play: be used to learn

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be used to learn 1.00
causes learn 0.93
be defined as work of learn 0.87
be used to teach 0.86
requires learn game 0.85
be essential for young to learn 0.80
requires learn rule 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.38
Plausible(play, be used to learn)
Evidence: 0.73
¬ Salient(play, be used to learn)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.41
Typical(play, be used to learn)
Evidence: 0.15
¬ Typical(play, requires learn game)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.73
Salient(play, be used to learn)
Evidence: 0.45
¬ Salient(play, be used to teach)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.93
Evidence: 0.73
Salient(play, be used to learn)
Evidence: 0.71
¬ Salient(play, causes learn)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.38
Plausible(play, be used to learn)
Evidence: 0.33
¬ Plausible(play, causes learn)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.41
Typical(play, be used to learn)
Evidence: 0.28
¬ Typical(play, be defined as work of learn)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.51
Remarkable(play, be used to learn)
Evidence: 0.33
¬ Remarkable(play, be used to teach)
0.59
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.93
Evidence: 0.41
Typical(play, be used to learn)
Evidence: 0.44
¬ Typical(play, causes learn)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.73
Salient(play, be used to learn)
Evidence: 0.75
¬ Salient(play, be defined as work of learn)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.38
Plausible(play, be used to learn)
Evidence: 0.24
¬ Plausible(play, requires learn rule)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.73
Salient(play, be used to learn)
Evidence: 0.59
¬ Salient(play, requires learn rule)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.93
Evidence: 0.51
Remarkable(play, be used to learn)
Evidence: 0.58
¬ Remarkable(play, causes learn)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.73
Salient(play, be used to learn)
Evidence: 0.83
¬ Salient(play, requires learn game)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.51
Remarkable(play, be used to learn)
Evidence: 0.37
¬ Remarkable(play, requires learn rule)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.73
Salient(play, be used to learn)
Evidence: 0.78
¬ Salient(play, be essential for young to learn)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.38
Plausible(play, be used to learn)
Evidence: 0.35
¬ Plausible(play, be essential for young to learn)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.41
Typical(play, be used to learn)
Evidence: 0.40
¬ Typical(play, be essential for young to learn)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.87
Evidence: 0.38
Plausible(play, be used to learn)
Evidence: 0.55
¬ Plausible(play, be defined as work of learn)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.87
Evidence: 0.51
Remarkable(play, be used to learn)
Evidence: 0.70
¬ Remarkable(play, be defined as work of learn)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.86
Evidence: 0.41
Typical(play, be used to learn)
Evidence: 0.59
¬ Typical(play, be used to teach)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.51
Remarkable(play, be used to learn)
Evidence: 0.65
¬ Remarkable(play, be essential for young to learn)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.41
Typical(play, be used to learn)
Evidence: 0.60
¬ Typical(play, requires learn rule)
0.42
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.85
Evidence: 0.38
Plausible(play, be used to learn)
Evidence: 0.68
¬ Plausible(play, requires learn game)
0.40
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.85
Evidence: 0.51
Remarkable(play, be used to learn)
Evidence: 0.90
¬ Remarkable(play, requires learn game)
0.39
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.86
Evidence: 0.38
Plausible(play, be used to learn)
Evidence: 0.76
¬ Plausible(play, be used to teach)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.73
Salient(play, be used to learn)
Evidence: 0.41
¬ Typical(play, be used to learn)
Evidence: 0.51
¬ Remarkable(play, be used to learn)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.38
Plausible(play, be used to learn)
Evidence: 0.41
¬ Typical(play, be used to learn)