play game with your friend: be motivated by share time with them

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by share time with them 1.00
be motivated by enjoy their company 0.81
be used to have good time 0.80
be motivated by you have nothing good to do 0.79
be motivated by have nothing good to do 0.79
be motivated by pass time 0.78
requires get some friend and ask them 0.77
be motivated by it fun 0.76
be motivated by spend time with your freinds 0.76
causes we pass away time 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.68
Plausible(play game with your friend, be motivated by share time with them)
Evidence: 0.50
¬ Salient(play game with your friend, be motivated by share time with them)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.57
Typical(play game with your friend, be motivated by share time with them)
Evidence: 0.15
¬ Typical(play game with your friend, be motivated by you have nothing good to do)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.57
Typical(play game with your friend, be motivated by share time with them)
Evidence: 0.13
¬ Typical(play game with your friend, requires get some friend and ask them)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.57
Typical(play game with your friend, be motivated by share time with them)
Evidence: 0.27
¬ Typical(play game with your friend, be used to have good time)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.57
Typical(play game with your friend, be motivated by share time with them)
Evidence: 0.26
¬ Typical(play game with your friend, be motivated by have nothing good to do)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.68
Remarkable(play game with your friend, be motivated by share time with them)
Evidence: 0.43
¬ Remarkable(play game with your friend, be motivated by enjoy their company)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.57
Typical(play game with your friend, be motivated by share time with them)
Evidence: 0.19
¬ Typical(play game with your friend, be motivated by spend time with your freinds)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.68
Plausible(play game with your friend, be motivated by share time with them)
Evidence: 0.51
¬ Plausible(play game with your friend, be motivated by enjoy their company)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.68
Plausible(play game with your friend, be motivated by share time with them)
Evidence: 0.43
¬ Plausible(play game with your friend, be motivated by pass time)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.68
Remarkable(play game with your friend, be motivated by share time with them)
Evidence: 0.44
¬ Remarkable(play game with your friend, be motivated by pass time)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.50
Salient(play game with your friend, be motivated by share time with them)
Evidence: 0.24
¬ Salient(play game with your friend, causes we pass away time)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.50
Salient(play game with your friend, be motivated by share time with them)
Evidence: 0.46
¬ Salient(play game with your friend, be motivated by enjoy their company)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.50
Salient(play game with your friend, be motivated by share time with them)
Evidence: 0.41
¬ Salient(play game with your friend, be motivated by pass time)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.57
Typical(play game with your friend, be motivated by share time with them)
Evidence: 0.44
¬ Typical(play game with your friend, be motivated by it fun)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.68
Remarkable(play game with your friend, be motivated by share time with them)
Evidence: 0.60
¬ Remarkable(play game with your friend, causes we pass away time)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.57
Typical(play game with your friend, be motivated by share time with them)
Evidence: 0.50
¬ Typical(play game with your friend, causes we pass away time)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.68
Plausible(play game with your friend, be motivated by share time with them)
Evidence: 0.73
¬ Plausible(play game with your friend, be motivated by it fun)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.68
Plausible(play game with your friend, be motivated by share time with them)
Evidence: 0.85
¬ Plausible(play game with your friend, be used to have good time)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.68
Remarkable(play game with your friend, be motivated by share time with them)
Evidence: 0.87
¬ Remarkable(play game with your friend, be used to have good time)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.50
Salient(play game with your friend, be motivated by share time with them)
Evidence: 0.53
¬ Salient(play game with your friend, be motivated by have nothing good to do)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.50
Salient(play game with your friend, be motivated by share time with them)
Evidence: 0.49
¬ Salient(play game with your friend, be motivated by it fun)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.68
Remarkable(play game with your friend, be motivated by share time with them)
Evidence: 0.86
¬ Remarkable(play game with your friend, be motivated by have nothing good to do)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.68
Plausible(play game with your friend, be motivated by share time with them)
Evidence: 0.77
¬ Plausible(play game with your friend, causes we pass away time)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.68
Remarkable(play game with your friend, be motivated by share time with them)
Evidence: 0.79
¬ Remarkable(play game with your friend, be motivated by spend time with your freinds)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.68
Plausible(play game with your friend, be motivated by share time with them)
Evidence: 0.87
¬ Plausible(play game with your friend, be motivated by have nothing good to do)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.68
Remarkable(play game with your friend, be motivated by share time with them)
Evidence: 0.90
¬ Remarkable(play game with your friend, be motivated by you have nothing good to do)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.68
Remarkable(play game with your friend, be motivated by share time with them)
Evidence: 0.84
¬ Remarkable(play game with your friend, be motivated by it fun)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.68
Plausible(play game with your friend, be motivated by share time with them)
Evidence: 0.92
¬ Plausible(play game with your friend, be motivated by you have nothing good to do)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.50
Salient(play game with your friend, be motivated by share time with them)
Evidence: 0.62
¬ Salient(play game with your friend, be used to have good time)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.68
Plausible(play game with your friend, be motivated by share time with them)
Evidence: 0.92
¬ Plausible(play game with your friend, requires get some friend and ask them)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.50
Salient(play game with your friend, be motivated by share time with them)
Evidence: 0.63
¬ Salient(play game with your friend, be motivated by you have nothing good to do)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.68
Remarkable(play game with your friend, be motivated by share time with them)
Evidence: 0.93
¬ Remarkable(play game with your friend, requires get some friend and ask them)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.68
Plausible(play game with your friend, be motivated by share time with them)
Evidence: 0.93
¬ Plausible(play game with your friend, be motivated by spend time with your freinds)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.50
Salient(play game with your friend, be motivated by share time with them)
Evidence: 0.62
¬ Salient(play game with your friend, requires get some friend and ask them)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.57
Typical(play game with your friend, be motivated by share time with them)
Evidence: 0.82
¬ Typical(play game with your friend, be motivated by enjoy their company)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.57
Typical(play game with your friend, be motivated by share time with them)
Evidence: 0.89
¬ Typical(play game with your friend, be motivated by pass time)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.50
Salient(play game with your friend, be motivated by share time with them)
Evidence: 0.76
¬ Salient(play game with your friend, be motivated by spend time with your freinds)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.50
Salient(play game with your friend, be motivated by share time with them)
Evidence: 0.57
¬ Typical(play game with your friend, be motivated by share time with them)
Evidence: 0.68
¬ Remarkable(play game with your friend, be motivated by share time with them)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.68
Plausible(play game with your friend, be motivated by share time with them)
Evidence: 0.57
¬ Typical(play game with your friend, be motivated by share time with them)