play frisbee: be motivated by something to do at beach

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by something to do at beach 1.00
requires go to beach 0.89
be used to play on beach 0.88
be used to beach 0.87
be motivated by you like exertcise 0.82
be motivated by have fun with my child 0.81
be motivated by have fun in sun 0.80
be motivated by someone invite me to 0.80
requires do it outside 0.79
be motivated by you like to play game 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.88
Plausible(play frisbee, be motivated by something to do at beach)
Evidence: 0.61
¬ Salient(play frisbee, be motivated by something to do at beach)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.89
Remarkable(play frisbee, be motivated by something to do at beach)
Evidence: 0.11
¬ Remarkable(play frisbee, requires go to beach)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.61
Salient(play frisbee, be motivated by something to do at beach)
Evidence: 0.08
¬ Salient(play frisbee, requires go to beach)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.89
Remarkable(play frisbee, be motivated by something to do at beach)
Evidence: 0.09
¬ Remarkable(play frisbee, be used to beach)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.61
Salient(play frisbee, be motivated by something to do at beach)
Evidence: 0.10
¬ Salient(play frisbee, be used to beach)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.88
Plausible(play frisbee, be motivated by something to do at beach)
Evidence: 0.70
¬ Plausible(play frisbee, requires go to beach)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.88
Plausible(play frisbee, be motivated by something to do at beach)
Evidence: 0.67
¬ Plausible(play frisbee, be used to play on beach)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.89
Remarkable(play frisbee, be motivated by something to do at beach)
Evidence: 0.72
¬ Remarkable(play frisbee, be used to play on beach)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.88
Plausible(play frisbee, be motivated by something to do at beach)
Evidence: 0.67
¬ Plausible(play frisbee, be used to beach)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.61
Salient(play frisbee, be motivated by something to do at beach)
Evidence: 0.38
¬ Salient(play frisbee, be used to play on beach)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.89
Remarkable(play frisbee, be motivated by something to do at beach)
Evidence: 0.86
¬ Remarkable(play frisbee, be motivated by you like exertcise)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.88
Plausible(play frisbee, be motivated by something to do at beach)
Evidence: 0.89
¬ Plausible(play frisbee, be motivated by you like exertcise)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.89
Remarkable(play frisbee, be motivated by something to do at beach)
Evidence: 0.71
¬ Remarkable(play frisbee, be motivated by someone invite me to)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.89
Remarkable(play frisbee, be motivated by something to do at beach)
Evidence: 0.79
¬ Remarkable(play frisbee, be motivated by have fun in sun)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.89
Remarkable(play frisbee, be motivated by something to do at beach)
Evidence: 0.76
¬ Remarkable(play frisbee, requires do it outside)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.88
Plausible(play frisbee, be motivated by something to do at beach)
Evidence: 0.86
¬ Plausible(play frisbee, be motivated by have fun with my child)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.89
Remarkable(play frisbee, be motivated by something to do at beach)
Evidence: 0.91
¬ Remarkable(play frisbee, be motivated by have fun with my child)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.88
Plausible(play frisbee, be motivated by something to do at beach)
Evidence: 0.81
¬ Plausible(play frisbee, be motivated by have fun in sun)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.88
Plausible(play frisbee, be motivated by something to do at beach)
Evidence: 0.83
¬ Plausible(play frisbee, be motivated by someone invite me to)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.88
Plausible(play frisbee, be motivated by something to do at beach)
Evidence: 0.83
¬ Plausible(play frisbee, requires do it outside)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.88
Plausible(play frisbee, be motivated by something to do at beach)
Evidence: 0.82
¬ Plausible(play frisbee, be motivated by you like to play game)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.89
Remarkable(play frisbee, be motivated by something to do at beach)
Evidence: 0.88
¬ Remarkable(play frisbee, be motivated by you like to play game)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.61
Salient(play frisbee, be motivated by something to do at beach)
Evidence: 0.32
¬ Salient(play frisbee, be motivated by someone invite me to)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.21
Typical(play frisbee, be motivated by something to do at beach)
Evidence: 0.21
¬ Typical(play frisbee, be motivated by you like exertcise)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.21
Typical(play frisbee, be motivated by something to do at beach)
Evidence: 0.21
¬ Typical(play frisbee, be motivated by have fun with my child)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.61
Salient(play frisbee, be motivated by something to do at beach)
Evidence: 0.45
¬ Salient(play frisbee, requires do it outside)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.61
Salient(play frisbee, be motivated by something to do at beach)
Evidence: 0.57
¬ Salient(play frisbee, be motivated by have fun with my child)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.61
Salient(play frisbee, be motivated by something to do at beach)
Evidence: 0.63
¬ Salient(play frisbee, be motivated by you like exertcise)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.61
Salient(play frisbee, be motivated by something to do at beach)
Evidence: 0.59
¬ Salient(play frisbee, be motivated by have fun in sun)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.61
Salient(play frisbee, be motivated by something to do at beach)
Evidence: 0.57
¬ Salient(play frisbee, be motivated by you like to play game)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.21
Typical(play frisbee, be motivated by something to do at beach)
Evidence: 0.30
¬ Typical(play frisbee, be motivated by you like to play game)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.21
Typical(play frisbee, be motivated by something to do at beach)
Evidence: 0.33
¬ Typical(play frisbee, requires do it outside)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.21
Typical(play frisbee, be motivated by something to do at beach)
Evidence: 0.34
¬ Typical(play frisbee, be motivated by have fun in sun)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.21
Typical(play frisbee, be motivated by something to do at beach)
Evidence: 0.36
¬ Typical(play frisbee, be motivated by someone invite me to)
0.43
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.88
Evidence: 0.21
Typical(play frisbee, be motivated by something to do at beach)
Evidence: 0.54
¬ Typical(play frisbee, be used to play on beach)
0.27
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.89
Evidence: 0.21
Typical(play frisbee, be motivated by something to do at beach)
Evidence: 0.81
¬ Typical(play frisbee, requires go to beach)
0.23
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.87
Evidence: 0.21
Typical(play frisbee, be motivated by something to do at beach)
Evidence: 0.86
¬ Typical(play frisbee, be used to beach)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.61
Salient(play frisbee, be motivated by something to do at beach)
Evidence: 0.21
¬ Typical(play frisbee, be motivated by something to do at beach)
Evidence: 0.89
¬ Remarkable(play frisbee, be motivated by something to do at beach)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.88
Plausible(play frisbee, be motivated by something to do at beach)
Evidence: 0.21
¬ Typical(play frisbee, be motivated by something to do at beach)