play chess: be motivated by someone make me

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by someone make me 1.00
be motivated by you enjoy it 0.85
be motivated by you like stragity game 0.84
be motivated by it be fun 0.84
requires find someone to play with 0.83
requires find someone else to play against 0.83
be motivated by you be smart 0.81
be motivated by have fun 0.81
be motivated by you like challenge 0.81
causes someone to win 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(play chess, be motivated by someone make me)
Evidence: 0.81
¬ Salient(play chess, be motivated by someone make me)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.97
Plausible(play chess, be motivated by someone make me)
Evidence: 0.97
¬ Plausible(play chess, be motivated by you enjoy it)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.97
Plausible(play chess, be motivated by someone make me)
Evidence: 0.85
¬ Plausible(play chess, be motivated by it be fun)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(play chess, be motivated by someone make me)
Evidence: 0.86
¬ Plausible(play chess, requires find someone else to play against)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(play chess, be motivated by someone make me)
Evidence: 0.96
¬ Plausible(play chess, requires find someone to play with)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.08
Typical(play chess, be motivated by someone make me)
Evidence: 0.07
¬ Typical(play chess, be motivated by you enjoy it)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.97
Plausible(play chess, be motivated by someone make me)
Evidence: 0.77
¬ Plausible(play chess, be motivated by you be smart)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.97
Plausible(play chess, be motivated by someone make me)
Evidence: 0.64
¬ Plausible(play chess, causes someone to win)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(play chess, be motivated by someone make me)
Evidence: 0.87
¬ Plausible(play chess, be motivated by have fun)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(play chess, be motivated by someone make me)
Evidence: 0.86
¬ Plausible(play chess, be motivated by you like challenge)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Remarkable(play chess, be motivated by someone make me)
Evidence: 0.94
¬ Remarkable(play chess, be motivated by you enjoy it)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.08
Typical(play chess, be motivated by someone make me)
Evidence: 0.09
¬ Typical(play chess, requires find someone to play with)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.90
Remarkable(play chess, be motivated by someone make me)
Evidence: 0.90
¬ Remarkable(play chess, be motivated by it be fun)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Remarkable(play chess, be motivated by someone make me)
Evidence: 0.91
¬ Remarkable(play chess, requires find someone to play with)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Remarkable(play chess, be motivated by someone make me)
Evidence: 0.91
¬ Remarkable(play chess, requires find someone else to play against)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.90
Remarkable(play chess, be motivated by someone make me)
Evidence: 0.76
¬ Remarkable(play chess, be motivated by you be smart)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.90
Remarkable(play chess, be motivated by someone make me)
Evidence: 0.72
¬ Remarkable(play chess, causes someone to win)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.81
Salient(play chess, be motivated by someone make me)
Evidence: 0.59
¬ Salient(play chess, be motivated by it be fun)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.81
Salient(play chess, be motivated by someone make me)
Evidence: 0.57
¬ Salient(play chess, requires find someone else to play against)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.90
Remarkable(play chess, be motivated by someone make me)
Evidence: 0.89
¬ Remarkable(play chess, be motivated by you like challenge)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.90
Remarkable(play chess, be motivated by someone make me)
Evidence: 0.90
¬ Remarkable(play chess, be motivated by have fun)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.81
Salient(play chess, be motivated by someone make me)
Evidence: 0.47
¬ Salient(play chess, causes someone to win)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.81
Salient(play chess, be motivated by someone make me)
Evidence: 0.76
¬ Salient(play chess, be motivated by you enjoy it)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.81
Salient(play chess, be motivated by someone make me)
Evidence: 0.57
¬ Salient(play chess, be motivated by you be smart)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.81
Salient(play chess, be motivated by someone make me)
Evidence: 0.62
¬ Salient(play chess, be motivated by you like challenge)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.81
Salient(play chess, be motivated by someone make me)
Evidence: 0.62
¬ Salient(play chess, be motivated by have fun)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.81
Salient(play chess, be motivated by someone make me)
Evidence: 0.79
¬ Salient(play chess, requires find someone to play with)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.08
Typical(play chess, be motivated by someone make me)
Evidence: 0.22
¬ Typical(play chess, requires find someone else to play against)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.08
Typical(play chess, be motivated by someone make me)
Evidence: 0.21
¬ Typical(play chess, be motivated by have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.08
Typical(play chess, be motivated by someone make me)
Evidence: 0.25
¬ Typical(play chess, be motivated by it be fun)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.08
Typical(play chess, be motivated by someone make me)
Evidence: 0.23
¬ Typical(play chess, be motivated by you like challenge)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.08
Typical(play chess, be motivated by someone make me)
Evidence: 0.41
¬ Typical(play chess, be motivated by you be smart)
0.32
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.81
Evidence: 0.08
Typical(play chess, be motivated by someone make me)
Evidence: 0.59
¬ Typical(play chess, causes someone to win)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.81
Salient(play chess, be motivated by someone make me)
Evidence: 0.08
¬ Typical(play chess, be motivated by someone make me)
Evidence: 0.90
¬ Remarkable(play chess, be motivated by someone make me)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(play chess, be motivated by someone make me)
Evidence: 0.08
¬ Typical(play chess, be motivated by someone make me)