play piano: be used to entertain others

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to entertain others 1.00
causes others to be entertain 0.97
be used to entertain child 0.87
be motivated by amuse other person 0.84
be used to enteraining others 0.80
be used to entertainment of others 0.79
causes others to sing along 0.78
causes others to join in 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.59
Plausible(play piano, be used to entertain others)
Evidence: 0.39
¬ Salient(play piano, be used to entertain others)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.39
Salient(play piano, be used to entertain others)
Evidence: 0.16
¬ Salient(play piano, causes others to join in)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.56
Remarkable(play piano, be used to entertain others)
Evidence: 0.23
¬ Remarkable(play piano, causes others to join in)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.66
Typical(play piano, be used to entertain others)
Evidence: 0.67
¬ Typical(play piano, be used to entertain child)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.56
Remarkable(play piano, be used to entertain others)
Evidence: 0.53
¬ Remarkable(play piano, be used to entertain child)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.39
Salient(play piano, be used to entertain others)
Evidence: 0.24
¬ Salient(play piano, causes others to sing along)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.59
Plausible(play piano, be used to entertain others)
Evidence: 0.59
¬ Plausible(play piano, be used to entertain child)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.66
Typical(play piano, be used to entertain others)
Evidence: 0.48
¬ Typical(play piano, be used to entertainment of others)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.59
Plausible(play piano, be used to entertain others)
Evidence: 0.53
¬ Plausible(play piano, be motivated by amuse other person)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.56
Remarkable(play piano, be used to entertain others)
Evidence: 0.55
¬ Remarkable(play piano, be motivated by amuse other person)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.39
Salient(play piano, be used to entertain others)
Evidence: 0.46
¬ Salient(play piano, be used to entertain child)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.66
Typical(play piano, be used to entertain others)
Evidence: 0.72
¬ Typical(play piano, be motivated by amuse other person)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.39
Salient(play piano, be used to entertain others)
Evidence: 0.42
¬ Salient(play piano, be motivated by amuse other person)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.56
Remarkable(play piano, be used to entertain others)
Evidence: 0.46
¬ Remarkable(play piano, causes others to sing along)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.59
Plausible(play piano, be used to entertain others)
Evidence: 0.45
¬ Plausible(play piano, causes others to join in)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.59
Plausible(play piano, be used to entertain others)
Evidence: 0.52
¬ Plausible(play piano, causes others to sing along)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.66
Typical(play piano, be used to entertain others)
Evidence: 0.77
¬ Typical(play piano, causes others to sing along)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.56
Remarkable(play piano, be used to entertain others)
Evidence: 0.63
¬ Remarkable(play piano, be used to entertainment of others)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.59
Plausible(play piano, be used to entertain others)
Evidence: 0.73
¬ Plausible(play piano, be used to entertainment of others)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.39
Salient(play piano, be used to entertain others)
Evidence: 0.51
¬ Salient(play piano, be used to entertainment of others)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.66
Typical(play piano, be used to entertain others)
Evidence: 0.92
¬ Typical(play piano, causes others to join in)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.39
Salient(play piano, be used to entertain others)
Evidence: 0.66
¬ Typical(play piano, be used to entertain others)
Evidence: 0.56
¬ Remarkable(play piano, be used to entertain others)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.59
Plausible(play piano, be used to entertain others)
Evidence: 0.66
¬ Typical(play piano, be used to entertain others)