play frisbee: requires ask friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires ask friend 1.00
requires have friend 0.89
be used to friend 0.85
requires go to park with friend 0.83
be motivated by someone invite me to 0.83
requires throw it towards friend 0.76
be used to run around with friend 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.69
Plausible(play frisbee, requires ask friend)
Evidence: 0.28
¬ Salient(play frisbee, requires ask friend)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.64
Typical(play frisbee, requires ask friend)
Evidence: 0.30
¬ Typical(play frisbee, requires go to park with friend)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.64
Typical(play frisbee, requires ask friend)
Evidence: 0.36
¬ Typical(play frisbee, be motivated by someone invite me to)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.28
Salient(play frisbee, requires ask friend)
Evidence: 0.08
¬ Salient(play frisbee, be used to run around with friend)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.64
Typical(play frisbee, requires ask friend)
Evidence: 0.56
¬ Typical(play frisbee, requires have friend)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.69
Plausible(play frisbee, requires ask friend)
Evidence: 0.68
¬ Plausible(play frisbee, requires have friend)
...

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.28
Salient(play frisbee, requires ask friend)
Evidence: 0.64
¬ Typical(play frisbee, requires ask friend)
Evidence: 0.39
¬ Remarkable(play frisbee, requires ask friend)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.69
Plausible(play frisbee, requires ask friend)
Evidence: 0.64
¬ Typical(play frisbee, requires ask friend)