play frisbee: be used to dog

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to dog 1.00
be used to person and dog 0.96
requires get dog 0.94
requires find dog 0.93
be used to exercise dog 0.90
be used to play with your dog 0.89
requires take your dog to park 0.88
causes dog get exercise 0.87
be used to entertain dog 0.87
causes dog bite 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.81
Plausible(play frisbee, be used to dog)
Evidence: 0.19
¬ Salient(play frisbee, be used to dog)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.19
Salient(play frisbee, be used to dog)
Evidence: 0.14
¬ Salient(play frisbee, be used to person and dog)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.19
Salient(play frisbee, be used to dog)
Evidence: 0.02
¬ Salient(play frisbee, causes dog bite)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.34
Remarkable(play frisbee, be used to dog)
Evidence: 0.06
¬ Remarkable(play frisbee, causes dog bite)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.48
Typical(play frisbee, be used to dog)
Evidence: 0.17
¬ Typical(play frisbee, be used to play with your dog)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.81
Plausible(play frisbee, be used to dog)
Evidence: 0.82
¬ Plausible(play frisbee, be used to person and dog)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.94
Evidence: 0.81
Plausible(play frisbee, be used to dog)
Evidence: 0.80
¬ Plausible(play frisbee, requires get dog)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.81
Plausible(play frisbee, be used to dog)
Evidence: 0.76
¬ Plausible(play frisbee, requires find dog)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.34
Remarkable(play frisbee, be used to dog)
Evidence: 0.27
¬ Remarkable(play frisbee, be used to person and dog)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.81
Plausible(play frisbee, be used to dog)
Evidence: 0.82
¬ Plausible(play frisbee, be used to exercise dog)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.19
Salient(play frisbee, be used to dog)
Evidence: 0.20
¬ Salient(play frisbee, be used to exercise dog)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.48
Typical(play frisbee, be used to dog)
Evidence: 0.40
¬ Typical(play frisbee, requires get dog)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.81
Plausible(play frisbee, be used to dog)
Evidence: 0.75
¬ Plausible(play frisbee, be used to entertain dog)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.81
Plausible(play frisbee, be used to dog)
Evidence: 0.90
¬ Plausible(play frisbee, be used to play with your dog)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.19
Salient(play frisbee, be used to dog)
Evidence: 0.26
¬ Salient(play frisbee, requires find dog)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.81
Plausible(play frisbee, be used to dog)
Evidence: 0.83
¬ Plausible(play frisbee, causes dog get exercise)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.81
Plausible(play frisbee, be used to dog)
Evidence: 0.80
¬ Plausible(play frisbee, causes dog bite)
0.62
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.48
Typical(play frisbee, be used to dog)
Evidence: 0.48
¬ Typical(play frisbee, be used to person and dog)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.48
Typical(play frisbee, be used to dog)
Evidence: 0.39
¬ Typical(play frisbee, be used to exercise dog)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.48
Typical(play frisbee, be used to dog)
Evidence: 0.35
¬ Typical(play frisbee, causes dog get exercise)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.93
Evidence: 0.48
Typical(play frisbee, be used to dog)
Evidence: 0.48
¬ Typical(play frisbee, requires find dog)
0.58
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.94
Evidence: 0.19
Salient(play frisbee, be used to dog)
Evidence: 0.35
¬ Salient(play frisbee, requires get dog)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.19
Salient(play frisbee, be used to dog)
Evidence: 0.28
¬ Salient(play frisbee, causes dog get exercise)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.48
Typical(play frisbee, be used to dog)
Evidence: 0.46
¬ Typical(play frisbee, be used to entertain dog)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.89
Evidence: 0.19
Salient(play frisbee, be used to dog)
Evidence: 0.42
¬ Salient(play frisbee, be used to play with your dog)
0.50
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.87
Evidence: 0.19
Salient(play frisbee, be used to dog)
Evidence: 0.41
¬ Salient(play frisbee, be used to entertain dog)
0.49
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.93
Evidence: 0.34
Remarkable(play frisbee, be used to dog)
Evidence: 0.59
¬ Remarkable(play frisbee, requires find dog)
0.47
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.86
Evidence: 0.48
Typical(play frisbee, be used to dog)
Evidence: 0.69
¬ Typical(play frisbee, causes dog bite)
0.47
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.90
Evidence: 0.34
Remarkable(play frisbee, be used to dog)
Evidence: 0.60
¬ Remarkable(play frisbee, be used to exercise dog)
0.42
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.94
Evidence: 0.34
Remarkable(play frisbee, be used to dog)
Evidence: 0.72
¬ Remarkable(play frisbee, requires get dog)
0.42
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.87
Evidence: 0.34
Remarkable(play frisbee, be used to dog)
Evidence: 0.66
¬ Remarkable(play frisbee, be used to entertain dog)
0.38
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.87
Evidence: 0.34
Remarkable(play frisbee, be used to dog)
Evidence: 0.75
¬ Remarkable(play frisbee, causes dog get exercise)
0.31
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.89
Evidence: 0.34
Remarkable(play frisbee, be used to dog)
Evidence: 0.91
¬ Remarkable(play frisbee, be used to play with your dog)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.19
Salient(play frisbee, be used to dog)
Evidence: 0.48
¬ Typical(play frisbee, be used to dog)
Evidence: 0.34
¬ Remarkable(play frisbee, be used to dog)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.81
Plausible(play frisbee, be used to dog)
Evidence: 0.48
¬ Typical(play frisbee, be used to dog)