ Remarkable(perform, requires learn to act)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.85
Remarkable(perform, requires be where you can perform)
Evidence: 0.78
¬ Remarkable(perform, causes do your best)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.06
Typical(perform, requires be where you can perform)
Evidence: 0.20
¬ Typical(perform, be motivated by you enjoy do it)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.06
Typical(perform, requires be where you can perform)
Evidence: 0.32
¬ Typical(perform, requires learn to act)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.06
Typical(perform, requires be where you can perform)
Evidence: 0.33
¬ Typical(perform, requires learn how)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.06
Typical(perform, requires be where you can perform)
Evidence: 0.33
¬ Typical(perform, be used to help other person enjoy themselves)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.06
Typical(perform, requires be where you can perform)
Evidence: 0.42
¬ Typical(perform, causes do your best)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.94
Salient(perform, requires be where you can perform)
Evidence: 0.06
¬ Typical(perform, requires be where you can perform)
Evidence: 0.85
¬ Remarkable(perform, requires be where you can perform)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.88
Plausible(perform, requires be where you can perform)
Evidence: 0.06
¬ Typical(perform, requires be where you can perform)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.85
¬ Remarkable(perform, requires be where you can perform)
Evidence: 0.23
¬ Typical(anything, be at you)
0.24
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.85
¬ Remarkable(perform, requires be where you can perform)
Evidence: 0.48
¬ Typical(game, require person to play)
0.22
Rule weight: 0.51
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.85
¬ Remarkable(perform, requires be where you can perform)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.06
Typical(perform, requires be where you can perform)
Evidence: 0.23
¬ Typical(anything, be at you)
0.21
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.06
Typical(perform, requires be where you can perform)
Evidence: 0.48
¬ Typical(game, require person to play)
0.19
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.06
Typical(perform, requires be where you can perform)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)