play game: be competitive

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.66
, activity
Weight: 0.56
, everything
Weight: 0.54
, anything
Weight: 0.53
, stuff
Weight: 0.51
Siblings slot
Weight: 0.55
, baseball game
Weight: 0.37
, hockey game
Weight: 0.37
, board game
Weight: 0.37
, soccer ball
Weight: 0.35

Related properties

Property Similarity
be competitive 1.00
be motivated by you be competitive 0.95
be used to act on one competitive nature 0.84
be motivated by compete 0.80
be used to competition 0.79
be used to experience competition 0.77
causes competitiveness 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.44
¬ Remarkable(play game, be competitive)
Evidence: 0.66
¬ Remarkable(board game, be used to act on one competitive nature)

Remarkability from sibling implausibility

0.40
Rule weight: 0.60
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.17
Plausible(play game, be competitive)
Evidence: 0.66
Remarkable(board game, be used to act on one competitive nature)
Evidence: 0.73
¬ Plausible(board game, be used to act on one competitive nature)

Salient implies Plausible

0.10
Rule weight: 0.28
Evidence weight: 0.37
Similarity weight: 1.00
Evidence: 0.17
Plausible(play game, be competitive)
Evidence: 0.76
¬ Salient(play game, be competitive)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.73
Typical(play game, be competitive)
Evidence: 0.17
¬ Typical(play game, be used to competition)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.73
Typical(play game, be competitive)
Evidence: 0.31
¬ Typical(play game, be motivated by compete)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.73
Typical(play game, be competitive)
Evidence: 0.27
¬ Typical(play game, be used to experience competition)
0.59
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.44
Remarkable(play game, be competitive)
Evidence: 0.13
¬ Remarkable(play game, causes competitiveness)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.76
Salient(play game, be competitive)
Evidence: 0.59
¬ Salient(play game, causes competitiveness)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.76
Salient(play game, be competitive)
Evidence: 0.88
¬ Salient(play game, be motivated by compete)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.76
Salient(play game, be competitive)
Evidence: 0.94
¬ Salient(play game, be used to competition)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.76
Salient(play game, be competitive)
Evidence: 0.91
¬ Salient(play game, be used to experience competition)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.44
Remarkable(play game, be competitive)
Evidence: 0.51
¬ Remarkable(play game, be used to competition)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.73
Typical(play game, be competitive)
Evidence: 0.97
¬ Typical(play game, causes competitiveness)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.44
Remarkable(play game, be competitive)
Evidence: 0.53
¬ Remarkable(play game, be used to experience competition)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.44
Remarkable(play game, be competitive)
Evidence: 0.66
¬ Remarkable(play game, be motivated by compete)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.17
Plausible(play game, be competitive)
Evidence: 0.44
¬ Plausible(play game, causes competitiveness)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.80
Evidence: 0.17
Plausible(play game, be competitive)
Evidence: 0.58
¬ Plausible(play game, be motivated by compete)
0.28
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.77
Evidence: 0.17
Plausible(play game, be competitive)
Evidence: 0.69
¬ Plausible(play game, be used to experience competition)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.79
Evidence: 0.17
Plausible(play game, be competitive)
Evidence: 0.81
¬ Plausible(play game, be used to competition)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.76
Salient(play game, be competitive)
Evidence: 0.73
¬ Typical(play game, be competitive)
Evidence: 0.44
¬ Remarkable(play game, be competitive)

Typical implies Plausible

0.19
Rule weight: 0.48
Evidence weight: 0.39
Similarity weight: 1.00
Evidence: 0.17
Plausible(play game, be competitive)
Evidence: 0.73
¬ Typical(play game, be competitive)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.44
¬ Remarkable(play game, be competitive)
Evidence: 0.14
¬ Typical(board game, be used to act on one competitive nature)