play chess: be used to play with friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to play with friend 1.00
be used to have fun with friend 0.90
requires find someone to play with 0.84
requires find partner to play with 0.82
requires find someone else to play against 0.81
be motivated by play game 0.80
be motivated by you like stragity game 0.78
be motivated by someone make me 0.77
be used to game 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.54
Plausible(play chess, be used to play with friend)
Evidence: 0.39
¬ Salient(play chess, be used to play with friend)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.72
Typical(play chess, be used to play with friend)
Evidence: 0.09
¬ Typical(play chess, requires find someone to play with)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.72
Typical(play chess, be used to play with friend)
Evidence: 0.45
¬ Typical(play chess, be used to have fun with friend)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.72
Typical(play chess, be used to play with friend)
Evidence: 0.22
¬ Typical(play chess, requires find someone else to play against)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.72
Typical(play chess, be used to play with friend)
Evidence: 0.08
¬ Typical(play chess, be motivated by someone make me)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.72
Typical(play chess, be used to play with friend)
Evidence: 0.28
¬ Typical(play chess, be motivated by play game)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.39
Salient(play chess, be used to play with friend)
Evidence: 0.49
¬ Salient(play chess, be used to have fun with friend)
0.52
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.90
Evidence: 0.61
Remarkable(play chess, be used to play with friend)
Evidence: 0.82
¬ Remarkable(play chess, be used to have fun with friend)
0.51
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.54
Plausible(play chess, be used to play with friend)
Evidence: 0.72
¬ Plausible(play chess, be used to have fun with friend)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.61
Remarkable(play chess, be used to play with friend)
Evidence: 0.79
¬ Remarkable(play chess, be motivated by play game)
0.46
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.61
Remarkable(play chess, be used to play with friend)
Evidence: 0.91
¬ Remarkable(play chess, requires find someone to play with)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.39
Salient(play chess, be used to play with friend)
Evidence: 0.57
¬ Salient(play chess, requires find someone else to play against)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.61
Remarkable(play chess, be used to play with friend)
Evidence: 0.91
¬ Remarkable(play chess, requires find someone else to play against)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.61
Remarkable(play chess, be used to play with friend)
Evidence: 0.90
¬ Remarkable(play chess, be motivated by someone make me)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.81
Evidence: 0.54
Plausible(play chess, be used to play with friend)
Evidence: 0.86
¬ Plausible(play chess, requires find someone else to play against)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.54
Plausible(play chess, be used to play with friend)
Evidence: 0.86
¬ Plausible(play chess, be motivated by play game)
0.41
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.39
Salient(play chess, be used to play with friend)
Evidence: 0.67
¬ Salient(play chess, be motivated by play game)
0.40
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.84
Evidence: 0.54
Plausible(play chess, be used to play with friend)
Evidence: 0.96
¬ Plausible(play chess, requires find someone to play with)
0.37
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.84
Evidence: 0.39
Salient(play chess, be used to play with friend)
Evidence: 0.79
¬ Salient(play chess, requires find someone to play with)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.54
Plausible(play chess, be used to play with friend)
Evidence: 0.97
¬ Plausible(play chess, be motivated by someone make me)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.77
Evidence: 0.39
Salient(play chess, be used to play with friend)
Evidence: 0.81
¬ Salient(play chess, be motivated by someone make me)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.39
Salient(play chess, be used to play with friend)
Evidence: 0.72
¬ Typical(play chess, be used to play with friend)
Evidence: 0.61
¬ Remarkable(play chess, be used to play with friend)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.54
Plausible(play chess, be used to play with friend)
Evidence: 0.72
¬ Typical(play chess, be used to play with friend)