play violin: requires locate someone who can teach you

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires locate someone who can teach you 1.00
be used to learn to play good 0.81
requires learn how by take lesson 0.80
be motivated by learn to play 0.79
requires not destroy it 0.79
requires know how to read score 0.79
be used to learn new skill 0.78
be used to learn skill 0.78
requires make sure no one be sleep 0.78
be used to learn how to play instrument 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.90
Plausible(play violin, requires locate someone who can teach you)
Evidence: 0.54
¬ Salient(play violin, requires locate someone who can teach you)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.84
Remarkable(play violin, requires locate someone who can teach you)
Evidence: 0.04
¬ Remarkable(play violin, requires not destroy it)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.54
Salient(play violin, requires locate someone who can teach you)
Evidence: 0.05
¬ Salient(play violin, requires not destroy it)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.54
Salient(play violin, requires locate someone who can teach you)
Evidence: 0.03
¬ Salient(play violin, requires make sure no one be sleep)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.84
Remarkable(play violin, requires locate someone who can teach you)
Evidence: 0.08
¬ Remarkable(play violin, requires make sure no one be sleep)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.90
Plausible(play violin, requires locate someone who can teach you)
Evidence: 0.78
¬ Plausible(play violin, requires learn how by take lesson)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.90
Plausible(play violin, requires locate someone who can teach you)
Evidence: 0.67
¬ Plausible(play violin, requires not destroy it)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.90
Plausible(play violin, requires locate someone who can teach you)
Evidence: 0.69
¬ Plausible(play violin, be used to learn new skill)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.90
Plausible(play violin, requires locate someone who can teach you)
Evidence: 0.83
¬ Plausible(play violin, be motivated by learn to play)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.90
Plausible(play violin, requires locate someone who can teach you)
Evidence: 0.82
¬ Plausible(play violin, requires make sure no one be sleep)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.84
Remarkable(play violin, requires locate someone who can teach you)
Evidence: 0.67
¬ Remarkable(play violin, requires learn how by take lesson)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.90
Plausible(play violin, requires locate someone who can teach you)
Evidence: 0.84
¬ Plausible(play violin, be used to learn how to play instrument)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.84
Remarkable(play violin, requires locate someone who can teach you)
Evidence: 0.83
¬ Remarkable(play violin, be used to learn new skill)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.84
Remarkable(play violin, requires locate someone who can teach you)
Evidence: 0.90
¬ Remarkable(play violin, be motivated by learn to play)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.54
Salient(play violin, requires locate someone who can teach you)
Evidence: 0.35
¬ Salient(play violin, requires learn how by take lesson)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.84
Remarkable(play violin, requires locate someone who can teach you)
Evidence: 0.90
¬ Remarkable(play violin, be used to learn how to play instrument)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.21
Typical(play violin, requires locate someone who can teach you)
Evidence: 0.27
¬ Typical(play violin, be motivated by learn to play)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.21
Typical(play violin, requires locate someone who can teach you)
Evidence: 0.25
¬ Typical(play violin, be used to learn how to play instrument)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.54
Salient(play violin, requires locate someone who can teach you)
Evidence: 0.47
¬ Salient(play violin, be used to learn new skill)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.54
Salient(play violin, requires locate someone who can teach you)
Evidence: 0.54
¬ Salient(play violin, be motivated by learn to play)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.54
Salient(play violin, requires locate someone who can teach you)
Evidence: 0.57
¬ Salient(play violin, be used to learn how to play instrument)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.21
Typical(play violin, requires locate someone who can teach you)
Evidence: 0.44
¬ Typical(play violin, requires learn how by take lesson)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.21
Typical(play violin, requires locate someone who can teach you)
Evidence: 0.46
¬ Typical(play violin, be used to learn new skill)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.21
Typical(play violin, requires locate someone who can teach you)
Evidence: 0.62
¬ Typical(play violin, requires make sure no one be sleep)
0.18
Rule weight: 0.85
Evidence weight: 0.27
Similarity weight: 0.79
Evidence: 0.21
Typical(play violin, requires locate someone who can teach you)
Evidence: 0.93
¬ Typical(play violin, requires not destroy it)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.54
Salient(play violin, requires locate someone who can teach you)
Evidence: 0.21
¬ Typical(play violin, requires locate someone who can teach you)
Evidence: 0.84
¬ Remarkable(play violin, requires locate someone who can teach you)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.90
Plausible(play violin, requires locate someone who can teach you)
Evidence: 0.21
¬ Typical(play violin, requires locate someone who can teach you)