play frisbee: be motivated by you like exertcise

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you like exertcise 1.00
be motivated by you like to play game 0.88
be motivated by someone invite me to 0.85
be motivated by have fun with my child 0.85
be motivated by something to do at beach 0.82
causes you make dog happy 0.80
be motivated by you be bore 0.79
requires do it outside 0.78
causes person will have fun 0.78
be motivated by run in parki 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.89
Plausible(play frisbee, be motivated by you like exertcise)
Evidence: 0.63
¬ Salient(play frisbee, be motivated by you like exertcise)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.89
Plausible(play frisbee, be motivated by you like exertcise)
Evidence: 0.82
¬ Plausible(play frisbee, be motivated by you like to play game)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.89
Plausible(play frisbee, be motivated by you like exertcise)
Evidence: 0.83
¬ Plausible(play frisbee, be motivated by someone invite me to)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.86
Remarkable(play frisbee, be motivated by you like exertcise)
Evidence: 0.88
¬ Remarkable(play frisbee, be motivated by you like to play game)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.89
Plausible(play frisbee, be motivated by you like exertcise)
Evidence: 0.86
¬ Plausible(play frisbee, be motivated by have fun with my child)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.86
Remarkable(play frisbee, be motivated by you like exertcise)
Evidence: 0.71
¬ Remarkable(play frisbee, be motivated by someone invite me to)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.63
Salient(play frisbee, be motivated by you like exertcise)
Evidence: 0.32
¬ Salient(play frisbee, be motivated by someone invite me to)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.89
Plausible(play frisbee, be motivated by you like exertcise)
Evidence: 0.88
¬ Plausible(play frisbee, be motivated by something to do at beach)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.63
Salient(play frisbee, be motivated by you like exertcise)
Evidence: 0.19
¬ Salient(play frisbee, causes you make dog happy)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.86
Remarkable(play frisbee, be motivated by you like exertcise)
Evidence: 0.42
¬ Remarkable(play frisbee, be motivated by you be bore)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.86
Remarkable(play frisbee, be motivated by you like exertcise)
Evidence: 0.91
¬ Remarkable(play frisbee, be motivated by have fun with my child)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.89
Plausible(play frisbee, be motivated by you like exertcise)
Evidence: 0.64
¬ Plausible(play frisbee, be motivated by you be bore)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.89
Plausible(play frisbee, be motivated by you like exertcise)
Evidence: 0.91
¬ Plausible(play frisbee, causes you make dog happy)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.86
Remarkable(play frisbee, be motivated by you like exertcise)
Evidence: 0.89
¬ Remarkable(play frisbee, be motivated by something to do at beach)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.89
Plausible(play frisbee, be motivated by you like exertcise)
Evidence: 0.80
¬ Plausible(play frisbee, causes person will have fun)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.89
Plausible(play frisbee, be motivated by you like exertcise)
Evidence: 0.83
¬ Plausible(play frisbee, requires do it outside)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.86
Remarkable(play frisbee, be motivated by you like exertcise)
Evidence: 0.78
¬ Remarkable(play frisbee, causes you make dog happy)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.21
Typical(play frisbee, be motivated by you like exertcise)
Evidence: 0.21
¬ Typical(play frisbee, be motivated by have fun with my child)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.86
Remarkable(play frisbee, be motivated by you like exertcise)
Evidence: 0.76
¬ Remarkable(play frisbee, requires do it outside)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.63
Salient(play frisbee, be motivated by you like exertcise)
Evidence: 0.57
¬ Salient(play frisbee, be motivated by you like to play game)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.86
Remarkable(play frisbee, be motivated by you like exertcise)
Evidence: 0.86
¬ Remarkable(play frisbee, causes person will have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.21
Typical(play frisbee, be motivated by you like exertcise)
Evidence: 0.21
¬ Typical(play frisbee, be motivated by something to do at beach)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.21
Typical(play frisbee, be motivated by you like exertcise)
Evidence: 0.30
¬ Typical(play frisbee, be motivated by you like to play game)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.63
Salient(play frisbee, be motivated by you like exertcise)
Evidence: 0.57
¬ Salient(play frisbee, be motivated by have fun with my child)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.63
Salient(play frisbee, be motivated by you like exertcise)
Evidence: 0.43
¬ Salient(play frisbee, be motivated by you be bore)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.63
Salient(play frisbee, be motivated by you like exertcise)
Evidence: 0.45
¬ Salient(play frisbee, requires do it outside)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.21
Typical(play frisbee, be motivated by you like exertcise)
Evidence: 0.23
¬ Typical(play frisbee, causes you make dog happy)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.63
Salient(play frisbee, be motivated by you like exertcise)
Evidence: 0.61
¬ Salient(play frisbee, be motivated by something to do at beach)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.63
Salient(play frisbee, be motivated by you like exertcise)
Evidence: 0.53
¬ Salient(play frisbee, causes person will have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.21
Typical(play frisbee, be motivated by you like exertcise)
Evidence: 0.36
¬ Typical(play frisbee, be motivated by someone invite me to)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.21
Typical(play frisbee, be motivated by you like exertcise)
Evidence: 0.33
¬ Typical(play frisbee, causes person will have fun)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.21
Typical(play frisbee, be motivated by you like exertcise)
Evidence: 0.33
¬ Typical(play frisbee, requires do it outside)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.21
Typical(play frisbee, be motivated by you like exertcise)
Evidence: 0.67
¬ Typical(play frisbee, be motivated by you be bore)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.63
Salient(play frisbee, be motivated by you like exertcise)
Evidence: 0.21
¬ Typical(play frisbee, be motivated by you like exertcise)
Evidence: 0.86
¬ Remarkable(play frisbee, be motivated by you like exertcise)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.89
Plausible(play frisbee, be motivated by you like exertcise)
Evidence: 0.21
¬ Typical(play frisbee, be motivated by you like exertcise)