play game: be motivated by compete

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.66
, activity
Weight: 0.56
, everything
Weight: 0.54
, anything
Weight: 0.53
, stuff
Weight: 0.51
Siblings slot
Weight: 0.55
, baseball game
Weight: 0.37
, hockey game
Weight: 0.37
, board game
Weight: 0.37
, soccer ball
Weight: 0.35

Related properties

Property Similarity
be motivated by compete 1.00
causes compete with friend 0.88
be motivated by you be competitive 0.84
be competitive 0.80
be motivated by win 0.80
be used to competition 0.80
be used to experience competition 0.77
be used to act on one competitive nature 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.57
Similarity weight: 0.75
Evidence: 0.66
¬ Remarkable(play game, be motivated by compete)
Evidence: 0.66
¬ Remarkable(board game, be used to act on one competitive nature)

Remarkability from sibling implausibility

0.40
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.58
Plausible(play game, be motivated by compete)
Evidence: 0.66
Remarkable(board game, be used to act on one competitive nature)
Evidence: 0.73
¬ Plausible(board game, be used to act on one competitive nature)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.58
Plausible(play game, be motivated by compete)
Evidence: 0.88
¬ Salient(play game, be motivated by compete)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.88
Salient(play game, be motivated by compete)
Evidence: 0.79
¬ Salient(play game, causes compete with friend)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.58
Plausible(play game, be motivated by compete)
Evidence: 0.17
¬ Plausible(play game, be competitive)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.58
Plausible(play game, be motivated by compete)
Evidence: 0.41
¬ Plausible(play game, causes compete with friend)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.88
Salient(play game, be motivated by compete)
Evidence: 0.74
¬ Salient(play game, be motivated by win)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.88
Salient(play game, be motivated by compete)
Evidence: 0.76
¬ Salient(play game, be competitive)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.88
Salient(play game, be motivated by compete)
Evidence: 0.94
¬ Salient(play game, be used to competition)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.31
Typical(play game, be motivated by compete)
Evidence: 0.17
¬ Typical(play game, be used to competition)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.31
Typical(play game, be motivated by compete)
Evidence: 0.18
¬ Typical(play game, be motivated by win)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.88
Salient(play game, be motivated by compete)
Evidence: 0.91
¬ Salient(play game, be used to experience competition)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.66
Remarkable(play game, be motivated by compete)
Evidence: 0.44
¬ Remarkable(play game, be competitive)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.31
Typical(play game, be motivated by compete)
Evidence: 0.36
¬ Typical(play game, causes compete with friend)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.66
Remarkable(play game, be motivated by compete)
Evidence: 0.51
¬ Remarkable(play game, be used to competition)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.88
Evidence: 0.66
Remarkable(play game, be motivated by compete)
Evidence: 0.81
¬ Remarkable(play game, causes compete with friend)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.66
Remarkable(play game, be motivated by compete)
Evidence: 0.53
¬ Remarkable(play game, be used to experience competition)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.31
Typical(play game, be motivated by compete)
Evidence: 0.27
¬ Typical(play game, be used to experience competition)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.66
Remarkable(play game, be motivated by compete)
Evidence: 0.88
¬ Remarkable(play game, be motivated by win)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.58
Plausible(play game, be motivated by compete)
Evidence: 0.69
¬ Plausible(play game, be used to experience competition)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.58
Plausible(play game, be motivated by compete)
Evidence: 0.81
¬ Plausible(play game, be used to competition)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.58
Plausible(play game, be motivated by compete)
Evidence: 0.94
¬ Plausible(play game, be motivated by win)
0.34
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.31
Typical(play game, be motivated by compete)
Evidence: 0.73
¬ Typical(play game, be competitive)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.88
Salient(play game, be motivated by compete)
Evidence: 0.31
¬ Typical(play game, be motivated by compete)
Evidence: 0.66
¬ Remarkable(play game, be motivated by compete)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.58
Plausible(play game, be motivated by compete)
Evidence: 0.31
¬ Typical(play game, be motivated by compete)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.66
¬ Remarkable(play game, be motivated by compete)
Evidence: 0.14
¬ Typical(board game, be used to act on one competitive nature)